int recreate_mask;
} CompositedWindow;
+enum
+{
+ CYLINDRICAL = 1,
+ SPHERICAL
+};
+
typedef struct CompositedMonitor
{
char *name;
unsigned width;
unsigned height;
float keystone_vertical;
- float cylinder_depth;
+ float curvature_type;
+ float curvature_depth;
float vertical_center;
float perspective;
unsigned vertex_buffer;
unsigned vertex_array;
unsigned tessellation;
unsigned nelements;
+ short *geometry_data;
+ unsigned geometry_data_size;
} CompositedMonitor;
typedef struct CompositedScreen
unsigned nscreens;
int damage_event;
int shape_event;
+ int randr_event;
PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB;
PFNGLXBINDTEXIMAGEEXTPROC glXBindTexImageEXT;
PFNGLXRELEASETEXIMAGEEXTPROC glXReleaseTexImageEXT;
Atom root_pmap_atom;
Atom correction_atom;
Atom monitors_atom;
+ Atom geometry_data_atom;
+ Window selection_window;
int dirty;
} Compositor;
static const char *vshader_src =
- "#version 150\n"
+ "#version 130\n"
"uniform vec4 geometry;\n"
"in vec2 vertex;\n"
"in vec2 texture_coord;\n"
"}\n";
static const char *fshader_src =
- "#version 150\n"
+ "#version 130\n"
"uniform sampler2D image;\n"
"in vec2 texcoord;\n"
"out vec4 frag_color;\n"
"}\n";
static const char *masked_fshader_src =
- "#version 150\n"
+ "#version 130\n"
"uniform sampler2D image;\n"
"uniform sampler2D mask;\n"
"in vec2 texcoord;\n"
return;
rects = XShapeGetRectangles(compositor->display, window->window, ShapeBounding, &rect_count, &rect_order);
+ if(!rects)
+ return;
width = window->width+2*window->border;
height = window->height+2*window->border;
CompositedWindow hold;
i = window-screen->windows;
+ if((i>0 && screen->windows[i-1].window==above) || (i==0 && !above))
+ return window;
+
if(above)
{
for(j=0; j<screen->nwindows; ++j)
return NULL;
}
+void create_geometry_correction(CompositedMonitor *monitor)
+{
+ unsigned buffers[2];
+ unsigned stride;
+
+ glGenBuffers(2, buffers);
+ monitor->vertex_buffer = buffers[0];
+ monitor->index_buffer = buffers[1];
+
+ monitor->tessellation = 50;
+ monitor->geometry_data_size = (monitor->tessellation+1)*(monitor->tessellation+1)*3+16;
+ monitor->geometry_data = (short *)malloc(monitor->geometry_data_size*sizeof(short));
+ stride = 4*sizeof(float);
+
+ glGenVertexArrays(1, &monitor->vertex_array);
+ glBindVertexArray(monitor->vertex_array);
+ glBindBuffer(GL_ARRAY_BUFFER, monitor->vertex_buffer);
+ glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, stride, NULL);
+ glEnableVertexAttribArray(0);
+ glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, stride, (void *)(2*sizeof(float)));
+ glEnableVertexAttribArray(1);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, monitor->index_buffer);
+ glBindVertexArray(0);
+}
+
+void free_geometry_correction(CompositedMonitor *monitor)
+{
+ unsigned buffers[2];
+
+ buffers[0] = monitor->vertex_buffer;
+ buffers[1] = monitor->index_buffer;
+ glDeleteBuffers(2, buffers);
+ monitor->vertex_buffer = 0;
+ monitor->index_buffer = 0;
+
+ glDeleteVertexArrays(1, &monitor->vertex_array);
+
+ free(monitor->geometry_data);
+ monitor->geometry_data = 0;
+}
+
void update_monitor_vertices(CompositedScreen *screen, CompositedMonitor *monitor)
{
unsigned t;
unsigned x, y;
unsigned i;
float aspect;
- float cyl_radius;
- float cyl_arc;
+ float curve_radius;
+ float curve_arc;
float sin_ksv;
float cos_ksv;
float distance;
aspect = (float)monitor->width/monitor->height;
- if(monitor->cylinder_depth)
+ if(monitor->curvature_depth)
{
- cyl_radius = (monitor->cylinder_depth*monitor->cylinder_depth+0.25f)/(2.0f*monitor->cylinder_depth);
- cyl_arc = 2.0f*asin(0.5f/cyl_radius);
+ curve_radius = (monitor->curvature_depth*monitor->curvature_depth+0.25f)/(2.0f*monitor->curvature_depth);
+ curve_arc = 2.0f*asin(0.5f/curve_radius);
}
sin_ksv = monitor->keystone_vertical/sqrt(1.0f+monitor->keystone_vertical*monitor->keystone_vertical);
cos_ksv = sqrt(1.0f-sin_ksv*sin_ksv);
distance = monitor->perspective+sin_ksv*((sin_ksv>0)-monitor->vertical_center)/aspect;
+ if(monitor->curvature_depth<0)
+ distance += -monitor->curvature_depth;
eye[0] = 0.0f;
eye[1] = (monitor->vertical_center-0.5f)/aspect+sin_ksv*distance;
v[0] = (float)x/t-0.5f;
v[1] = ((float)y/t-0.5f)/aspect;
v[2] = 0;
- if(monitor->cylinder_depth)
+ if(monitor->curvature_depth)
{
- v[2] = (1.0f-cos(v[0]*cyl_arc))*cyl_radius-monitor->cylinder_depth;
- v[0] = sin(v[0]*cyl_arc)*cyl_radius;
+ if(monitor->curvature_type==CYLINDRICAL)
+ {
+ v[2] = (1.0f-cos(v[0]*curve_arc))*curve_radius-monitor->curvature_depth;
+ v[0] = sin(v[0]*curve_arc)*curve_radius;
+ }
+ else if(monitor->curvature_type==SPHERICAL)
+ {
+ float r;
+
+ v[0] = tan(v[0]*curve_arc)*curve_radius;
+ v[1] = tan(v[1]*curve_arc)*curve_radius;
+ r = sqrt(v[0]*v[0]+v[1]*v[1]+curve_radius*curve_radius)/fabs(curve_radius);
+ v[0] /= r;
+ v[1] /= r;
+ v[2] = curve_radius-curve_radius/r-monitor->curvature_depth;
+ }
}
}
+ monitor->geometry_data[0] = t;
+ for(i=0; i<3; ++i)
+ monitor->geometry_data[1+i] = eye[i]*4096;
+ for(y=0; y<2; ++y)
+ for(x=0; x<2; ++x)
+ {
+ i = 1+(1+y*2+x)*3;
+ monitor->geometry_data[i] = ((x-0.5f)*distance/monitor->perspective)*4096;
+ monitor->geometry_data[i+1] = (eye[1]+look[1]*distance-(y-monitor->vertical_center)*look[2]*distance/monitor->perspective/aspect)*4096;
+ monitor->geometry_data[i+2] = (eye[2]+look[2]*distance+(y-monitor->vertical_center)*look[1]*distance/monitor->perspective/aspect)*4096;
+ }
+ for(i=0; i<(t+1)*(t+1)*3; ++i)
+ monitor->geometry_data[16+i] = vertex_data[i]*4096;
+
for(y=t; y<=t; --y)
for(x=t; x<=t; --x)
{
XRROutputInfo *output;
int namelen;
XRRCrtcInfo *crtc;
- unsigned buffers[2];
- unsigned stride;
monitor = &screen->monitors[index];
if(!monitor->enabled)
{
XRRFreeOutputInfo(output);
+ monitor->vertex_buffer = 0;
+ monitor->index_buffer = 0;
+ monitor->vertex_array = 0;
+ monitor->geometry_data = NULL;
return 1;
}
XRRFreeOutputInfo(output);
monitor->keystone_vertical = 0.0f;
- monitor->cylinder_depth = 0.0f;
+ monitor->curvature_type = CYLINDRICAL;
+ monitor->curvature_depth = 0.0f;
monitor->vertical_center = 0.5f;
monitor->perspective = 1.0f;
- glGenBuffers(2, buffers);
- monitor->vertex_buffer = buffers[0];
- monitor->index_buffer = buffers[1];
-
- monitor->tessellation = 50;
+ create_geometry_correction(monitor);
update_monitor_vertices(screen, monitor);
- stride = 4*sizeof(float);
-
- glGenVertexArrays(1, &monitor->vertex_array);
- glBindVertexArray(monitor->vertex_array);
- glBindBuffer(GL_ARRAY_BUFFER, monitor->vertex_buffer);
- glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, stride, NULL);
- glEnableVertexAttribArray(0);
- glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, stride, (void *)(2*sizeof(float)));
- glEnableVertexAttribArray(1);
- glBindBuffer(GL_ARRAY_BUFFER, 0);
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, monitor->index_buffer);
- glBindVertexArray(0);
return 1;
}
return NULL;
}
+CompositedMonitor *find_monitor_by_name_global(Compositor *compositor, char *name, CompositedScreen **screen)
+{
+ unsigned i, j;
+
+ for(i=0; i<compositor->nscreens; ++i)
+ for(j=0; j<compositor->screens[i].nmonitors; ++j)
+ if(!strcmp(compositor->screens[i].monitors[j].name, name))
+ {
+ if(screen)
+ *screen = &compositor->screens[i];
+ return &compositor->screens[i].monitors[j];
+ }
+
+ if(screen)
+ *screen = NULL;
+ return NULL;
+}
+
+void update_monitors(Compositor *compositor, CompositedScreen *screen)
+{
+ XRRScreenResources *xrr_res;
+ int i;
+
+ xrr_res = XRRGetScreenResources(compositor->display, screen->root);
+ for(i=0; i<xrr_res->noutput; ++i)
+ {
+ XRROutputInfo *output;
+ CompositedMonitor *monitor;
+ int was_enabled;
+ XRRCrtcInfo *crtc;
+
+ output = XRRGetOutputInfo(compositor->display, xrr_res, xrr_res->outputs[i]);
+ monitor = find_monitor_by_name(screen, output->name);
+ if(!monitor)
+ continue;
+
+ was_enabled = monitor->enabled;
+ monitor->enabled = !!output->crtc;
+ if(!monitor->enabled)
+ {
+ XRRFreeOutputInfo(output);
+ if(was_enabled)
+ free_geometry_correction(monitor);
+ continue;
+ }
+
+ crtc = XRRGetCrtcInfo(compositor->display, xrr_res, output->crtc);
+ monitor->x = crtc->x;
+ monitor->y = crtc->y;
+ monitor->width = crtc->width;
+ monitor->height = crtc->height;
+ XRRFreeCrtcInfo(crtc);
+ XRRFreeOutputInfo(output);
+
+ if(!was_enabled)
+ create_geometry_correction(monitor);
+
+ update_monitor_vertices(screen, monitor);
+ }
+ XRRFreeScreenResources(xrr_res);
+}
+
void update_geometry_correction(Compositor *compositor, CompositedScreen *screen)
{
Atom prop_type;
use_gl(compositor, screen);
name_ptr = names;
- for(i=0; i*4<values_length; ++i)
+ for(i=0; i*5+4<values_length; ++i)
{
CompositedMonitor *monitor;
monitor = find_monitor_by_name(screen, name_ptr);
if(monitor)
{
- monitor->keystone_vertical = values[i*4]/10000.0f;
- monitor->cylinder_depth = values[i*4+1]/10000.0f;
- monitor->vertical_center = values[i*4+2]/10000.0f;
- monitor->perspective = values[i*4+3]/10000.0f;
+ monitor->keystone_vertical = values[i*5]/4096.0f;
+ monitor->curvature_type = values[i*5+1];
+ monitor->curvature_depth = values[i*5+2]/4096.0f;
+ monitor->vertical_center = values[i*5+3]/4096.0f;
+ monitor->perspective = values[i*5+4]/4096.0f;
if(monitor->enabled)
update_monitor_vertices(screen, monitor);
unsigned long overflow;
unsigned long length;
long *pixmap;
+ Window root;
+ int x, y;
+ unsigned width;
+ unsigned height;
+ unsigned border;
+ unsigned depth;
use_gl(compositor, screen);
if(screen->root_glx_pixmap)
{
glXDestroyPixmap(compositor->display, screen->root_glx_pixmap);
- screen->root_glx_pixmap = 0;
+ screen->root_glx_pixmap = None;
}
XGetWindowProperty(compositor->display, screen->root, compositor->root_pmap_atom, 0, 1, False, XA_PIXMAP,
&prop_type, &prop_format, &length, &overflow, (unsigned char **)&pixmap);
if(prop_type!=XA_PIXMAP || prop_format!=32)
{
- screen->root_pixmap = 0;
+ screen->root_pixmap = None;
return;
}
screen->root_pixmap = pixmap[0];
- screen->root_glx_pixmap = pixmap_to_glx_pixmap(compositor, screen, screen->root_pixmap);
+ if(XGetGeometry(compositor->display, screen->root_pixmap, &root, &x, &y, &width, &height, &border, &depth))
+ screen->root_glx_pixmap = pixmap_to_glx_pixmap(compositor, screen, screen->root_pixmap);
+ else
+ screen->root_pixmap = None;
XFree(pixmap);
}
screen->root = RootWindow(compositor->display, screen->number);
XSelectInput(compositor->display, screen->root, SubstructureNotifyMask|PropertyChangeMask);
screen->overlay = XCompositeGetOverlayWindow(compositor->display, screen->root);
+ XSelectInput(compositor->display, screen->overlay, StructureNotifyMask);
XGetGeometry(compositor->display, screen->overlay, &dummy_root, &x, &y, &screen->width, &screen->height, &border, &depth);
XShapeCombineRectangles(compositor->display, screen->overlay, ShapeInput, 0, 0, NULL, 0, ShapeSet, Unsorted);
if(!initialize_monitor(compositor, screen, xrr_res, i))
return 0;
XRRFreeScreenResources(xrr_res);
+ XRRSelectInput(compositor->display, screen->root, RRScreenChangeNotifyMask);
- screen->root_pixmap = 0;
- screen->root_glx_pixmap = 0;
+ screen->root_pixmap = None;
+ screen->root_glx_pixmap = None;
update_geometry_correction(compositor, screen);
update_root_pixmap(compositor, screen);
else if(major_ver<1 || (major_ver==1 && minor_ver<1))
return with_error("XShape 1.1 or later is required");
- if(!XRRQueryExtension(compositor->display, &event_base, &error_base))
+ if(!XRRQueryExtension(compositor->display, &compositor->randr_event, &error_base))
return with_error("XRandR is required but was not found");
else if(!XRRQueryVersion(compositor->display, &major_ver, &minor_ver))
return with_error("Cannot determine XRandR version");
compositor->glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glXGetProcAddress((unsigned char *)"glXReleaseTexImageEXT");
compositor->root_pmap_atom = XInternAtom(compositor->display, "_XROOTPMAP_ID", False);
- compositor->correction_atom = XInternAtom(compositor->display, "GEOMETRY_CORRECTION", False);
- compositor->monitors_atom = XInternAtom(compositor->display, "GEOMETRY_CORRECTION_MONITORS", False);
+ compositor->correction_atom = XInternAtom(compositor->display, "_MSP_GEOMETRY_CORRECTION", False);
+ compositor->monitors_atom = XInternAtom(compositor->display, "_MSP_GEOMETRY_CORRECTION_MONITORS", False);
+ compositor->geometry_data_atom = XInternAtom(compositor->display, "_MSP_GEOMETRY_CORRECTION_DATA", False);
compositor->nscreens = ScreenCount(compositor->display);
compositor->screens = (CompositedScreen *)malloc(compositor->nscreens*sizeof(CompositedScreen));
if(!initialize_screen(compositor, i))
return 0;
+ compositor->selection_window = XCreateWindow(compositor->display, compositor->screens[0].root, 0, 0, 1, 1, 0, CopyFromParent, InputOutput, CopyFromParent, 0, NULL);
+ XSetSelectionOwner(compositor->display, compositor->geometry_data_atom, compositor->selection_window, CurrentTime);
+
compositor->dirty = 1;
return 1;
{
free(screen->monitors[i].name);
if(screen->monitors[i].enabled)
- {
- glDeleteBuffers(1, &screen->monitors[i].vertex_buffer);
- glDeleteBuffers(1, &screen->monitors[i].index_buffer);
- glDeleteVertexArrays(1, &screen->monitors[i].vertex_array);
- }
+ free_geometry_correction(&screen->monitors[i]);
}
glDeleteTextures(1, &screen->root_texture);
for(i=0; i<3; ++i)
glDeleteShader(screen->shaders[i]);
- glXMakeContextCurrent(compositor->display, 0, 0, NULL);
+ glXMakeContextCurrent(compositor->display, None, None, NULL);
glXDestroyContext(compositor->display, screen->glx_context);
glXDestroyWindow(compositor->display, screen->glx_window);
XDestroyWindow(compositor->display, screen->render_window);
shutdown_screen(compositor, &compositor->screens[i]);
free(compositor->screens);
+ XDestroyWindow(compositor->display, compositor->selection_window);
+
XCloseDisplay(compositor->display);
}
if(!screen)
return;
+ if(event->window==screen->overlay)
+ {
+ screen->width = event->width;
+ screen->height = event->height;
+
+ XResizeWindow(compositor->display, screen->render_window, screen->width, screen->height);
+ use_gl(compositor, screen);
+ glBindTexture(GL_TEXTURE_2D, screen->fb_texture);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, screen->width, screen->height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
+ glBindTexture(GL_TEXTURE_2D, 0);
+ return;
+ }
+
window = find_window(screen, event->window);
if(!window)
return;
window->border = event->border_width;
window->recreate_pixmap = 1;
}
- reorder_window(screen, window, event->above);
+ window = reorder_window(screen, window, event->above);
if(window->map_state==IsViewable)
mark_dirty(compositor, screen);
return;
if(event->atom==compositor->correction_atom)
+ {
update_geometry_correction(compositor, screen);
+ mark_dirty(compositor, screen);
+ }
else if(event->atom==compositor->root_pmap_atom)
+ {
update_root_pixmap(compositor, screen);
+ mark_dirty(compositor, screen);
+ }
+}
+
+void process_selection_request_event(Compositor *compositor, XSelectionRequestEvent *event)
+{
+ Atom prop_type;
+ int prop_format;
+ unsigned long overflow;
+ unsigned long names_length;
+ XSelectionEvent notify;
+
+ if(event->selection==compositor->geometry_data_atom)
+ {
+ char *monitor_name;
+ CompositedMonitor *monitor;
+
+ XGetWindowProperty(compositor->display, event->requestor, event->property, 0, 64, False, XA_STRING,
+ &prop_type, &prop_format, &names_length, &overflow, (unsigned char **)&monitor_name);
+ if(prop_type!=XA_STRING || prop_format!=8)
+ return;
+
+ monitor = find_monitor_by_name_global(compositor, monitor_name, NULL);
+ if(monitor && monitor->enabled)
+ XChangeProperty(compositor->display, event->requestor, event->property, XA_INTEGER, 16, PropModeReplace, (unsigned char *)monitor->geometry_data, monitor->geometry_data_size);
+
+ notify.type = SelectionNotify;
+ notify.requestor = event->requestor;
+ notify.selection = event->selection;
+ notify.target = event->target;
+ notify.property = (monitor ? event->property : None);
+ notify.time = event->time;
+ XSendEvent(compositor->display, event->requestor, False, 0, (XEvent *)¬ify);
+ }
}
void process_damage_event(Compositor *compositor, XDamageNotifyEvent *event)
}
}
+void process_randr_event(Compositor *compositor, XRRScreenChangeNotifyEvent *event)
+{
+ CompositedScreen *screen;
+
+ if((screen = find_screen_by_root(compositor, event->root)))
+ update_monitors(compositor, screen);
+}
+
void process_events(Compositor *compositor)
{
int pending;
case PropertyNotify:
process_property_event(compositor, &event.xproperty);
break;
+ case SelectionRequest:
+ process_selection_request_event(compositor, &event.xselectionrequest);
+ break;
default:
if(event.type==compositor->damage_event+XDamageNotify)
process_damage_event(compositor, (XDamageNotifyEvent *)&event);
else if(event.type==compositor->shape_event+ShapeNotify)
process_shape_event(compositor, (XShapeEvent *)&event);
- else
- printf("Event %d\n", event.type);
+ else if(event.type==compositor->randr_event+RRScreenChangeNotify)
+ process_randr_event(compositor, (XRRScreenChangeNotifyEvent *)&event);
}
}
}
use_gl(compositor, screen);
+ glViewport(0, 0, screen->width, screen->height);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, screen->framebuffer);