-/* $Id$
-
-This file is part of libmspgltk
-Copyright © 2007-2011 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
#include "panel.h"
#include "part.h"
#include "style.h"
value(false),
exclusive(false)
{
+ input_type = INPUT_NAVIGATION;
set_text(t);
}
-void Toggle::autosize()
+void Toggle::autosize_special(const Part &part, Geometry &ageom) const
{
- if(!style)
- return;
-
- Widget::autosize();
-
- if(const Part *text_part = style->get_part("text"))
- {
- const Sides &margin = text_part->get_margin();
- geom.w = max(geom.w, text.get_width()+margin.left+margin.right);
- geom.h = max(geom.h, text.get_height()+margin.top+margin.bottom);
- }
+ if(part.get_name()=="text")
+ text.autosize(part, ageom);
}
void Toggle::set_text(const string &t)
{
text = t;
signal_autosize_changed.emit();
+ rebuild();
}
void Toggle::set_exclusive(bool e)
void Toggle::set_value(bool v)
{
+ bool old_value = value;
+
value = v;
if(value)
{
- state |= ACTIVE;
+ set_state(ACTIVE);
if(exclusive && parent)
exclude_siblings();
}
else
- state &= ~ACTIVE;
+ clear_state(ACTIVE);
+
+ if(value!=old_value)
+ signal_toggled.emit(value);
}
-void Toggle::render_special(const Part &part) const
+void Toggle::rebuild_special(const Part &part)
{
if(part.get_name()=="text")
- text.render(part, geom);
+ text.build(part, state, geom, part_cache);
}
void Toggle::button_press(int, int, unsigned btn)
if(pressed && btn==1)
{
if(geom.is_inside_relative(x, y) && (!value || !exclusive))
- {
set_value(!value);
- signal_toggled.emit(value);
- }
pressed = false;
}
}
+bool Toggle::navigate(Navigation nav)
+{
+ if(nav==NAV_ACTIVATE)
+ {
+ if(!value || !exclusive)
+ set_value(!value);
+ return true;
+ }
+
+ return false;
+}
+
void Toggle::on_style_change()
{
text.set_style(style);
Toggle::Loader::Loader(Toggle &t):
- Widget::Loader(t)
+ DataFile::DerivedObjectLoader<Toggle, Widget::Loader>(t)
{
add("exclusive", &Toggle::exclusive);
add("text", &Loader::text);
add("value", &Toggle::value);
}
-Toggle &Toggle::Loader::get_object() const
-{
- return static_cast<Toggle &>(obj);
-}
-
void Toggle::Loader::finish()
{
- Toggle &tgl = get_object();
- if(tgl.value)
- tgl.state |= ACTIVE;
- else
- tgl.state &= ~ACTIVE;
+ obj.set_state(ACTIVE, (obj.value ? ACTIVE : NORMAL));
}
void Toggle::Loader::text(const string &t)
{
- get_object().text = t;
+ obj.text = t;
}
} // namespace GLtk