#include <msp/fs/stat.h>
#include <msp/fs/utils.h>
+#include <msp/strings/format.h>
#include "builder.h"
#include "filetarget.h"
-#include "package.h"
+#include "sourcepackage.h"
#include "target.h"
#include "task.h"
#include "tool.h"
using namespace std;
using namespace Msp;
-Target::Target(Builder &b, const Package *p, const string &n):
+Target::Target(Builder &b, const string &n):
builder(b),
- package(p),
+ package(0),
+ component(0),
name(n),
tool(0),
- state(INIT),
- deps_ready(false)
+ state(INIT)
{
builder.add_target(this);
}
tool = &t;
}
+void Target::force_rebuild()
+{
+ if(!is_buildable())
+ throw logic_error("Target::force_rebuild");
+ mark_rebuild("Forced rebuild");
+}
+
void Target::add_depend(Target *dep)
{
if(dep==this)
throw invalid_argument("Target::add_depend");
depends.push_back(dep);
+ if(state>PREPARING)
+ dep->signal_bubble_rebuild.connect(sigc::mem_fun(this, &Target::check_rebuild));
}
void Target::prepare()
}
state = PREPARING;
+ find_depends();
+ if(tool)
+ {
+ if(FileTarget *tool_exe = tool->get_executable())
+ add_depend(tool_exe);
+ }
+
for(Dependencies::iterator i=depends.begin(); i!=depends.end(); ++i)
(*i)->prepare();
check_rebuild();
if(state==PREPARING)
state = UPTODATE;
+
+ for(Dependencies::iterator i=depends.begin(); i!=depends.end(); ++i)
+ (*i)->signal_bubble_rebuild.connect(sigc::mem_fun(this, &Target::check_rebuild));
}
Task *Target::build()
return task;
}
-void Target::mark_rebuild(const std::string &reason)
+void Target::mark_rebuild(const string &reason)
{
+ if(reason.empty())
+ throw invalid_argument("No reason given for rebuilding "+name);
+
state = REBUILD;
rebuild_reason = reason;
+
+ builder.get_logger().log("rebuild", format("Rebuilding %s: %s", name, reason));
+
+ signal_bubble_rebuild.emit();
}
void Target::build_finished(bool /*success*/)