-#include <algorithm>
+#include <msp/core/algorithm.h>
#include <msp/fs/stat.h>
#include <msp/fs/utils.h>
#include <msp/strings/format.h>
return 0;
bool self_ok = state!=BUILDING;
- for(Dependencies::iterator i=depends.begin(); i!=depends.end(); ++i)
+ for(Target *d: depends)
{
// Avoid infinite recursion if a target repends on its own side effect
- if(find(side_effects.begin(), side_effects.end(), *i)!=side_effects.end())
+ if(any_equals(side_effects, d))
continue;
- Target *tgt = (*i)->get_buildable_target();
+ Target *tgt = d->get_buildable_target();
if(tgt)
return tgt;
- else if((*i)->needs_rebuild())
+ else if(d->needs_rebuild())
self_ok = false;
}
void Target::set_tool(Tool &t)
{
tool = &t;
- for(Dependencies::const_iterator i=side_effects.begin(); i!=side_effects.end(); ++i)
- (*i)->set_tool(t);
+ for(Target *s: side_effects)
+ s->set_tool(t);
+}
+
+void Target::collect_build_info(BuildInfo &binfo) const
+{
+ if(tool)
+ binfo.update_from(tool->get_build_info());
+ if(component)
+ binfo.update_from(component->get_build_info());
+ else if(package)
+ binfo.update_from(package->get_build_info());
}
void Target::force_rebuild()
return;
if(state==PREPARING)
{
+ builder.get_logger().log("problems", format("Dependency cycle detected at %s", name));
problems.push_back("Dependency cycle detected");
state = BROKEN;
return;
broken |= (component && !component->get_problems().empty());
}
- for(Dependencies::iterator i=depends.begin(); i!=depends.end(); ++i)
+ for(Target *d: depends)
{
- (*i)->prepare();
- broken |= (*i)->is_broken();
+ d->prepare();
+ broken |= d->is_broken();
}
+ for(Target *d: trans_depends)
+ d->prepare();
check_rebuild();
if(broken)
else if(state==PREPARING)
state = UPTODATE;
- for(Dependencies::iterator i=depends.begin(); i!=depends.end(); ++i)
- (*i)->signal_bubble_rebuild.connect(sigc::mem_fun(this, &Target::check_rebuild));
+ for(Target *d: depends)
+ d->signal_bubble_rebuild.connect(sigc::mem_fun(this, &Target::check_rebuild));
}
Task *Target::build()
state = BUILDING;
build(*task);
- for(Dependencies::const_iterator i=side_effects.begin(); i!=side_effects.end(); ++i)
- (*i)->build(*task);
+ for(Target *s: side_effects)
+ s->build(*task);
return task;
}
if(success)
{
modified();
- for(Dependencies::const_iterator i=side_effects.begin(); i!=side_effects.end(); ++i)
- (*i)->build_finished(success);
+ for(Target *s: side_effects)
+ s->build_finished(success);
+ signal_modified.emit();
}
}