LUMINANCE16F = GL_LUMINANCE16F_ARB,
LUMINANCE32F = GL_LUMINANCE32F_ARB,
LUMINANCE_ALPHA = GL_LUMINANCE_ALPHA,
- LUMINANCE_ALPHA8 = GL_LUMINANCE_ALPHA8,
+ LUMINANCE_ALPHA8 = GL_LUMINANCE8_ALPHA8,
LUMINANCE_ALPHA16F = GL_LUMINANCE_ALPHA16F_ARB,
LUMINANCE_ALPHA32F = GL_LUMINANCE_ALPHA32F_ARB,
};
PixelFormat pixelformat_from_graphics(Graphics::PixelFormat);
+PixelFormat get_base_pixelformat(PixelFormat);
+
} // namespace GL
} // namespace Msp