namespace Msp {
namespace GL {
-PFNGLBLENDCOLORPROC glBlendColor=0;
-PFNGLBLENDEQUATIONPROC glBlendEquation=0;
-PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements=0;
-PFNGLCOLORTABLEPROC glColorTable=0;
-PFNGLCOLORTABLEPARAMETERFVPROC glColorTableParameterfv=0;
-PFNGLCOLORTABLEPARAMETERIVPROC glColorTableParameteriv=0;
-PFNGLCOPYCOLORTABLEPROC glCopyColorTable=0;
-PFNGLGETCOLORTABLEPROC glGetColorTable=0;
-PFNGLGETCOLORTABLEPARAMETERFVPROC glGetColorTableParameterfv=0;
-PFNGLGETCOLORTABLEPARAMETERIVPROC glGetColorTableParameteriv=0;
-PFNGLCOLORSUBTABLEPROC glColorSubTable=0;
-PFNGLCOPYCOLORSUBTABLEPROC glCopyColorSubTable=0;
-PFNGLCONVOLUTIONFILTER1DPROC glConvolutionFilter1D=0;
-PFNGLCONVOLUTIONFILTER2DPROC glConvolutionFilter2D=0;
-PFNGLCONVOLUTIONPARAMETERFPROC glConvolutionParameterf=0;
-PFNGLCONVOLUTIONPARAMETERFVPROC glConvolutionParameterfv=0;
-PFNGLCONVOLUTIONPARAMETERIPROC glConvolutionParameteri=0;
-PFNGLCONVOLUTIONPARAMETERIVPROC glConvolutionParameteriv=0;
-PFNGLCOPYCONVOLUTIONFILTER1DPROC glCopyConvolutionFilter1D=0;
-PFNGLCOPYCONVOLUTIONFILTER2DPROC glCopyConvolutionFilter2D=0;
-PFNGLGETCONVOLUTIONFILTERPROC glGetConvolutionFilter=0;
-PFNGLGETCONVOLUTIONPARAMETERFVPROC glGetConvolutionParameterfv=0;
-PFNGLGETCONVOLUTIONPARAMETERIVPROC glGetConvolutionParameteriv=0;
-PFNGLGETSEPARABLEFILTERPROC glGetSeparableFilter=0;
-PFNGLSEPARABLEFILTER2DPROC glSeparableFilter2D=0;
-PFNGLGETHISTOGRAMPROC glGetHistogram=0;
-PFNGLGETHISTOGRAMPARAMETERFVPROC glGetHistogramParameterfv=0;
-PFNGLGETHISTOGRAMPARAMETERIVPROC glGetHistogramParameteriv=0;
-PFNGLGETMINMAXPROC glGetMinmax=0;
-PFNGLGETMINMAXPARAMETERFVPROC glGetMinmaxParameterfv=0;
-PFNGLGETMINMAXPARAMETERIVPROC glGetMinmaxParameteriv=0;
-PFNGLHISTOGRAMPROC glHistogram=0;
-PFNGLMINMAXPROC glMinmax=0;
-PFNGLRESETHISTOGRAMPROC glResetHistogram=0;
-PFNGLRESETMINMAXPROC glResetMinmax=0;
-PFNGLTEXIMAGE3DPROC glTexImage3D=0;
-PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D=0;
-PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D=0;
+PFNGLBLENDCOLORPROC glBlendColor = 0;
+PFNGLBLENDEQUATIONPROC glBlendEquation = 0;
+PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements = 0;
+PFNGLCOLORTABLEPROC glColorTable = 0;
+PFNGLCOLORTABLEPARAMETERFVPROC glColorTableParameterfv = 0;
+PFNGLCOLORTABLEPARAMETERIVPROC glColorTableParameteriv = 0;
+PFNGLCOPYCOLORTABLEPROC glCopyColorTable = 0;
+PFNGLGETCOLORTABLEPROC glGetColorTable = 0;
+PFNGLGETCOLORTABLEPARAMETERFVPROC glGetColorTableParameterfv = 0;
+PFNGLGETCOLORTABLEPARAMETERIVPROC glGetColorTableParameteriv = 0;
+PFNGLCOLORSUBTABLEPROC glColorSubTable = 0;
+PFNGLCOPYCOLORSUBTABLEPROC glCopyColorSubTable = 0;
+PFNGLCONVOLUTIONFILTER1DPROC glConvolutionFilter1D = 0;
+PFNGLCONVOLUTIONFILTER2DPROC glConvolutionFilter2D = 0;
+PFNGLCONVOLUTIONPARAMETERFPROC glConvolutionParameterf = 0;
+PFNGLCONVOLUTIONPARAMETERFVPROC glConvolutionParameterfv = 0;
+PFNGLCONVOLUTIONPARAMETERIPROC glConvolutionParameteri = 0;
+PFNGLCONVOLUTIONPARAMETERIVPROC glConvolutionParameteriv = 0;
+PFNGLCOPYCONVOLUTIONFILTER1DPROC glCopyConvolutionFilter1D = 0;
+PFNGLCOPYCONVOLUTIONFILTER2DPROC glCopyConvolutionFilter2D = 0;
+PFNGLGETCONVOLUTIONFILTERPROC glGetConvolutionFilter = 0;
+PFNGLGETCONVOLUTIONPARAMETERFVPROC glGetConvolutionParameterfv = 0;
+PFNGLGETCONVOLUTIONPARAMETERIVPROC glGetConvolutionParameteriv = 0;
+PFNGLGETSEPARABLEFILTERPROC glGetSeparableFilter = 0;
+PFNGLSEPARABLEFILTER2DPROC glSeparableFilter2D = 0;
+PFNGLGETHISTOGRAMPROC glGetHistogram = 0;
+PFNGLGETHISTOGRAMPARAMETERFVPROC glGetHistogramParameterfv = 0;
+PFNGLGETHISTOGRAMPARAMETERIVPROC glGetHistogramParameteriv = 0;
+PFNGLGETMINMAXPROC glGetMinmax = 0;
+PFNGLGETMINMAXPARAMETERFVPROC glGetMinmaxParameterfv = 0;
+PFNGLGETMINMAXPARAMETERIVPROC glGetMinmaxParameteriv = 0;
+PFNGLHISTOGRAMPROC glHistogram = 0;
+PFNGLMINMAXPROC glMinmax = 0;
+PFNGLRESETHISTOGRAMPROC glResetHistogram = 0;
+PFNGLRESETMINMAXPROC glResetMinmax = 0;
+PFNGLTEXIMAGE3DPROC glTexImage3D = 0;
+PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D = 0;
+PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D = 0;
void init_version_1_2()
{
- glBlendColor=reinterpret_cast<PFNGLBLENDCOLORPROC>(get_proc_address("glBlendColor"));
- glBlendEquation=reinterpret_cast<PFNGLBLENDEQUATIONPROC>(get_proc_address("glBlendEquation"));
- glDrawRangeElements=reinterpret_cast<PFNGLDRAWRANGEELEMENTSPROC>(get_proc_address("glDrawRangeElements"));
- glColorTable=reinterpret_cast<PFNGLCOLORTABLEPROC>(get_proc_address("glColorTable"));
- glColorTableParameterfv=reinterpret_cast<PFNGLCOLORTABLEPARAMETERFVPROC>(get_proc_address("glColorTableParameterfv"));
- glColorTableParameteriv=reinterpret_cast<PFNGLCOLORTABLEPARAMETERIVPROC>(get_proc_address("glColorTableParameteriv"));
- glCopyColorTable=reinterpret_cast<PFNGLCOPYCOLORTABLEPROC>(get_proc_address("glCopyColorTable"));
- glGetColorTable=reinterpret_cast<PFNGLGETCOLORTABLEPROC>(get_proc_address("glGetColorTable"));
- glGetColorTableParameterfv=reinterpret_cast<PFNGLGETCOLORTABLEPARAMETERFVPROC>(get_proc_address("glGetColorTableParameterfv"));
- glGetColorTableParameteriv=reinterpret_cast<PFNGLGETCOLORTABLEPARAMETERIVPROC>(get_proc_address("glGetColorTableParameteriv"));
- glColorSubTable=reinterpret_cast<PFNGLCOLORSUBTABLEPROC>(get_proc_address("glColorSubTable"));
- glCopyColorSubTable=reinterpret_cast<PFNGLCOPYCOLORSUBTABLEPROC>(get_proc_address("glCopyColorSubTable"));
- glConvolutionFilter1D=reinterpret_cast<PFNGLCONVOLUTIONFILTER1DPROC>(get_proc_address("glConvolutionFilter1D"));
- glConvolutionFilter2D=reinterpret_cast<PFNGLCONVOLUTIONFILTER2DPROC>(get_proc_address("glConvolutionFilter2D"));
- glConvolutionParameterf=reinterpret_cast<PFNGLCONVOLUTIONPARAMETERFPROC>(get_proc_address("glConvolutionParameterf"));
- glConvolutionParameterfv=reinterpret_cast<PFNGLCONVOLUTIONPARAMETERFVPROC>(get_proc_address("glConvolutionParameterfv"));
- glConvolutionParameteri=reinterpret_cast<PFNGLCONVOLUTIONPARAMETERIPROC>(get_proc_address("glConvolutionParameteri"));
- glConvolutionParameteriv=reinterpret_cast<PFNGLCONVOLUTIONPARAMETERIVPROC>(get_proc_address("glConvolutionParameteriv"));
- glCopyConvolutionFilter1D=reinterpret_cast<PFNGLCOPYCONVOLUTIONFILTER1DPROC>(get_proc_address("glCopyConvolutionFilter1D"));
- glCopyConvolutionFilter2D=reinterpret_cast<PFNGLCOPYCONVOLUTIONFILTER2DPROC>(get_proc_address("glCopyConvolutionFilter2D"));
- glGetConvolutionFilter=reinterpret_cast<PFNGLGETCONVOLUTIONFILTERPROC>(get_proc_address("glGetConvolutionFilter"));
- glGetConvolutionParameterfv=reinterpret_cast<PFNGLGETCONVOLUTIONPARAMETERFVPROC>(get_proc_address("glGetConvolutionParameterfv"));
- glGetConvolutionParameteriv=reinterpret_cast<PFNGLGETCONVOLUTIONPARAMETERIVPROC>(get_proc_address("glGetConvolutionParameteriv"));
- glGetSeparableFilter=reinterpret_cast<PFNGLGETSEPARABLEFILTERPROC>(get_proc_address("glGetSeparableFilter"));
- glSeparableFilter2D=reinterpret_cast<PFNGLSEPARABLEFILTER2DPROC>(get_proc_address("glSeparableFilter2D"));
- glGetHistogram=reinterpret_cast<PFNGLGETHISTOGRAMPROC>(get_proc_address("glGetHistogram"));
- glGetHistogramParameterfv=reinterpret_cast<PFNGLGETHISTOGRAMPARAMETERFVPROC>(get_proc_address("glGetHistogramParameterfv"));
- glGetHistogramParameteriv=reinterpret_cast<PFNGLGETHISTOGRAMPARAMETERIVPROC>(get_proc_address("glGetHistogramParameteriv"));
- glGetMinmax=reinterpret_cast<PFNGLGETMINMAXPROC>(get_proc_address("glGetMinmax"));
- glGetMinmaxParameterfv=reinterpret_cast<PFNGLGETMINMAXPARAMETERFVPROC>(get_proc_address("glGetMinmaxParameterfv"));
- glGetMinmaxParameteriv=reinterpret_cast<PFNGLGETMINMAXPARAMETERIVPROC>(get_proc_address("glGetMinmaxParameteriv"));
- glHistogram=reinterpret_cast<PFNGLHISTOGRAMPROC>(get_proc_address("glHistogram"));
- glMinmax=reinterpret_cast<PFNGLMINMAXPROC>(get_proc_address("glMinmax"));
- glResetHistogram=reinterpret_cast<PFNGLRESETHISTOGRAMPROC>(get_proc_address("glResetHistogram"));
- glResetMinmax=reinterpret_cast<PFNGLRESETMINMAXPROC>(get_proc_address("glResetMinmax"));
- glTexImage3D=reinterpret_cast<PFNGLTEXIMAGE3DPROC>(get_proc_address("glTexImage3D"));
- glTexSubImage3D=reinterpret_cast<PFNGLTEXSUBIMAGE3DPROC>(get_proc_address("glTexSubImage3D"));
- glCopyTexSubImage3D=reinterpret_cast<PFNGLCOPYTEXSUBIMAGE3DPROC>(get_proc_address("glCopyTexSubImage3D"));
+ glBlendColor = reinterpret_cast<PFNGLBLENDCOLORPROC>(get_proc_address("glBlendColor"));
+ glBlendEquation = reinterpret_cast<PFNGLBLENDEQUATIONPROC>(get_proc_address("glBlendEquation"));
+ glDrawRangeElements = reinterpret_cast<PFNGLDRAWRANGEELEMENTSPROC>(get_proc_address("glDrawRangeElements"));
+ glColorTable = reinterpret_cast<PFNGLCOLORTABLEPROC>(get_proc_address("glColorTable"));
+ glColorTableParameterfv = reinterpret_cast<PFNGLCOLORTABLEPARAMETERFVPROC>(get_proc_address("glColorTableParameterfv"));
+ glColorTableParameteriv = reinterpret_cast<PFNGLCOLORTABLEPARAMETERIVPROC>(get_proc_address("glColorTableParameteriv"));
+ glCopyColorTable = reinterpret_cast<PFNGLCOPYCOLORTABLEPROC>(get_proc_address("glCopyColorTable"));
+ glGetColorTable = reinterpret_cast<PFNGLGETCOLORTABLEPROC>(get_proc_address("glGetColorTable"));
+ glGetColorTableParameterfv = reinterpret_cast<PFNGLGETCOLORTABLEPARAMETERFVPROC>(get_proc_address("glGetColorTableParameterfv"));
+ glGetColorTableParameteriv = reinterpret_cast<PFNGLGETCOLORTABLEPARAMETERIVPROC>(get_proc_address("glGetColorTableParameteriv"));
+ glColorSubTable = reinterpret_cast<PFNGLCOLORSUBTABLEPROC>(get_proc_address("glColorSubTable"));
+ glCopyColorSubTable = reinterpret_cast<PFNGLCOPYCOLORSUBTABLEPROC>(get_proc_address("glCopyColorSubTable"));
+ glConvolutionFilter1D = reinterpret_cast<PFNGLCONVOLUTIONFILTER1DPROC>(get_proc_address("glConvolutionFilter1D"));
+ glConvolutionFilter2D = reinterpret_cast<PFNGLCONVOLUTIONFILTER2DPROC>(get_proc_address("glConvolutionFilter2D"));
+ glConvolutionParameterf = reinterpret_cast<PFNGLCONVOLUTIONPARAMETERFPROC>(get_proc_address("glConvolutionParameterf"));
+ glConvolutionParameterfv = reinterpret_cast<PFNGLCONVOLUTIONPARAMETERFVPROC>(get_proc_address("glConvolutionParameterfv"));
+ glConvolutionParameteri = reinterpret_cast<PFNGLCONVOLUTIONPARAMETERIPROC>(get_proc_address("glConvolutionParameteri"));
+ glConvolutionParameteriv = reinterpret_cast<PFNGLCONVOLUTIONPARAMETERIVPROC>(get_proc_address("glConvolutionParameteriv"));
+ glCopyConvolutionFilter1D = reinterpret_cast<PFNGLCOPYCONVOLUTIONFILTER1DPROC>(get_proc_address("glCopyConvolutionFilter1D"));
+ glCopyConvolutionFilter2D = reinterpret_cast<PFNGLCOPYCONVOLUTIONFILTER2DPROC>(get_proc_address("glCopyConvolutionFilter2D"));
+ glGetConvolutionFilter = reinterpret_cast<PFNGLGETCONVOLUTIONFILTERPROC>(get_proc_address("glGetConvolutionFilter"));
+ glGetConvolutionParameterfv = reinterpret_cast<PFNGLGETCONVOLUTIONPARAMETERFVPROC>(get_proc_address("glGetConvolutionParameterfv"));
+ glGetConvolutionParameteriv = reinterpret_cast<PFNGLGETCONVOLUTIONPARAMETERIVPROC>(get_proc_address("glGetConvolutionParameteriv"));
+ glGetSeparableFilter = reinterpret_cast<PFNGLGETSEPARABLEFILTERPROC>(get_proc_address("glGetSeparableFilter"));
+ glSeparableFilter2D = reinterpret_cast<PFNGLSEPARABLEFILTER2DPROC>(get_proc_address("glSeparableFilter2D"));
+ glGetHistogram = reinterpret_cast<PFNGLGETHISTOGRAMPROC>(get_proc_address("glGetHistogram"));
+ glGetHistogramParameterfv = reinterpret_cast<PFNGLGETHISTOGRAMPARAMETERFVPROC>(get_proc_address("glGetHistogramParameterfv"));
+ glGetHistogramParameteriv = reinterpret_cast<PFNGLGETHISTOGRAMPARAMETERIVPROC>(get_proc_address("glGetHistogramParameteriv"));
+ glGetMinmax = reinterpret_cast<PFNGLGETMINMAXPROC>(get_proc_address("glGetMinmax"));
+ glGetMinmaxParameterfv = reinterpret_cast<PFNGLGETMINMAXPARAMETERFVPROC>(get_proc_address("glGetMinmaxParameterfv"));
+ glGetMinmaxParameteriv = reinterpret_cast<PFNGLGETMINMAXPARAMETERIVPROC>(get_proc_address("glGetMinmaxParameteriv"));
+ glHistogram = reinterpret_cast<PFNGLHISTOGRAMPROC>(get_proc_address("glHistogram"));
+ glMinmax = reinterpret_cast<PFNGLMINMAXPROC>(get_proc_address("glMinmax"));
+ glResetHistogram = reinterpret_cast<PFNGLRESETHISTOGRAMPROC>(get_proc_address("glResetHistogram"));
+ glResetMinmax = reinterpret_cast<PFNGLRESETMINMAXPROC>(get_proc_address("glResetMinmax"));
+ glTexImage3D = reinterpret_cast<PFNGLTEXIMAGE3DPROC>(get_proc_address("glTexImage3D"));
+ glTexSubImage3D = reinterpret_cast<PFNGLTEXSUBIMAGE3DPROC>(get_proc_address("glTexSubImage3D"));
+ glCopyTexSubImage3D = reinterpret_cast<PFNGLCOPYTEXSUBIMAGE3DPROC>(get_proc_address("glCopyTexSubImage3D"));
}
} // namespace GL