+#include <msp/core/maputils.h>
#include "catalogue.h"
#include "layout.h"
#include "route.h"
namespace R2C2 {
-TrainRoutePlanner::TrainRoutePlanner(Layout &layout)
+TrainRoutePlanner::TrainRoutePlanner(Layout &layout):
+ result(PENDING)
{
const map<unsigned, Train *> &trains = layout.get_trains();
for(map<unsigned, Train *>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
if(info.router && info.router->get_destination())
routed_trains.push_back(info);
}
+}
+
+void TrainRoutePlanner::plan()
+{
+ steps.clear();
+ queue.clear();
+ result = PENDING;
queue.push_back(RoutingStep());
RoutingStep &start = queue.back();
for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
start.trains.push_back(TrainRoutingState(*i));
start.update_estimate();
-}
-void TrainRoutePlanner::plan()
-{
const RoutingStep *goal = 0;
while(!queue.empty())
{
}
if(goal)
+ {
create_routes(*goal);
+ result = COMPLETE;
+ }
+ else
+ result = FAILED;
+}
+
+const list<Route *> &TrainRoutePlanner::get_routes_for(const Train &train) const
+{
+ return get_train_info(train).routes;
+}
+
+const list<TrainRouter::SequencePoint> &TrainRoutePlanner::get_sequence_for(const Train &train) const
+{
+ return get_train_info(train).sequence;
+}
+
+const TrainRoutePlanner::TrainRoutingInfo &TrainRoutePlanner::get_train_info(const Train &train) const
+{
+ for(vector<TrainRoutingInfo>::const_iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
+ if(i->train==&train)
+ return *i;
+
+ throw key_error(train.get_name());
}
const TrainRoutePlanner::RoutingStep &TrainRoutePlanner::get_step()
{
for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
{
- Route *route = new Route(i->train->get_layout());
- route->set_name("Router");
- route->set_temporary(true);
- i->routes.push_front(route);
-
+ i->routes.clear();
+ i->sequence.clear();
for(unsigned j=0; j<3; ++j)
i->track_history[j] = 0;
}
+ map<Track *, TrainRouter::SequencePoint *> sequenced_tracks;
+ unsigned sequence = steps.size();
for(const RoutingStep *i=&goal; i; i=i->prev)
- {
for(vector<TrainRoutingState>::const_iterator j=i->trains.begin(); j!=i->trains.end(); ++j)
{
Track **history = j->info->track_history;
if(j->track.track()==history[0])
continue;
- if(j->state==WAITING || j->state==BLOCKED)
- j->info->waits.push_front(&*j);
+ Route *route = 0;
+ bool start_new_route = true;
+ if(!j->info->routes.empty())
+ {
+ route = j->info->routes.front();
+ start_new_route = route->has_track(*j->track);
+ if(!start_new_route)
+ {
+ unsigned nls = j->track->get_n_link_slots();
+ for(unsigned k=0; (!start_new_route && k<nls); ++k)
+ {
+ Track *link = j->track->get_link(k);
+ start_new_route = (link && link!=history[0] && route->has_track(*link));
+ }
+ }
+ }
- Route *route = j->info->routes.front();
- if(route->has_track(*j->track))
+ if(start_new_route)
{
route = new Route(j->info->train->get_layout());
route->set_name("Router");
route->set_temporary(true);
for(unsigned k=2; k>0; --k)
- route->add_track(*history[k]);
+ if(history[k])
+ route->add_track(*history[k]);
j->info->routes.push_front(route);
}
for(unsigned k=2; k>0; --k)
history[k] = history[k-1];
history[0] = j->track.track();
- }
- }
- for(vector<TrainRoutingInfo>::iterator i=routed_trains.begin(); i!=routed_trains.end(); ++i)
- {
- for(list<Route *>::iterator j=i->routes.begin(); j!=i->routes.end(); ++j)
- i->router->add_route(**j);
- const TrainRoutingState *current_wait = 0;
- for(list<const TrainRoutingState *>::const_iterator j=i->waits.begin(); j!=i->waits.end(); ++j)
- if(!current_wait || (*j)->track.track()!=current_wait->track.track())
+ bool waitable = j->track.endpoint().paths!=j->track->get_type().get_paths();
+ map<Track *, TrainRouter::SequencePoint *>::iterator k = sequenced_tracks.find(j->track.track());
+ if(k!=sequenced_tracks.end())
{
- Block &block = (*j)->track.next()->get_block();
- i->router->add_wait(block, 0);
- current_wait = *j;
+ if(!k->second->preceding_train)
+ {
+ k->second->preceding_train = j->info->train;
+ k->second->sequence_in = sequence;
+ }
+ j->info->sequence.push_front(TrainRouter::SequencePoint(j->track->get_block(), sequence));
+ if(waitable)
+ k->second = &j->info->sequence.front();
+ --sequence;
}
- }
+ else if(waitable)
+ {
+ j->info->sequence.push_front(TrainRouter::SequencePoint(j->track->get_block(), sequence));
+ sequenced_tracks[j->track.track()] = &j->info->sequence.front();
+ --sequence;
+ }
+ }
}
state(other.state),
delay(other.delay),
waypoint(other.waypoint),
+ distance_traveled(other.distance_traveled),
remaining_estimate(other.remaining_estimate),
+ wait_time(other.wait_time),
blocked_by(other.blocked_by)
{
++occupied_tracks->refcount;
--occupied_tracks->n_tracks;
}
- remaining_estimate -= (distance/info->speed)*Time::sec;
- if(remaining_estimate<Time::zero)
- remaining_estimate = Time::zero;
+ distance_traveled += distance;
+ remaining_estimate -= distance;
+}
+
+void TrainRoutePlanner::TrainRoutingState::advance(const Time::TimeDelta &dt)
+{
+ if(delay>=dt)
+ {
+ delay -= dt;
+ return;
+ }
+
+ float secs = dt/Time::sec;
+ if(delay)
+ {
+ secs -= delay/Time::sec;
+ delay = Time::zero;
+ }
+
+ if(state==MOVING)
+ advance(info->speed*secs);
+ else if(state!=ARRIVED)
+ wait_time += secs*Time::sec;
}
void TrainRoutePlanner::TrainRoutingState::advance_track(unsigned next_path)
TrackIter iter = track.reverse(path);
float distance = info->router->get_metric(waypoint).get_distance_from(*iter.track(), iter.entry());
distance += track->get_type().get_path_length(path)-offset;
- remaining_estimate = (distance/info->speed)*Time::sec+delay;
+ remaining_estimate = distance;
}
TrainRoutePlanner::RoutingStep::RoutingStep(const RoutingStep *p):
time(p->time),
- total_estimate(p->total_estimate),
+ cost_estimate(p->cost_estimate),
trains(p->trains),
prev(p)
{ }
{
time += dt;
for(vector<TrainRoutingState>::iterator i=trains.begin(); i!=trains.end(); ++i)
- {
- if(i->delay)
- {
- i->delay -= dt;
- if(i->delay>Time::zero)
- continue;
- i->delay = Time::zero;
- }
- else if(i->state==MOVING)
- i->advance(i->info->speed*(dt/Time::sec));
- }
+ i->advance(dt);
}
void TrainRoutePlanner::RoutingStep::update_estimate()
{
+ cost_estimate = Time::zero;
for(vector<TrainRoutingState>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
- {
- if(i->remaining_estimate<Time::zero)
- {
- total_estimate = i->remaining_estimate;
- return;
- }
-
- Time::TimeDelta t = time+i->remaining_estimate;
- if(i==trains.begin() || t>total_estimate)
- total_estimate = t;
- }
+ if(i->remaining_estimate>=0)
+ cost_estimate += i->wait_time+((i->distance_traveled+i->remaining_estimate)/i->info->speed)*Time::sec;
}
bool TrainRoutePlanner::RoutingStep::is_viable() const
{
- if(total_estimate<Time::zero)
- return false;
+ for(vector<TrainRoutingState>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
+ if(i->remaining_estimate<0)
+ return false;
for(vector<TrainRoutingState>::const_iterator i=trains.begin(); i!=trains.end(); ++i)
if(i->state==MOVING)
bool TrainRoutePlanner::RoutingStep::operator<(const RoutingStep &other) const
{
- return total_estimate<other.total_estimate;
+ return cost_estimate<other.cost_estimate;
}
} // namespace R2C2