+#include <algorithm>
#include <msp/fs/stat.h>
#include <msp/fs/utils.h>
#include <msp/strings/format.h>
dep.signal_bubble_rebuild.connect(sigc::mem_fun(this, &Target::check_rebuild));
}
+void Target::add_transitive_dependency(Target &dep)
+{
+ if(&dep==this)
+ throw invalid_argument("Target::add_transitive_dependency");
+ trans_depends.push_back(&dep);
+}
+
void Target::add_side_effect(Target &se)
{
side_effects.push_back(&se);
- se.add_dependency(*this);
if(tool)
se.set_tool(*tool);
se.primary_target = this;
+ /* Side effects are checked for rebuild after the primary target. Recheck
+ the primary if a side effect is marked for rebuild. */
+ se.signal_bubble_rebuild.connect(sigc::mem_fun(this, &Target::check_rebuild));
}
Target *Target::get_buildable_target()
bool self_ok = state!=BUILDING;
for(Dependencies::iterator i=depends.begin(); i!=depends.end(); ++i)
{
+ // Avoid infinite recursion if a target repends on its own side effect
+ if(find(side_effects.begin(), side_effects.end(), *i)!=side_effects.end())
+ continue;
+
Target *tgt = (*i)->get_buildable_target();
if(tgt)
return tgt;
Task *Target::build()
{
+ if(primary_target)
+ return primary_target->build();
+
Task *task = tool->run(*this);
task->signal_finished.connect(sigc::mem_fun(this, &Target::build_finished));
state = BUILDING;
+ build(*task);
+ for(Dependencies::const_iterator i=side_effects.begin(); i!=side_effects.end(); ++i)
+ (*i)->build(*task);
+
return task;
}
modified();
for(Dependencies::const_iterator i=side_effects.begin(); i!=side_effects.end(); ++i)
(*i)->build_finished(success);
+ signal_modified.emit();
}
}