throw invalid_operation("Sequence::render");
const FrameFormat &format = target_fbo->get_format();
- ClearValue clear_values[7];
+ ClearValue clear_values[FrameFormat::MAX_ATTACHMENTS];
unsigned i = 0;
Color default_color = (clear_colors.empty() ? Color(0.0f, 0.0f, 0.0f, 0.0f) : clear_colors.front());
ClearValue *cv = clear_values;
renderer.add_shader_data(lighting->get_shader_data());
if(const Renderable *renderable = s.get_renderable())
- renderer.render(*renderable, s.get_tag());
+ renderable->render(renderer, s.get_tag());
}
if(target[0])