Distributed under the LGPL
*/
+#include <algorithm>
#include <msp/core/refptr.h>
#include "button.h"
#include "dropdown.h"
void Panel::remove(Widget &wdg)
{
- ChildSeq::iterator i=find(children.begin(), children.end(), &wdg);
- if(i!=children.end())
- {
- if(&wdg==pointer_focus)
- set_pointer_focus(0, 0);
- if(&wdg==input_focus)
- set_input_focus(0);
+ list<Widget *>::iterator i=find(children.begin(), children.end(), &wdg);
+ if(i==children.end())
+ throw InvalidState("That Widget is not in this Panel");
- set_parent(wdg, 0);
- children.erase(i);
- }
+ if(&wdg==pointer_focus)
+ set_pointer_focus(0, 0);
+ if(&wdg==input_focus)
+ set_input_focus(0);
+
+ set_parent(wdg, 0);
+ children.erase(i);
}
void Panel::raise(Widget &wdg)
{
- ChildSeq::iterator i=find(children.begin(), children.end(), &wdg);
- if(i!=children.end())
- {
- children.erase(i);
- children.push_back(&wdg);
- }
+ list<Widget *>::iterator i=find(children.begin(), children.end(), &wdg);
+ if(i==children.end())
+ throw InvalidState("That Widget is not in this Panel");
+
+ children.erase(i);
+ children.push_back(&wdg);
}
void Panel::button_press(int x, int y, unsigned btn)
{
if(&wdg==pointer_focus)
set_pointer_focus(0, 0);
+ if(&wdg==input_focus)
+ set_input_focus(0);
}
void Panel::grab_pointer(Widget &wdg)
throw Exception("Someone is trying to steal the pointer!");
}
+void Panel::grab_focus(Widget &wdg)
+{
+ list<Widget *>::iterator i=find(children.begin(), children.end(), &wdg);
+ if(i==children.end())
+ throw InvalidState("That Widget is not in this Panel");
+
+ set_input_focus(&wdg);
+ if(parent)
+ parent->grab_focus(*this);
+}
+
void Panel::render_special(const Part &part) const
{
if(part.get_name()=="children")
{
- for(ChildSeq::const_iterator i=children.begin(); i!=children.end(); ++i)
+ for(list<Widget *>::const_iterator i=children.begin(); i!=children.end(); ++i)
if((*i)->is_visible())
(*i)->render();
}
Widget *Panel::get_child_at(int x, int y)
{
- for(ChildSeq::reverse_iterator i=children.rbegin(); i!=children.rend(); ++i)
+ for(list<Widget *>::reverse_iterator i=children.rbegin(); i!=children.rend(); ++i)
if((*i)->is_visible() && (*i)->get_geometry().is_inside(x, y))
return *i;