#include <msp/strings/format.h>
#include "basicmaterial.h"
#include "gl.h"
+#include "pbrmaterial.h"
#include "resources.h"
#include "texturing.h"
#include "uniform.h"
if(!initialized)
{
registry.register_type<BasicMaterial>("basic");
+ registry.register_type<PbrMaterial>("pbr");
}
return registry;
}