class Label;
/**
-A Root is a special type of Panel that covers and entire Window and accepts
-input from it. When created, a Root widget will take its size from the window
-it is created for. The size can be changed, but a Root should always be
-rendered to fill the window in order to get coordinates mapped correctly.
+A Root is a special type of Panel that covers the entire viewport and receives
+input from keyboard and mouse.
*/
class Root: public Panel, public sigc::trackable
{
private:
const Resources &resources;
- Graphics::Window &window;
- Input::Keyboard keyboard;
- Input::Mouse mouse;
+ Input::Keyboard *keyboard;
+ Input::Mouse *mouse;
+ bool own_input;
Label *lbl_tooltip;
int pointer_x;
int pointer_y;
Widget *tooltip_target;
public:
+ /** Creates a Root widget for a window. The geometry is set to match the
+ window's size, and input devices are created automatically. */
Root(const Resources &, Graphics::Window &);
+ Root(const Resources &, Input::Keyboard *, Input::Mouse *);
+private:
+ void init();
+public:
+ virtual ~Root();
+
virtual const char *get_class() const { return "root"; }
const Resources &get_resources() const { return resources; }
void render() const;
private:
- void button_press_event(unsigned);
- void button_release_event(unsigned);
- void axis_motion_event(unsigned, float, float);
- void key_press_event(unsigned);
- void key_release_event(unsigned);
- void character_event(StringCodec::unichar);
+ bool button_press_event(unsigned);
+ bool button_release_event(unsigned);
+ bool axis_motion_event(unsigned, float, float);
+ bool key_press_event(unsigned);
+ bool key_release_event(unsigned);
+ bool character_event(StringCodec::unichar);
void get_pointer(int &, int &);
};