#include "buildinfo.h"
#include "cache.h"
#include "component.h"
+#include "conditionalloader.h"
#include "config.h"
#include "feature.h"
#include "package.h"
class Builder;
class BuildType;
class FileTarget;
-
-class bad_expansion: public std::runtime_error
-{
-public:
- bad_expansion(const std::string &w): std::runtime_error(w) { }
- virtual ~bad_expansion() throw() { }
-};
+class SourceArchiveComponent;
/**
A package that can be built by Builder.
class SourcePackage: public Package
{
public:
- class Loader: public Msp::DataFile::DerivedObjectLoader<SourcePackage, Package::Loader>
+ class Loader: public Msp::DataFile::DerivedObjectLoader<SourcePackage, Package::Loader>, public FeatureConditional
{
private:
const Config::InputOptions *options;
void init(const Config::InputOptions *);
virtual void finish();
void feature(const std::string &, const std::string &);
- template<Component::Type>
+ template<typename C>
void component(const std::string &);
+ template<typename C, typename A, A>
+ void component_arg(const std::string &);
void build_info();
void generate(const std::string &);
- void if_feature(const std::string &);
void interface_version(const std::string &);
- void source_tarball();
+ void source_archive();
void tarball(const std::string &);
void version(const std::string &);
};
- typedef std::list<Component> ComponentList;
+ typedef std::list<Component *> ComponentList;
private:
typedef std::list<Feature> FeatureList;
FeatureList features;
BuildInfo build_info;
ComponentList components;
- Component *source_tarball;
+ SourceArchiveComponent *source_archive;
Config config;
mutable Cache cache;
public:
SourcePackage(Builder &, const std::string &, const Msp::FS::Path &);
+ ~SourcePackage();
const std::string &get_version() const { return version; }
const std::string &get_interface_version() const { return interface_version; }
Msp::FS::Path get_output_directory() const;
const Toolchain &get_toolchain() const { return local_tools; }
- const ComponentList &get_components() const { return components; }
+ const Component &get_component(const std::string &) const;
const Config &get_config() const { return config; }
bool match_feature(const std::string &, const std::string *) const;
void set_build_type(const BuildType &);