-/* $Id$
-
-This file is part of libmspgltk
-Copyright © 2007, 2009 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
#ifndef MSP_GLTK_ROOT_H_
#define MSP_GLTK_ROOT_H_
#include <sigc++/trackable.h>
-#include <msp/gbase/window.h>
+#include <msp/graphics/window.h>
+#include <msp/input/keyboard.h>
+#include <msp/input/mouse.h>
#include <msp/time/timestamp.h>
#include "panel.h"
class Label;
/**
-A Root is a special type of Panel that covers and entire Window and accepts
-input from it. When created, a Root widget will take its size from the window
-it is created for. The size can be changed, but a Root should always be
-rendered to fill the window in order to get coordinates mapped correctly.
+A Root is a special type of Panel that covers the entire viewport and receives
+input from keyboard and mouse.
*/
-class Root: public Panel, public Graphics::EventSource, public sigc::trackable
+class Root: public Panel, public sigc::trackable
{
public:
sigc::signal<std::string, int, int> signal_tooltip;
private:
const Resources &resources;
- Graphics::Window &window;
+ Input::Keyboard *keyboard;
+ Input::Mouse *mouse;
+ bool own_input;
Label *lbl_tooltip;
int pointer_x;
int pointer_y;
Widget *tooltip_target;
public:
+ /** Creates a Root widget for a window. The geometry is set to match the
+ window's size, and input devices are created automatically. */
Root(const Resources &, Graphics::Window &);
- void tick();
+
+ Root(const Resources &, Input::Keyboard *, Input::Mouse *);
+private:
+ void init();
+public:
+ virtual ~Root();
+
+ virtual const char *get_class() const { return "root"; }
const Resources &get_resources() const { return resources; }
virtual unsigned get_width() const { return geom.w; }
virtual unsigned get_height() const { return geom.h; }
+ void tick();
+ void render() const;
+
private:
- virtual const char *get_class() const { return "root"; }
- void button_press_event(int, int, unsigned, unsigned);
- void button_release_event(int, int, unsigned, unsigned);
- void pointer_motion_event(int, int);
- void key_press_event(unsigned, unsigned, wchar_t);
- void key_release_event(unsigned, unsigned);
- void translate_coords(int &, int &);
+ bool button_press_event(unsigned);
+ bool button_release_event(unsigned);
+ bool axis_motion_event(unsigned, float, float);
+ bool key_press_event(unsigned);
+ bool key_release_event(unsigned);
+ bool character_event(StringCodec::unichar);
+
+ void get_pointer(int &, int &);
};
} // namespace GLtk