return true;
}
+bool TrainRouter::add_route(const Route &r)
+{
+ if(routes.empty())
+ return set_route(&r);
+
+ // TODO Check that it can be reached from previous routes
+ routes.push_back(&r);
+
+ return true;
+}
+
void TrainRouter::add_wait(Block &block, Train *tr)
{
Wait wait;