add_type<Font>().keyword("font");
add_type<KeyFrame>().suffix(".kframe").keyword("keyframe");
add_type<Lighting>().suffix(".lightn").keyword("lighting");
- add_type<Material>().suffix(".mat").keyword("material");
+ add_type<Material>().suffix(".mat").creator(&Resources::create_material);
add_type<Mesh>().keyword("mesh").creator(&Resources::create_mesh);
add_type<Object>().keyword("object");
add_type<PipelineTemplate>().suffix(".pipe").keyword("pipeline");
resource_manager = m;
}
+Material *Resources::create_material(const string &name)
+{
+ if(RefPtr<IO::Seekable> io = open_raw(name))
+ {
+ DataFile::Parser parser(*io, name);
+ Material::GenericLoader ldr(this);
+ ldr.load(parser);
+ return ldr.get_material();
+ }
+
+ return 0;
+}
+
Mesh *Resources::create_mesh(const string &name)
{
if(!resource_manager)