if(i->eval())
build_info.update_from(i->get_build_info());
- build_info.unique();
-
for(list<Component>::iterator i=components.begin(); i!=components.end(); ++i)
{
i->create_build_info();
if(i->get_type()==Component::LIBRARY)
export_binfo.libs.push_back(i->get_name());
}
-
- export_binfo.unique();
}