namespace Msp {
namespace GL {
-PFNGLACTIVETEXTUREPROC glActiveTexture=0;
-PFNGLCLIENTACTIVETEXTUREPROC glClientActiveTexture=0;
-PFNGLMULTITEXCOORD1DPROC glMultiTexCoord1d=0;
-PFNGLMULTITEXCOORD1DVPROC glMultiTexCoord1dv=0;
-PFNGLMULTITEXCOORD1FPROC glMultiTexCoord1f=0;
-PFNGLMULTITEXCOORD1FVPROC glMultiTexCoord1fv=0;
-PFNGLMULTITEXCOORD1IPROC glMultiTexCoord1i=0;
-PFNGLMULTITEXCOORD1IVPROC glMultiTexCoord1iv=0;
-PFNGLMULTITEXCOORD1SPROC glMultiTexCoord1s=0;
-PFNGLMULTITEXCOORD1SVPROC glMultiTexCoord1sv=0;
-PFNGLMULTITEXCOORD2DPROC glMultiTexCoord2d=0;
-PFNGLMULTITEXCOORD2DVPROC glMultiTexCoord2dv=0;
-PFNGLMULTITEXCOORD2FPROC glMultiTexCoord2f=0;
-PFNGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv=0;
-PFNGLMULTITEXCOORD2IPROC glMultiTexCoord2i=0;
-PFNGLMULTITEXCOORD2IVPROC glMultiTexCoord2iv=0;
-PFNGLMULTITEXCOORD2SPROC glMultiTexCoord2s=0;
-PFNGLMULTITEXCOORD2SVPROC glMultiTexCoord2sv=0;
-PFNGLMULTITEXCOORD3DPROC glMultiTexCoord3d=0;
-PFNGLMULTITEXCOORD3DVPROC glMultiTexCoord3dv=0;
-PFNGLMULTITEXCOORD3FPROC glMultiTexCoord3f=0;
-PFNGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv=0;
-PFNGLMULTITEXCOORD3IPROC glMultiTexCoord3i=0;
-PFNGLMULTITEXCOORD3IVPROC glMultiTexCoord3iv=0;
-PFNGLMULTITEXCOORD3SPROC glMultiTexCoord3s=0;
-PFNGLMULTITEXCOORD3SVPROC glMultiTexCoord3sv=0;
-PFNGLMULTITEXCOORD4DPROC glMultiTexCoord4d=0;
-PFNGLMULTITEXCOORD4DVPROC glMultiTexCoord4dv=0;
-PFNGLMULTITEXCOORD4FPROC glMultiTexCoord4f=0;
-PFNGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv=0;
-PFNGLMULTITEXCOORD4IPROC glMultiTexCoord4i=0;
-PFNGLMULTITEXCOORD4IVPROC glMultiTexCoord4iv=0;
-PFNGLMULTITEXCOORD4SPROC glMultiTexCoord4s=0;
-PFNGLMULTITEXCOORD4SVPROC glMultiTexCoord4sv=0;
-PFNGLLOADTRANSPOSEMATRIXFPROC glLoadTransposeMatrixf=0;
-PFNGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd=0;
-PFNGLMULTTRANSPOSEMATRIXFPROC glMultTransposeMatrixf=0;
-PFNGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd=0;
-PFNGLSAMPLECOVERAGEPROC glSampleCoverage=0;
-PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D=0;
-PFNGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D=0;
-PFNGLCOMPRESSEDTEXIMAGE1DPROC glCompressedTexImage1D=0;
-PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D=0;
-PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D=0;
-PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D=0;
-PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage=0;
+PFNGLACTIVETEXTUREPROC glActiveTexture = 0;
+PFNGLCLIENTACTIVETEXTUREPROC glClientActiveTexture = 0;
+PFNGLMULTITEXCOORD1DPROC glMultiTexCoord1d = 0;
+PFNGLMULTITEXCOORD1DVPROC glMultiTexCoord1dv = 0;
+PFNGLMULTITEXCOORD1FPROC glMultiTexCoord1f = 0;
+PFNGLMULTITEXCOORD1FVPROC glMultiTexCoord1fv = 0;
+PFNGLMULTITEXCOORD1IPROC glMultiTexCoord1i = 0;
+PFNGLMULTITEXCOORD1IVPROC glMultiTexCoord1iv = 0;
+PFNGLMULTITEXCOORD1SPROC glMultiTexCoord1s = 0;
+PFNGLMULTITEXCOORD1SVPROC glMultiTexCoord1sv = 0;
+PFNGLMULTITEXCOORD2DPROC glMultiTexCoord2d = 0;
+PFNGLMULTITEXCOORD2DVPROC glMultiTexCoord2dv = 0;
+PFNGLMULTITEXCOORD2FPROC glMultiTexCoord2f = 0;
+PFNGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv = 0;
+PFNGLMULTITEXCOORD2IPROC glMultiTexCoord2i = 0;
+PFNGLMULTITEXCOORD2IVPROC glMultiTexCoord2iv = 0;
+PFNGLMULTITEXCOORD2SPROC glMultiTexCoord2s = 0;
+PFNGLMULTITEXCOORD2SVPROC glMultiTexCoord2sv = 0;
+PFNGLMULTITEXCOORD3DPROC glMultiTexCoord3d = 0;
+PFNGLMULTITEXCOORD3DVPROC glMultiTexCoord3dv = 0;
+PFNGLMULTITEXCOORD3FPROC glMultiTexCoord3f = 0;
+PFNGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv = 0;
+PFNGLMULTITEXCOORD3IPROC glMultiTexCoord3i = 0;
+PFNGLMULTITEXCOORD3IVPROC glMultiTexCoord3iv = 0;
+PFNGLMULTITEXCOORD3SPROC glMultiTexCoord3s = 0;
+PFNGLMULTITEXCOORD3SVPROC glMultiTexCoord3sv = 0;
+PFNGLMULTITEXCOORD4DPROC glMultiTexCoord4d = 0;
+PFNGLMULTITEXCOORD4DVPROC glMultiTexCoord4dv = 0;
+PFNGLMULTITEXCOORD4FPROC glMultiTexCoord4f = 0;
+PFNGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv = 0;
+PFNGLMULTITEXCOORD4IPROC glMultiTexCoord4i = 0;
+PFNGLMULTITEXCOORD4IVPROC glMultiTexCoord4iv = 0;
+PFNGLMULTITEXCOORD4SPROC glMultiTexCoord4s = 0;
+PFNGLMULTITEXCOORD4SVPROC glMultiTexCoord4sv = 0;
+PFNGLLOADTRANSPOSEMATRIXFPROC glLoadTransposeMatrixf = 0;
+PFNGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd = 0;
+PFNGLMULTTRANSPOSEMATRIXFPROC glMultTransposeMatrixf = 0;
+PFNGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd = 0;
+PFNGLSAMPLECOVERAGEPROC glSampleCoverage = 0;
+PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D = 0;
+PFNGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D = 0;
+PFNGLCOMPRESSEDTEXIMAGE1DPROC glCompressedTexImage1D = 0;
+PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D = 0;
+PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D = 0;
+PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D = 0;
+PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage = 0;
void init_version_1_3()
{
- glActiveTexture=reinterpret_cast<PFNGLACTIVETEXTUREPROC>(get_proc_address("glActiveTexture"));
- glClientActiveTexture=reinterpret_cast<PFNGLCLIENTACTIVETEXTUREPROC>(get_proc_address("glClientActiveTexture"));
- glMultiTexCoord1d=reinterpret_cast<PFNGLMULTITEXCOORD1DPROC>(get_proc_address("glMultiTexCoord1d"));
- glMultiTexCoord1dv=reinterpret_cast<PFNGLMULTITEXCOORD1DVPROC>(get_proc_address("glMultiTexCoord1dv"));
- glMultiTexCoord1f=reinterpret_cast<PFNGLMULTITEXCOORD1FPROC>(get_proc_address("glMultiTexCoord1f"));
- glMultiTexCoord1fv=reinterpret_cast<PFNGLMULTITEXCOORD1FVPROC>(get_proc_address("glMultiTexCoord1fv"));
- glMultiTexCoord1i=reinterpret_cast<PFNGLMULTITEXCOORD1IPROC>(get_proc_address("glMultiTexCoord1i"));
- glMultiTexCoord1iv=reinterpret_cast<PFNGLMULTITEXCOORD1IVPROC>(get_proc_address("glMultiTexCoord1iv"));
- glMultiTexCoord1s=reinterpret_cast<PFNGLMULTITEXCOORD1SPROC>(get_proc_address("glMultiTexCoord1s"));
- glMultiTexCoord1sv=reinterpret_cast<PFNGLMULTITEXCOORD1SVPROC>(get_proc_address("glMultiTexCoord1sv"));
- glMultiTexCoord2d=reinterpret_cast<PFNGLMULTITEXCOORD2DPROC>(get_proc_address("glMultiTexCoord2d"));
- glMultiTexCoord2dv=reinterpret_cast<PFNGLMULTITEXCOORD2DVPROC>(get_proc_address("glMultiTexCoord2dv"));
- glMultiTexCoord2f=reinterpret_cast<PFNGLMULTITEXCOORD2FPROC>(get_proc_address("glMultiTexCoord2f"));
- glMultiTexCoord2fv=reinterpret_cast<PFNGLMULTITEXCOORD2FVPROC>(get_proc_address("glMultiTexCoord2fv"));
- glMultiTexCoord2i=reinterpret_cast<PFNGLMULTITEXCOORD2IPROC>(get_proc_address("glMultiTexCoord2i"));
- glMultiTexCoord2iv=reinterpret_cast<PFNGLMULTITEXCOORD2IVPROC>(get_proc_address("glMultiTexCoord2iv"));
- glMultiTexCoord2s=reinterpret_cast<PFNGLMULTITEXCOORD2SPROC>(get_proc_address("glMultiTexCoord2s"));
- glMultiTexCoord2sv=reinterpret_cast<PFNGLMULTITEXCOORD2SVPROC>(get_proc_address("glMultiTexCoord2sv"));
- glMultiTexCoord3d=reinterpret_cast<PFNGLMULTITEXCOORD3DPROC>(get_proc_address("glMultiTexCoord3d"));
- glMultiTexCoord3dv=reinterpret_cast<PFNGLMULTITEXCOORD3DVPROC>(get_proc_address("glMultiTexCoord3dv"));
- glMultiTexCoord3f=reinterpret_cast<PFNGLMULTITEXCOORD3FPROC>(get_proc_address("glMultiTexCoord3f"));
- glMultiTexCoord3fv=reinterpret_cast<PFNGLMULTITEXCOORD3FVPROC>(get_proc_address("glMultiTexCoord3fv"));
- glMultiTexCoord3i=reinterpret_cast<PFNGLMULTITEXCOORD3IPROC>(get_proc_address("glMultiTexCoord3i"));
- glMultiTexCoord3iv=reinterpret_cast<PFNGLMULTITEXCOORD3IVPROC>(get_proc_address("glMultiTexCoord3iv"));
- glMultiTexCoord3s=reinterpret_cast<PFNGLMULTITEXCOORD3SPROC>(get_proc_address("glMultiTexCoord3s"));
- glMultiTexCoord3sv=reinterpret_cast<PFNGLMULTITEXCOORD3SVPROC>(get_proc_address("glMultiTexCoord3sv"));
- glMultiTexCoord4d=reinterpret_cast<PFNGLMULTITEXCOORD4DPROC>(get_proc_address("glMultiTexCoord4d"));
- glMultiTexCoord4dv=reinterpret_cast<PFNGLMULTITEXCOORD4DVPROC>(get_proc_address("glMultiTexCoord4dv"));
- glMultiTexCoord4f=reinterpret_cast<PFNGLMULTITEXCOORD4FPROC>(get_proc_address("glMultiTexCoord4f"));
- glMultiTexCoord4fv=reinterpret_cast<PFNGLMULTITEXCOORD4FVPROC>(get_proc_address("glMultiTexCoord4fv"));
- glMultiTexCoord4i=reinterpret_cast<PFNGLMULTITEXCOORD4IPROC>(get_proc_address("glMultiTexCoord4i"));
- glMultiTexCoord4iv=reinterpret_cast<PFNGLMULTITEXCOORD4IVPROC>(get_proc_address("glMultiTexCoord4iv"));
- glMultiTexCoord4s=reinterpret_cast<PFNGLMULTITEXCOORD4SPROC>(get_proc_address("glMultiTexCoord4s"));
- glMultiTexCoord4sv=reinterpret_cast<PFNGLMULTITEXCOORD4SVPROC>(get_proc_address("glMultiTexCoord4sv"));
- glLoadTransposeMatrixf=reinterpret_cast<PFNGLLOADTRANSPOSEMATRIXFPROC>(get_proc_address("glLoadTransposeMatrixf"));
- glLoadTransposeMatrixd=reinterpret_cast<PFNGLLOADTRANSPOSEMATRIXDPROC>(get_proc_address("glLoadTransposeMatrixd"));
- glMultTransposeMatrixf=reinterpret_cast<PFNGLMULTTRANSPOSEMATRIXFPROC>(get_proc_address("glMultTransposeMatrixf"));
- glMultTransposeMatrixd=reinterpret_cast<PFNGLMULTTRANSPOSEMATRIXDPROC>(get_proc_address("glMultTransposeMatrixd"));
- glSampleCoverage=reinterpret_cast<PFNGLSAMPLECOVERAGEPROC>(get_proc_address("glSampleCoverage"));
- glCompressedTexImage3D=reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE3DPROC>(get_proc_address("glCompressedTexImage3D"));
- glCompressedTexImage2D=reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE2DPROC>(get_proc_address("glCompressedTexImage2D"));
- glCompressedTexImage1D=reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE1DPROC>(get_proc_address("glCompressedTexImage1D"));
- glCompressedTexSubImage3D=reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC>(get_proc_address("glCompressedTexSubImage3D"));
- glCompressedTexSubImage2D=reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC>(get_proc_address("glCompressedTexSubImage2D"));
- glCompressedTexSubImage1D=reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC>(get_proc_address("glCompressedTexSubImage1D"));
- glGetCompressedTexImage=reinterpret_cast<PFNGLGETCOMPRESSEDTEXIMAGEPROC>(get_proc_address("glGetCompressedTexImage"));
+ glActiveTexture = reinterpret_cast<PFNGLACTIVETEXTUREPROC>(get_proc_address("glActiveTexture"));
+ glClientActiveTexture = reinterpret_cast<PFNGLCLIENTACTIVETEXTUREPROC>(get_proc_address("glClientActiveTexture"));
+ glMultiTexCoord1d = reinterpret_cast<PFNGLMULTITEXCOORD1DPROC>(get_proc_address("glMultiTexCoord1d"));
+ glMultiTexCoord1dv = reinterpret_cast<PFNGLMULTITEXCOORD1DVPROC>(get_proc_address("glMultiTexCoord1dv"));
+ glMultiTexCoord1f = reinterpret_cast<PFNGLMULTITEXCOORD1FPROC>(get_proc_address("glMultiTexCoord1f"));
+ glMultiTexCoord1fv = reinterpret_cast<PFNGLMULTITEXCOORD1FVPROC>(get_proc_address("glMultiTexCoord1fv"));
+ glMultiTexCoord1i = reinterpret_cast<PFNGLMULTITEXCOORD1IPROC>(get_proc_address("glMultiTexCoord1i"));
+ glMultiTexCoord1iv = reinterpret_cast<PFNGLMULTITEXCOORD1IVPROC>(get_proc_address("glMultiTexCoord1iv"));
+ glMultiTexCoord1s = reinterpret_cast<PFNGLMULTITEXCOORD1SPROC>(get_proc_address("glMultiTexCoord1s"));
+ glMultiTexCoord1sv = reinterpret_cast<PFNGLMULTITEXCOORD1SVPROC>(get_proc_address("glMultiTexCoord1sv"));
+ glMultiTexCoord2d = reinterpret_cast<PFNGLMULTITEXCOORD2DPROC>(get_proc_address("glMultiTexCoord2d"));
+ glMultiTexCoord2dv = reinterpret_cast<PFNGLMULTITEXCOORD2DVPROC>(get_proc_address("glMultiTexCoord2dv"));
+ glMultiTexCoord2f = reinterpret_cast<PFNGLMULTITEXCOORD2FPROC>(get_proc_address("glMultiTexCoord2f"));
+ glMultiTexCoord2fv = reinterpret_cast<PFNGLMULTITEXCOORD2FVPROC>(get_proc_address("glMultiTexCoord2fv"));
+ glMultiTexCoord2i = reinterpret_cast<PFNGLMULTITEXCOORD2IPROC>(get_proc_address("glMultiTexCoord2i"));
+ glMultiTexCoord2iv = reinterpret_cast<PFNGLMULTITEXCOORD2IVPROC>(get_proc_address("glMultiTexCoord2iv"));
+ glMultiTexCoord2s = reinterpret_cast<PFNGLMULTITEXCOORD2SPROC>(get_proc_address("glMultiTexCoord2s"));
+ glMultiTexCoord2sv = reinterpret_cast<PFNGLMULTITEXCOORD2SVPROC>(get_proc_address("glMultiTexCoord2sv"));
+ glMultiTexCoord3d = reinterpret_cast<PFNGLMULTITEXCOORD3DPROC>(get_proc_address("glMultiTexCoord3d"));
+ glMultiTexCoord3dv = reinterpret_cast<PFNGLMULTITEXCOORD3DVPROC>(get_proc_address("glMultiTexCoord3dv"));
+ glMultiTexCoord3f = reinterpret_cast<PFNGLMULTITEXCOORD3FPROC>(get_proc_address("glMultiTexCoord3f"));
+ glMultiTexCoord3fv = reinterpret_cast<PFNGLMULTITEXCOORD3FVPROC>(get_proc_address("glMultiTexCoord3fv"));
+ glMultiTexCoord3i = reinterpret_cast<PFNGLMULTITEXCOORD3IPROC>(get_proc_address("glMultiTexCoord3i"));
+ glMultiTexCoord3iv = reinterpret_cast<PFNGLMULTITEXCOORD3IVPROC>(get_proc_address("glMultiTexCoord3iv"));
+ glMultiTexCoord3s = reinterpret_cast<PFNGLMULTITEXCOORD3SPROC>(get_proc_address("glMultiTexCoord3s"));
+ glMultiTexCoord3sv = reinterpret_cast<PFNGLMULTITEXCOORD3SVPROC>(get_proc_address("glMultiTexCoord3sv"));
+ glMultiTexCoord4d = reinterpret_cast<PFNGLMULTITEXCOORD4DPROC>(get_proc_address("glMultiTexCoord4d"));
+ glMultiTexCoord4dv = reinterpret_cast<PFNGLMULTITEXCOORD4DVPROC>(get_proc_address("glMultiTexCoord4dv"));
+ glMultiTexCoord4f = reinterpret_cast<PFNGLMULTITEXCOORD4FPROC>(get_proc_address("glMultiTexCoord4f"));
+ glMultiTexCoord4fv = reinterpret_cast<PFNGLMULTITEXCOORD4FVPROC>(get_proc_address("glMultiTexCoord4fv"));
+ glMultiTexCoord4i = reinterpret_cast<PFNGLMULTITEXCOORD4IPROC>(get_proc_address("glMultiTexCoord4i"));
+ glMultiTexCoord4iv = reinterpret_cast<PFNGLMULTITEXCOORD4IVPROC>(get_proc_address("glMultiTexCoord4iv"));
+ glMultiTexCoord4s = reinterpret_cast<PFNGLMULTITEXCOORD4SPROC>(get_proc_address("glMultiTexCoord4s"));
+ glMultiTexCoord4sv = reinterpret_cast<PFNGLMULTITEXCOORD4SVPROC>(get_proc_address("glMultiTexCoord4sv"));
+ glLoadTransposeMatrixf = reinterpret_cast<PFNGLLOADTRANSPOSEMATRIXFPROC>(get_proc_address("glLoadTransposeMatrixf"));
+ glLoadTransposeMatrixd = reinterpret_cast<PFNGLLOADTRANSPOSEMATRIXDPROC>(get_proc_address("glLoadTransposeMatrixd"));
+ glMultTransposeMatrixf = reinterpret_cast<PFNGLMULTTRANSPOSEMATRIXFPROC>(get_proc_address("glMultTransposeMatrixf"));
+ glMultTransposeMatrixd = reinterpret_cast<PFNGLMULTTRANSPOSEMATRIXDPROC>(get_proc_address("glMultTransposeMatrixd"));
+ glSampleCoverage = reinterpret_cast<PFNGLSAMPLECOVERAGEPROC>(get_proc_address("glSampleCoverage"));
+ glCompressedTexImage3D = reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE3DPROC>(get_proc_address("glCompressedTexImage3D"));
+ glCompressedTexImage2D = reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE2DPROC>(get_proc_address("glCompressedTexImage2D"));
+ glCompressedTexImage1D = reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE1DPROC>(get_proc_address("glCompressedTexImage1D"));
+ glCompressedTexSubImage3D = reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC>(get_proc_address("glCompressedTexSubImage3D"));
+ glCompressedTexSubImage2D = reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC>(get_proc_address("glCompressedTexSubImage2D"));
+ glCompressedTexSubImage1D = reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC>(get_proc_address("glCompressedTexSubImage1D"));
+ glGetCompressedTexImage = reinterpret_cast<PFNGLGETCOMPRESSEDTEXIMAGEPROC>(get_proc_address("glGetCompressedTexImage"));
}
} // namespace GL