-/* $Id$
-
-This file is part of libmspgltk
-Copyright © 2007-2009 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
#ifndef MSP_GLTK_PANEL_H_
#define MSP_GLTK_PANEL_H_
#include "container.h"
+#include "layout.h"
namespace Msp {
namespace GLtk {
class Panel: public Container
{
public:
- class Loader: public Widget::Loader
+ class Loader: public DataFile::DerivedObjectLoader<Panel, Widget::Loader>
{
- private:
- Panel &pnl;
- std::map<std::string, Widget *> &wdg_map;
+ public:
+ typedef std::map<std::string, Widget *> WidgetMap;
+
+ protected:
+ WidgetMap &wdg_map;
+ Widget *last_widget;
public:
- Loader(Panel &, std::map<std::string, Widget *> &);
+ Loader(Panel &, WidgetMap &);
private:
+ Layout &get_layout();
+ Widget &get_last_widget();
+ template<typename T>
+ void arrangement();
template<typename T>
void child(const std::string &);
+ void constraint(Layout::ConstraintType, const std::string &);
+ void expand(bool, bool);
+ void ghost(bool);
+ void gravity(int, int);
+ void grid(unsigned);
+ void layout();
void panel(const std::string &);
};
-protected:
- struct Child: public Container::Child
+private:
+ template<typename T>
+ class ArrangedLoader: public DataFile::Loader
{
- Child(Panel &, Widget *);
- virtual ~Child();
+ private:
+ typename T::Loader arr_loader;
- void visibility_changed(bool);
- void request_focus();
- void grab_pointer();
- void ungrab_pointer();
- void raise();
+ public:
+ ArrangedLoader(Loader &, T &);
};
- Widget *pointer_focus;
- bool pointer_grabbed;
- Widget *input_focus;
+protected:
+ Layout *layout;
Panel(const Panel &);
Panel &operator=(const Panel &);
public:
Panel();
+ virtual ~Panel();
- void raise(Widget &);
- Widget *get_input_focus() const { return input_focus; }
- Widget *get_final_input_focus() const;
+ virtual const char *get_class() const { return "panel"; }
+
+ void set_layout(Layout *);
+ Layout *get_layout() { return layout; }
- virtual void button_press(int, int, unsigned);
- virtual void button_release(int, int, unsigned);
- virtual void pointer_motion(int, int);
- virtual void pointer_leave();
- virtual void key_press(unsigned, unsigned, wchar_t);
- virtual void key_release(unsigned, unsigned);
- virtual void focus_out();
protected:
- virtual const char *get_class() const { return "panel"; }
- virtual void render_special(const Part &) const;
- virtual Child *create_child(Widget *);
+ virtual void autosize_special(const Part &, Geometry &);
+ virtual void render_special(const Part &, GL::Renderer &) const;
- void set_pointer_focus(Widget *);
- void set_input_focus(Widget *);
+ virtual void on_geometry_change();
+ virtual void on_child_added(Widget &);
+ virtual void on_child_removed(Widget &);
};
} // namespace GLtk