+#include "driver.h"
#include "layout.h"
#include "route.h"
#include "trackiter.h"
#include "train.h"
+#include "trackchain.h"
+#include "trainroutemetric.h"
#include "trainrouteplanner.h"
#include "trainrouter.h"
-#include "zone.h"
using namespace std;
using namespace Msp;
TrainRouter::TrainRouter(Train &t):
TrainAI(t),
priority(0),
- arriving(false),
- dest_zone(0),
- dest_block(0),
- update_pending(false)
+ state(ON_THE_WAY),
+ waypoints_changed(false),
+ metrics_stale(false),
+ current_sequence(0)
{
train.get_layout().signal_block_reserved.connect(sigc::mem_fun(this, &TrainRouter::block_reserved));
train.signal_advanced.connect(sigc::mem_fun(this, &TrainRouter::train_advanced));
+ train.signal_rear_advanced.connect(sigc::mem_fun(this, &TrainRouter::train_rear_advanced));
+}
+
+TrainRouter::~TrainRouter()
+{
+ for(vector<TrainRouteMetric *>::iterator i=metrics.begin(); i!=metrics.end(); ++i)
+ delete *i;
}
void TrainRouter::set_priority(int p)
bool TrainRouter::set_route(const Route *r)
{
- BlockIter fncb = train.get_first_noncritical_block();
+ routes.clear();
+ if(r)
+ {
+ routes.push_back(r);
+ create_lead_route();
+ }
- Route *lead = 0;
- if(r && train.is_placed())
+ waypoints.clear();
+ sequence_points.clear();
+
+ route_changed();
+
+ return true;
+}
+
+const Route *TrainRouter::get_route() const
+{
+ if(routes.empty())
+ return 0;
+ return routes.front();
+}
+
+void TrainRouter::use_planned_route()
+{
+ if(!planner || planner->get_result()!=TrainRoutePlanner::COMPLETE)
+ return;
+ if(waypoints.empty())
+ return;
+
+ const list<Route *> &planned_routes = planner->get_routes_for(train);
+
+ routes.clear();
+ routes.insert(routes.end(), planned_routes.begin(), planned_routes.end());
+ create_lead_route();
+
+ sequence_points = planner->get_sequence_for(train);
+ current_sequence = 0;
+
+ route_changed();
+}
+
+void TrainRouter::route_changed()
+{
+ BlockIter fncb = train.get_last_critical_block().next();
+
+ state = ON_THE_WAY;
+ reserving_route = routes.begin();
+ if(!routes.empty())
{
+ /* Find the route that should be used for the next allocated block. We
+ can't rely on the resync code in block_reserved since we may need to
+ clear the stop marker to continue allocation. */
const BlockAllocator &allocator = train.get_block_allocator();
- TrackIter first = allocator.first().track_iter();
- TrackIter next = fncb.track_iter();
- if(!r->has_track(*next))
+ TrackIter track = allocator.first().track_iter();
+ list<SequencePoint>::iterator seq_begin = sequence_points.begin();
+ for(; track; track=track.next())
{
- lead = Route::find(next, *r);
- if(!lead)
- return false;
- create_lead_route(lead, lead);
+ if(!advance_to_track(reserving_route, track))
+ {
+ state = (allocator.is_block_current(track->get_block()) ? ADVANCED_TO_END : RESERVED_TO_END);
+ break;
+ }
+ if(&track->get_block()==fncb.block())
+ break;
+
+ if(seq_begin!=sequence_points.end() && seq_begin->block==&track->get_block())
+ {
+ // Assume any sequence points within critical blocks to be cleared
+ current_sequence = seq_begin->sequence_out;
+ ++seq_begin;
+ }
}
- else if(!r->has_track(*first))
- lead = create_lead_route(0, r);
- }
- routes.clear();
- if(lead)
- routes.push_back(lead);
- if(r)
- routes.push_back(r);
- train.stop_at(0);
- arriving = false;
+ sequence_points.erase(sequence_points.begin(), seq_begin);
+
+ if(!sequence_points.empty())
+ {
+ const SequencePoint &sp = sequence_points.front();
+ if(sp.block==fncb.block() && !sp.is_cleared())
+ state = SEQUENCE_CHECK_PENDING;
+ }
+ }
+ /* Refresh from the first non-critical block to pick up any changes in the
+ route. Set stop marker first in case a stopping state was set within the
+ critical blocks. */
+ if(state!=ON_THE_WAY)
+ train.stop_at(&*fncb.flip());
train.refresh_blocks_from(*fncb);
+ // If we don't need to stop, clear a possible previous stop marker.
+ if(state==ON_THE_WAY)
+ train.stop_at(0);
const Route *route = get_route();
signal_route_changed.emit(route);
signal_event.emit(Message("route-changed", route));
-
- return true;
}
-void TrainRouter::add_wait(Block &block, Train *tr)
+void TrainRouter::set_destination(const TrackChain &d)
{
- Wait wait;
- wait.block = █
- wait.train = tr;
- waits.push_back(wait);
+ if(waypoints.empty())
+ waypoints.push_back(Waypoint(d));
+ else
+ waypoints.back() = Waypoint(d);
+ waypoints_changed = true;
+ metrics_stale = true;
}
-const Route *TrainRouter::get_route() const
+void TrainRouter::add_waypoint(const TrackChain &chain, TrackChain::Direction dir)
{
- if(routes.empty())
- return 0;
- return routes.front();
+ waypoints.push_back(Waypoint(chain, dir));
+ waypoints_changed = true;
+ metrics_stale = true;
}
-void TrainRouter::set_destination(const Zone &zone)
+const TrainRouter::Waypoint &TrainRouter::get_waypoint(unsigned index) const
{
- dest_zone = &zone;
- dest_block = 0;
- update_pending = true;
+ if(index>=waypoints.size())
+ throw out_of_range("TrainRouter::is_waypoint");
+
+ return waypoints[index];
}
-void TrainRouter::set_destination(const Block &block)
+const TrainRouteMetric &TrainRouter::get_metric(int index) const
{
- dest_zone = 0;
- dest_block = █
- update_pending = true;
+ if(waypoints.empty())
+ throw logic_error("no metrics");
+ else if(metrics_stale)
+ throw logic_error("metrics are stale");
+
+ if(index<0)
+ return *metrics.back();
+ else if(static_cast<unsigned>(index)>=waypoints.size())
+ throw out_of_range("TrainRouter::get_metric");
+ else
+ return *metrics[index];
}
-bool TrainRouter::has_destination() const
+void TrainRouter::set_departure_delay(const Time::TimeDelta &d)
{
- return dest_zone || dest_block;
+ delay = d;
+ waypoints_changed = true;
}
-bool TrainRouter::is_destination(Track &track) const
+void TrainRouter::set_trip_duration(const Time::TimeDelta &d)
{
- if(dest_zone)
- return dest_zone->has_track(track);
- else if(dest_block)
- return dest_block->has_track(track);
- else
- return false;
+ duration = d;
}
void TrainRouter::message(const Message &msg)
}
else if(msg.type=="clear-route")
set_route(0);
- else if(msg.type=="set-destination-block")
+ else if(msg.type=="set-destination")
{
- if(msg.value.check_type<Block *>())
- set_destination(*msg.value.value<Block *>());
+ if(msg.value.check_type<TrackChain *>())
+ set_destination(*msg.value.value<TrackChain *>());
else
- set_destination(*msg.value.value<const Block *>());
+ set_destination(*msg.value.value<const TrackChain *>());
}
- else if(msg.type=="set-destination-zone")
+ else if(msg.type=="add-waypoint")
{
- if(msg.value.check_type<Zone *>())
- set_destination(*msg.value.value<Zone *>());
+ if(msg.value.check_type<Waypoint>())
+ {
+ Waypoint wp = msg.value.value<Waypoint>();
+ add_waypoint(*wp.chain, wp.direction);
+ }
+ else if(msg.value.check_type<TrackChain *>())
+ add_waypoint(*msg.value.value<TrackChain *>());
else
- set_destination(*msg.value.value<const Zone *>());
+ add_waypoint(*msg.value.value<const TrackChain *>());
}
+ else if(msg.type=="set-departure-delay")
+ set_departure_delay(msg.value.value<Time::TimeDelta>());
+ else if(msg.type=="set-trip-duration")
+ set_trip_duration(msg.value.value<Time::TimeDelta>());
}
-void TrainRouter::tick(const Time::TimeDelta &)
+void TrainRouter::tick(const Time::TimeDelta &dt)
{
- if(update_pending)
- create_plans(train.get_layout());
+ if(waypoints_changed && !planner)
+ start_planning(train.get_layout());
- if(arriving && !train.get_speed())
+ if(planner && planner->check()!=TrainRoutePlanner::PENDING)
+ apply_plan(train.get_layout(), *planner);
+
+ Layout &layout = train.get_layout();
+ if(!layout.get_driver().is_halted() && !layout.get_clock().is_stopped())
{
- signal_arrived.emit();
- signal_event.emit(Message("arrived"));
- set_route(0);
+ if(delay)
+ {
+ delay -= dt;
+ if(delay<Time::zero)
+ {
+ duration = max(duration+delay, Time::zero);
+ delay = Time::zero;
+ train.ai_message(Message("set-target-speed", train.get_maximum_speed()));
+ signal_departed.emit();
+ signal_event.emit(Message("departed"));
+ }
+ }
+ else if(duration)
+ duration = max(duration-dt, Time::zero);
+ }
+
+ if(state==SEQUENCE_CHECK_PENDING)
+ {
+ if(sequence_points.front().is_cleared())
+ {
+ state = ON_THE_WAY;
+ train.stop_at(0);
+ }
+ else
+ state = WAITING_FOR_SEQUENCE;
+ }
+
+ if(state==ADVANCED_TO_END && !train.get_speed())
+ {
+ signal_arrived.emit(waypoints.back().chain);
+ signal_event.emit(Message("arrived", waypoints.back().chain));
+ state = ARRIVED;
}
+ else if(state==ARRIVED && !train.get_block_allocator().is_active())
+ set_route(0);
}
void TrainRouter::save(list<DataFile::Statement> &st) const
void TrainRouter::block_reserved(Block &block, Train *t)
{
+ if(routes.empty())
+ return;
+
if(t!=&train)
{
- if(!waits.empty() && waits.front().block==&block)
+ if(!t)
+ return;
+
+ // Are we waiting for the other train to pass a sequence point?
+ if(state==WAITING_FOR_SEQUENCE)
{
- train.stop_at(0);
- waits.pop_front();
+ SequencePoint &sp = sequence_points.front();
+ if(sp.preceding_train==t && sp.block==&block)
+ /* The other train's router will advance its sequence on the same
+ signal and may not have handled it yet. */
+ state = SEQUENCE_CHECK_PENDING;
}
+
return;
}
- BlockIter b_iter = t->get_block_allocator().iter_for(block);
-
- RouteList::iterator route = routes.begin();
- if(advance_route(route, block))
+ // Did we reach our next sequence point?
+ if(!sequence_points.empty())
{
- // Check if the block is a turnout and set it to proper path
- if(unsigned tid = block.get_turnout_id())
+ SequencePoint &sp = sequence_points.front();
+ if(sp.block==&block)
{
- int path = (*route)->get_turnout(tid);
- if(path>=0)
- b_iter.track_iter()->set_active_path(path);
+ current_sequence = sp.sequence_out;
+ sequence_points.pop_front();
}
+ }
- // Check if the next block is still part of the designated route
- BlockIter b_iter_next = b_iter.next(*route);
+ TrackIter track = train.get_block_allocator().iter_for(block).track_iter();
- RouteList::iterator next_route = route;
- if(!advance_route(next_route, *b_iter_next))
+ // Is the block a turnout? If it is, set it to the correct path.
+ if(unsigned taddr = block.get_turnout_address())
+ {
+ int path = (*reserving_route)->get_turnout(taddr);
+ if(path>=0)
+ track->set_active_path(path);
+ }
+
+ /* If the allocator has released blocks from the front, we may need to
+ resync reserving_route. */
+ if(reserving_route==routes.end() || !(*reserving_route)->has_track(*track))
+ {
+ reserving_route = routes.begin();
+ state = ON_THE_WAY;
+ track = t->get_block_allocator().first().track_iter();
+ for(; track; track=track.next())
{
+ if(!advance_to_track(reserving_route, track))
+ throw logic_error("internal error (reservation outside of route)");
+ else if(&track->get_block()==&block)
+ break;
+ }
+ }
+
+ /* Keep reserving_route pointing to the route containing the block that is
+ expected to be allocated next. */
+ for(; track; track=track.next((*reserving_route)->get_path(*track)))
+ {
+ if(!advance_to_track(reserving_route, track))
+ {
+ // We've reached the end of the route. Stop here.
+ state = RESERVED_TO_END;
train.stop_at(&block);
return;
}
+ if(&track->get_block()!=&block)
+ break;
+ }
- if(!waits.empty() && waits.front().block==b_iter_next.block())
+ // Do we need to wait for another train to pass?
+ if(!sequence_points.empty())
+ {
+ SequencePoint &sp = sequence_points.front();
+ if(sp.block==&track->get_block() && !sp.is_cleared())
+ {
+ state = SEQUENCE_CHECK_PENDING;
train.stop_at(&block);
+ }
}
}
void TrainRouter::train_advanced(Block &block)
{
- BlockIter b_iter = train.get_block_allocator().iter_for(block);
-
- // Check if we've reached the next route
- if(routes.size()>1)
+ if(!waypoints.empty())
{
- const Route &route = **++routes.begin();
- if(route.has_track(*b_iter.endpoint().track))
+ // A waypoint is considered reached when the train has advanced through it.
+ BlockIter b_iter = train.get_block_allocator().iter_for(block);
+ const Waypoint &wp = waypoints.front();
+ TrackIter t_iter = b_iter.track_iter();
+ if(wp.chain->has_track(*t_iter))
{
- routes.pop_front();
- // XXX Exceptions?
- signal_event.emit(Message("route-changed", get_route()));
+ while(1)
+ {
+ TrackIter next = t_iter.next();
+ if(!next)
+ break;
+
+ if(!wp.chain->has_track(*next))
+ {
+ if(wp.direction!=TrackChain::UNSPECIFIED)
+ if(t_iter!=wp.chain->iter_for(*t_iter, wp.direction))
+ break;
+
+ if(waypoints.size()==1)
+ {
+ if(state==RESERVED_TO_END)
+ state = ADVANCED_TO_END;
+ }
+ else
+ {
+ const TrackChain *chain = wp.chain;
+ waypoints.erase(waypoints.begin());
+ metrics_stale = true;
+ signal_waypoint_reached.emit(chain);
+ signal_event.emit(Message("waypoint-reached", chain));
+ }
+ break;
+ }
+ else if(!block.has_track(*next))
+ break;
+
+ t_iter = next;
+ }
}
}
+}
- if(!routes.empty())
- {
- b_iter = b_iter.next();
- if(b_iter && !is_on_route(*b_iter))
- arriving = true;
- }
+void TrainRouter::train_rear_advanced(Block &block)
+{
+ Track &track = *train.get_block_allocator().iter_for(block).endpoint().track;
+
+ // Drop any routes that are now completely behind the train.
+ for(RouteList::iterator i=routes.begin(); i!=routes.end(); ++i)
+ if((*i)->has_track(track))
+ {
+ if(i!=routes.begin())
+ {
+ routes.erase(routes.begin(), i);
+ const Route *route = get_route();
+ signal_route_changed.emit(route);
+ signal_event.emit(Message("route-changed", route));
+ }
+ break;
+ }
}
-const Route *TrainRouter::get_route_for_block(const Block &block) const
+void TrainRouter::create_metrics()
{
- const set<Track *> &tracks = block.get_tracks();
- for(RouteList::const_iterator i=routes.begin(); i!=routes.end(); ++i)
- for(set<Track *>::const_iterator j=tracks.begin(); j!=tracks.end(); ++j)
- if((*i)->has_track(**j))
- return *i;
+ for(vector<TrainRouteMetric *>::iterator i=metrics.begin(); i!=metrics.end(); ++i)
+ delete *i;
+ metrics.clear();
- return 0;
+ metrics_stale = false;
+
+ if(waypoints.empty())
+ return;
+
+ for(vector<Waypoint>::const_iterator i=waypoints.begin(); i!=waypoints.end(); ++i)
+ metrics.push_back(new TrainRouteMetric(*i->chain, i->direction));
+
+ for(unsigned i=metrics.size()-1; i-->0; )
+ metrics[i]->chain_to(*metrics[i+1]);
}
-Route *TrainRouter::create_lead_route(Route *lead, const Route *target)
+bool TrainRouter::create_lead_route()
{
- if(!lead)
+ if(routes.empty() || !train.is_placed())
+ return false;
+
+ BlockIter lcb = train.get_last_critical_block();
+ TrackIter last_track_rev = lcb.reverse().track_iter();
+
+ unsigned count = 0;
+ for(TrackIter i=last_track_rev; (i && i->get_block().get_train()==&train); i=i.next())
{
- lead = new Route(train.get_layout());
- lead->set_name("Lead");
- lead->set_temporary(true);
+ if(routes.front()->has_track(*i))
+ ++count;
+ else if(count>0)
+ {
+ if(count==routes.front()->get_tracks().size())
+ last_track_rev = i;
+ break;
+ }
}
- set<Track *> tracks;
- for(BlockIter i=train.get_block_allocator().first(); (i && i->get_train()==&train); i=i.next())
+ TrackIter next_track = last_track_rev.flip();
+ if(!routes.front()->has_track(*last_track_rev) && !routes.front()->has_track(*next_track))
{
- const set<Track *> &btracks = i->get_tracks();
- for(set<Track *>::const_iterator j=btracks.begin(); j!=btracks.end(); ++j)
- if(!target || !target->has_track(**j))
- tracks.insert(*j);
+ Route *pf = Route::find(next_track, *routes.front());
+ if(!pf)
+ return false;
+
+ routes.push_front(pf);
}
- lead->add_tracks(tracks);
+ Route *lead = 0;
+ for(TrackIter i=last_track_rev; (i && i->get_block().get_train()==&train); i=i.next())
+ {
+ if(!lead && !routes.front()->has_track(*i))
+ {
+ lead = new Route(train.get_layout());
+ lead->set_name("Lead");
+ lead->set_temporary(true);
+ routes.push_front(lead);
+
+ TrackIter j = i.flip();
+ lead->add_track(*j);
+ lead->add_track(*j.next());
+ }
- return lead;
+ if(lead)
+ lead->add_track(*i);
+ }
+
+ return true;
}
-bool TrainRouter::advance_route(RouteList::iterator &iter, const Block &block)
+bool TrainRouter::advance_to_track(RouteList::iterator &route, const TrackIter &track)
{
- const set<Track *> &tracks = block.get_tracks();
- for(; iter!=routes.end(); ++iter)
- for(set<Track *>::const_iterator j=tracks.begin(); j!=tracks.end(); ++j)
- if((*iter)->has_track(**j))
- return true;
+ Track &prev_track = *track.flip();
+ unsigned taddr = (track->get_type().is_turnout() ? track->get_turnout_address() : 0);
+ for(unsigned i=0; route!=routes.end(); ++i)
+ {
+ bool in_route = (*route)->has_track(*track);
+ bool prev_in_route = (*route)->has_track(prev_track);
+ bool known_path = (!taddr || (*route)->get_turnout(taddr)>=0);
+
+ if(in_route && (known_path || !prev_in_route))
+ return true;
+ else if(i==0 || prev_in_route)
+ ++route;
+ else
+ throw logic_error("internal error (routes are not continuous)");
+ }
return false;
}
-bool TrainRouter::is_on_route(const Block &block)
+void TrainRouter::get_routers(Layout &layout, vector<TrainRouter *> &routers, TrainRoutePlanner *planner)
{
- RouteList::iterator iter = routes.begin();
- return advance_route(iter, block);
+ const map<unsigned, Train *> &trains = layout.get_trains();
+ routers.reserve(trains.size());
+ for(map<unsigned, Train *>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
+ if(TrainRouter *router = i->second->get_ai_of_type<TrainRouter>())
+ if(!planner || router->planner.get()==planner)
+ routers.push_back(router);
}
-void TrainRouter::create_plans(Layout &layout)
+void TrainRouter::start_planning(Layout &layout)
{
- TrainRoutePlanner planner(layout);
- planner.plan();
+ vector<TrainRouter *> routers;
+ get_routers(layout, routers);
- const map<unsigned, Train *> &trains = layout.get_trains();
- for(map<unsigned, Train *>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
- if(TrainRouter *router = i->second->get_ai_of_type<TrainRouter>())
- router->update_pending = false;
+ for(vector<TrainRouter *>::const_iterator i=routers.begin(); i!=routers.end(); ++i)
+ if((*i)->metrics_stale)
+ (*i)->create_metrics();
+
+ RefPtr<TrainRoutePlanner> planner = new TrainRoutePlanner(layout);
+ for(vector<TrainRouter *>::const_iterator i=routers.begin(); i!=routers.end(); ++i)
+ {
+ (*i)->waypoints_changed = false;
+ (*i)->planner = planner;
+ }
+
+ planner->plan_async();
+}
+
+void TrainRouter::apply_plan(Layout &layout, TrainRoutePlanner &planner)
+{
+ if(planner.get_result()==TrainRoutePlanner::FAILED)
+ layout.emergency(0, "Route planning failed");
+
+ vector<TrainRouter *> routers;
+ get_routers(layout, routers, &planner);
+
+ /* Clear sequence counters first to avoid inconsistent state while applying
+ the plan. */
+ for(vector<TrainRouter *>::const_iterator i=routers.begin(); i!=routers.end(); ++i)
+ (*i)->current_sequence = 0;
+
+ for(vector<TrainRouter *>::const_iterator i=routers.begin(); i!=routers.end(); ++i)
+ {
+ (*i)->use_planned_route();
+ (*i)->planner = 0;
+ }
}
-TrainRouter::Wait::Wait():
- block(0),
- train(0)
+TrainRouter::Waypoint::Waypoint(const TrackChain &c, TrackChain::Direction d):
+ chain(&c),
+ direction(d)
+{ }
+
+
+TrainRouter::SequencePoint::SequencePoint(Block &b, unsigned o):
+ block(&b),
+ preceding_train(0),
+ sequence_in(0),
+ sequence_out(o)
{ }
+bool TrainRouter::SequencePoint::is_cleared() const
+{
+ if(!preceding_train)
+ return true;
+
+ TrainRouter *router = preceding_train->get_ai_of_type<TrainRouter>();
+ return router->get_current_sequence()>=sequence_in;
+}
+
TrainRouter::Loader::Loader(TrainRouter &r):
DataFile::ObjectLoader<TrainRouter>(r)