#include "container.h"
#include "label.h"
#include "listdata.h"
-#include "vslider.h"
+#include "slider.h"
namespace Msp {
namespace GLtk {
class List: virtual public Widget, private Container
{
public:
+ enum ViewMode
+ {
+ LIST,
+ GRID
+ };
+
class Loader: public DataFile::DerivedObjectLoader<List, Widget::Loader>
{
public:
};
public:
- class Item: public Container
+ class Item: virtual public Widget, protected Container
{
+ protected:
+ Item();
+
public:
virtual const char *get_class() const { return "listitem"; }
virtual void render_special(const Part &, GL::Renderer &) const;
};
+ class SimpleItem: public Item
+ {
+ protected:
+ SimpleItem() { }
+
+ virtual void on_style_change();
+ };
+
class MultiColumnItem: public Item
{
protected:
+ MultiColumnItem() { }
+
virtual void check_widths(std::vector<unsigned> &) const;
virtual void set_widths(const std::vector<unsigned> &);
- private:
virtual void on_style_change();
};
private:
- class BasicItem: public Item
+ class BasicItem: public SimpleItem
{
private:
Label label;
public:
BasicItem(const std::string &);
-
- private:
- virtual void on_style_change();
};
class ItemFactory
}
};
+ struct Row
+ {
+ unsigned first;
+ unsigned height;
+
+ Row(unsigned f): first(f), height(0) { }
+ };
+
public:
sigc::signal<void, unsigned> signal_item_selected;
+ sigc::signal<void> signal_selection_cleared;
private:
ListData *data;
bool own_data;
DataObserver *observer;
ItemFactory *item_factory;
+ ViewMode view_mode;
int sel_index;
- unsigned first;
+ int focus_index;
+ unsigned first_row;
unsigned max_scroll;
- unsigned view_size;
+ unsigned view_rows;
+ unsigned view_columns;
+ const Part *items_part;
+ bool ignore_slider_change;
+ bool dragging;
+ int drag_start_x;
+ int drag_start_y;
VSlider slider;
std::vector<Item *> items;
+ std::vector<Row> rows;
public:
List();
Item *create_item(unsigned);
public:
+ void set_view_mode(ViewMode);
void set_view_size(unsigned);
+ void set_view_size(unsigned, unsigned);
void set_view_all();
void set_selected_index(int);
int get_selected_index() const { return sel_index; }
-
private:
+ void set_selected_item(Widget *);
+
virtual void rebuild_special(const Part &);
virtual void render_special(const Part &, GL::Renderer &) const;
public:
+ virtual bool key_press(unsigned, unsigned);
virtual void button_press(int, int, unsigned);
+ virtual void touch_press(int, int, unsigned);
+ virtual void touch_release(int, int, unsigned);
+ virtual void touch_motion(int, int, unsigned);
+ virtual void focus_in();
+ virtual bool navigate(Navigation);
private:
- virtual void on_geometry_change();
virtual void on_style_change();
- void item_autosize_changed();
- void reposition_items();
+ void move_focus(Navigation, bool);
+ void set_focus_index(int);
+
+ void item_autosize_changed(Item *);
+ void reposition_items(bool);
+ unsigned last_to_first_row(unsigned) const;
+ unsigned item_index_to_row(unsigned) const;
void check_view_range();
+ void scroll_to_focus();
void slider_value_changed(double);
+ static void adjust_index(int &, int, int);
};
+void operator>>(const LexicalConverter &, List::ViewMode &);
+
} // namespace GLtk
} // namespace Msp