/** Allocates storage for the renderbuffer. */
void storage(PixelFormat fmt, unsigned wd, unsigned ht);
+ /** Returns the maximum supported sample count for multisampling. If
+ multisampling is not supported, returns 0. */
+ static unsigned get_max_samples();
+
/** Allocates multisample storage for the renderbuffer. All attachments in
a framebuffer must have the same number of samples. To transfer the
contents to a texture for furter processing, use the framebuffer blit