LINE_LOOP = GL_LINE_LOOP,
TRIANGLES = GL_TRIANGLES,
TRIANGLE_STRIP = GL_TRIANGLE_STRIP,
- TRIANGLE_FAN = GL_TRIANGLE_FAN,
- QUADS = GL_QUADS,
- QUAD_STRIP = GL_QUAD_STRIP,
- POLYGON = GL_POLYGON
+ TRIANGLE_FAN = GL_TRIANGLE_FAN
};
void operator>>(const LexicalConverter &, PrimitiveType &);