#include "buildinfo.h"
#include "cache.h"
#include "component.h"
-#include "condition.h"
#include "config.h"
#include "feature.h"
#include "package.h"
+#include "toolchain.h"
class Builder;
class BuildType;
class SourcePackage: public Package
{
public:
- class Loader: public Msp::DataFile::DerivedObjectLoader<SourcePackage, Package>
+ class Loader: public Msp::DataFile::DerivedObjectLoader<SourcePackage, Package::Loader>
{
private:
const Config::InputOptions *options;
- std::map<std::string, std::string> install_map;
public:
Loader(SourcePackage &);
void feature(const std::string &, const std::string &);
template<Component::Type>
void component(const std::string &);
- void condition(const std::string &);
void build_info();
- void headers(const std::string &);
- void if_arch(const std::string &);
+ void generate(const std::string &);
void if_feature(const std::string &);
+ void interface_version(const std::string &);
+ void source_tarball();
void tarball(const std::string &);
- void tar_file(const std::string &);
+ void version(const std::string &);
};
typedef std::list<Component> ComponentList;
private:
+ typedef std::list<Feature> FeatureList;
+
std::string version;
+ std::string interface_version;
std::string description;
FileTarget *build_file;
Msp::FS::Path source_dir;
const BuildType *build_type;
+ Toolchain local_tools;
FeatureList features;
BuildInfo build_info;
ComponentList components;
+ Component *source_tarball;
Config config;
mutable Cache cache;
SourcePackage(Builder &, const std::string &, const Msp::FS::Path &);
const std::string &get_version() const { return version; }
+ const std::string &get_interface_version() const { return interface_version; }
const std::string &get_description() const { return description; }
+
FileTarget &get_build_file() const { return *build_file; }
const Msp::FS::Path &get_source_directory() const { return source_dir; }
- Msp::FS::Path get_temp_dir() const;
- Msp::FS::Path get_out_dir() const;
+ Msp::FS::Path get_temp_directory() const;
+ Msp::FS::Path get_output_directory() const;
+
+ const Toolchain &get_toolchain() const { return local_tools; }
const ComponentList &get_components() const { return components; }
const Config &get_config() const { return config; }
+ bool match_feature(const std::string &) const;
void set_build_type(const BuildType &);
const BuildInfo &get_build_info() const { return build_info; }
- Builder &get_builder() const { return builder; }
+private:
+ virtual void do_prepare();
+public:
Cache &get_cache() const { return cache; }
private:
- virtual void create_build_info();
-
- virtual void create_targets();
-
virtual void save_caches();
};