]> git.tdb.fi Git - builder.git/blobdiff - source/target.cpp
Make install_location a path
[builder.git] / source / target.cpp
index 7646ee4555949f0240d0287ea0a1fff9c54f272a..43ecb7ba313a1a68ce9fefb139997ace0e203584 100644 (file)
@@ -3,7 +3,7 @@
 #include <msp/strings/format.h>
 #include "builder.h"
 #include "filetarget.h"
-#include "package.h"
+#include "sourcepackage.h"
 #include "target.h"
 #include "task.h"
 #include "tool.h"
@@ -60,7 +60,8 @@ void Target::add_depend(Target *dep)
        if(dep==this)
                throw invalid_argument("Target::add_depend");
        depends.push_back(dep);
-       dep->signal_bubble_rebuild.connect(sigc::mem_fun(this, &Target::check_rebuild));
+       if(state>PREPARING)
+               dep->signal_bubble_rebuild.connect(sigc::mem_fun(this, &Target::check_rebuild));
 }
 
 void Target::prepare()
@@ -75,6 +76,11 @@ void Target::prepare()
 
        state = PREPARING;
        find_depends();
+       if(tool)
+       {
+               if(FileTarget *tool_exe = tool->get_executable())
+                       add_depend(tool_exe);
+       }
 
        for(Dependencies::iterator i=depends.begin(); i!=depends.end(); ++i)
                (*i)->prepare();
@@ -82,6 +88,9 @@ void Target::prepare()
        check_rebuild();
        if(state==PREPARING)
                state = UPTODATE;
+
+       for(Dependencies::iterator i=depends.begin(); i!=depends.end(); ++i)
+               (*i)->signal_bubble_rebuild.connect(sigc::mem_fun(this, &Target::check_rebuild));
 }
 
 Task *Target::build()
@@ -104,16 +113,17 @@ Task *Target::build()
        return task;
 }
 
-void Target::mark_rebuild(const std::string &reason)
+void Target::mark_rebuild(const string &reason)
 {
        if(reason.empty())
                throw invalid_argument("No reason given for rebuilding "+name);
 
        state = REBUILD;
        rebuild_reason = reason;
-       signal_bubble_rebuild.emit();
 
        builder.get_logger().log("rebuild", format("Rebuilding %s: %s", name, reason));
+
+       signal_bubble_rebuild.emit();
 }
 
 void Target::build_finished(bool /*success*/)