void disable(GLenum);
void set(GLenum, bool);
-///Deprecated (can't properly pass an array through a reference)
-void get(GLenum, int &);
-
-void get(GLenum, int *);
int get_i(GLenum);
+int get_shader_i(unsigned, GLenum);
+int get_program_i(unsigned, GLenum);
} // namespace GL
} // namespace Msp