return new OpenVRCamera(*this, bc);
}
-OpenVRCombiner *OpenVRDevice::create_combiner(GL::View &)
+OpenVRCombiner *OpenVRDevice::create_combiner(GL::View &v)
{
- return new OpenVRCombiner(*this);
+ return new OpenVRCombiner(*this, v);
}
void OpenVRDevice::update_pose_matrices()