return result;
}
-int RenderTargetFormat::index(RenderOutput o)
+int RenderTargetFormat::index(RenderOutput o) const
{
unsigned type = get_output_type(o);
unsigned i = 0;
}
}
-const Texture2D &RenderTarget::get_target_texture(unsigned i)
+void RenderTarget::set_texture_filter(TextureFilter filt)
+{
+ if(!samples)
+ {
+ for(vector<TargetBuffer>::iterator i=buffers.begin(); i!=buffers.end(); ++i)
+ i->texture->set_filter(filt);
+ }
+}
+
+const Texture2D &RenderTarget::get_target_texture(unsigned i) const
{
if(i>=buffers.size())
throw out_of_range("RenderTarget::get_target_texture");
return *buffers[i].texture;
}
-const Texture2D &RenderTarget::get_target_texture(RenderOutput o)
+const Texture2D &RenderTarget::get_target_texture(RenderOutput o) const
{
int index = format.index(o);
if(index<0)