Distributed under the LGPL
*/
+#include <algorithm>
#include <msp/core/refptr.h>
#include "button.h"
+#include "dropdown.h"
#include "entry.h"
+#include "hslider.h"
+#include "indicator.h"
#include "label.h"
+#include "list.h"
#include "panel.h"
#include "part.h"
+#include "table.h"
+#include "toggle.h"
+#include "vslider.h"
using namespace std;
ChildSeq::iterator i=find(children.begin(), children.end(), &wdg);
if(i!=children.end())
{
+ if(&wdg==pointer_focus)
+ set_pointer_focus(0, 0);
+ if(&wdg==input_focus)
+ set_input_focus(0);
+
set_parent(wdg, 0);
children.erase(i);
}
}
+void Panel::raise(Widget &wdg)
+{
+ ChildSeq::iterator i=find(children.begin(), children.end(), &wdg);
+ if(i!=children.end())
+ {
+ children.erase(i);
+ children.push_back(&wdg);
+ }
+}
+
void Panel::button_press(int x, int y, unsigned btn)
{
if(pointer_grab>0)
- pointer_focus->button_press(x-geom.x, y-geom.y, btn);
- else if(geom.is_inside(x, y))
+ {
+ const Geometry &cgeom=pointer_focus->get_geometry();
+ pointer_focus->button_press(x-cgeom.x, y-cgeom.y, btn);
+ }
+ else if(geom.is_inside_relative(x, y))
{
if(Widget *wdg=get_child_at(x, y))
{
set_pointer_focus(wdg, btn);
set_input_focus(wdg);
- wdg->button_press(x-geom.x, y-geom.y, btn);
+ const Geometry &cgeom=wdg->get_geometry();
+ wdg->button_press(x-cgeom.x, y-cgeom.y, btn);
}
}
}
{
if(pointer_grab>0)
{
- pointer_focus->button_release(x-geom.x, y-geom.y, btn);
+ const Geometry &cgeom=pointer_focus->get_geometry();
+ pointer_focus->button_release(x-cgeom.x, y-cgeom.y, btn);
if(btn==pointer_grab)
set_pointer_focus(get_child_at(x, y), 0);
}
- else if(geom.is_inside(x, y))
+ else if(geom.is_inside_relative(x, y))
{
if(Widget *wdg=get_child_at(x, y))
- wdg->button_release(x-geom.x, y-geom.y, btn);
+ {
+ const Geometry &cgeom=wdg->get_geometry();
+ wdg->button_release(x-cgeom.x, y-cgeom.y, btn);
+ }
}
}
void Panel::pointer_motion(int x, int y)
{
if(pointer_grab>0)
- pointer_focus->pointer_motion(x-geom.x, y-geom.y);
- else if(geom.is_inside(x, y))
+ {
+ const Geometry &cgeom=pointer_focus->get_geometry();
+ pointer_focus->pointer_motion(x-cgeom.x, y-cgeom.y);
+ }
+ else if(geom.is_inside_relative(x, y))
{
Widget *wdg=get_child_at(x, y);
set_pointer_focus(wdg, 0);
if(wdg)
- wdg->pointer_motion(x-geom.x, y-geom.y);
+ {
+ const Geometry &cgeom=wdg->get_geometry();
+ wdg->pointer_motion(x-cgeom.x, y-cgeom.y);
+ }
}
}
set_pointer_focus(0, 0);
}
+void Panel::grab_pointer(Widget &wdg)
+{
+ if(pointer_grab==0 || pointer_focus==&wdg)
+ set_pointer_focus(&wdg, 255);
+ else
+ throw InvalidState("Pointer is already grabbed");
+}
+
+void Panel::ungrab_pointer(Widget &wdg)
+{
+ if(pointer_focus==&wdg)
+ set_pointer_focus(0, 0);
+ else if(pointer_grab>0)
+ throw Exception("Someone is trying to steal the pointer!");
+}
+
void Panel::render_special(const Part &part) const
{
if(part.get_name()=="children")
Widget *Panel::get_child_at(int x, int y)
{
for(ChildSeq::reverse_iterator i=children.rbegin(); i!=children.rend(); ++i)
- if((*i)->is_visible() && (*i)->get_geometry().is_inside(x-geom.x, y-geom.y))
+ if((*i)->is_visible() && (*i)->get_geometry().is_inside(x, y))
return *i;
return 0;
pnl(p),
wdg_map(m)
{
- add("button", &Loader::child<Button>);
- add("entry", &Loader::child<Entry>);
- add("label", &Loader::child<Label>);
- add("panel", &Loader::panel);
+ add("button", &Loader::child<Button>);
+ add("dropdown", &Loader::child<Dropdown>);
+ add("entry", &Loader::child<Entry>);
+ add("hslider", &Loader::child<HSlider>);
+ add("indicator", &Loader::child<Indicator>);
+ add("label", &Loader::child<Label>);
+ add("list", &Loader::child<List>);
+ add("panel", &Loader::panel);
+ add("table", &Loader::child<Table>);
+ add("toggle", &Loader::child<Toggle>);
+ add("vslider", &Loader::child<VSlider>);
}
template<typename T>