namespace R2C2 {
class ArticleNumber;
-class Route;
class SpeedQuantizer;
class Vehicle;
class VehicleType;
-class Zone;
class Train: public sigc::trackable
{
void block_hint(unsigned);
void name(const std::string &);
void quantized_speed();
- void route(const std::string &);
+ void router();
void timetable();
void vehicle(ArticleNumber);
};
sigc::signal<void, const std::string &, float> signal_control_changed;
sigc::signal<void, unsigned, bool> signal_function_changed;
sigc::signal<void, TrainAI &, const TrainAI::Message &> signal_ai_event;
- sigc::signal<void, const Route *> signal_route_changed;
sigc::signal<void, Block &> signal_advanced;
- sigc::signal<void> signal_arrived;
- sigc::signal<void, const std::string &> signal_status_changed;
private:
typedef std::list<BlockIter> BlockList;
unsigned address;
std::string protocol;
std::string name;
- int priority;
- const Train *yielding_to;
const Train *preceding_train;
std::vector<Vehicle *> vehicles;
BlockList blocks;
BlockList::iterator cur_blocks_end;
- BlockList::iterator clear_blocks_end;
Block *pending_block;
+ Block *stop_at_block;
bool reserving;
bool advancing;
Controller *controller;
bool reverse;
Msp::Time::TimeStamp stop_timeout;
unsigned functions;
- std::list<const Route *> routes;
- bool end_of_route;
Msp::Time::TimeStamp last_entry_time;
float travel_dist;
const std::string &get_protocol() const { return protocol; }
void set_name(const std::string &);
const std::string &get_name() const { return name; }
- void set_priority(int);
- void yield_to(const Train &);
- int get_priority() const { return priority; }
const Train *get_preceding_train() const { return preceding_train; }
Controller &get_controller() const { return *controller; }
void add_ai(TrainAI &);
void remove_ai(TrainAI &);
- TrainAI *get_tagged_ai(const std::string &) const;
void ai_message(const TrainAI::Message &);
- bool set_route(const Route *);
- bool go_to(Track &);
- bool go_to(const Zone &);
- const Route *get_route() const;
+ template<typename T>
+ T *get_ai_of_type() const
+ {
+ for(std::list<TrainAI *>::const_iterator i=ais.begin(); i!=ais.end(); ++i)
+ if(T *ai = dynamic_cast<T *>(*i))
+ return ai;
+ return 0;
+ }
+
void place(Block &, unsigned);
void unplace();
bool is_placed() const { return !blocks.empty(); }
+ void stop_at(Block *);
bool free_block(Block &);
void free_noncritical_blocks();
+ const BlockIter &get_head_block() const;
+ const BlockIter &get_tail_block() const;
int get_entry_to_block(const Block &) const;
float get_reserved_distance() const;
void turnout_path_changed(Track &);
void halt_event(bool);
void block_reserved(const Block &, const Train *);
+public:
void reserve_more();
- void check_turnout_paths(bool);
+private:
float get_reserved_distance_until(const Block *, bool) const;
void release_blocks();
void release_blocks(BlockList::iterator, BlockList::iterator);
void reverse_blocks(BlockList &) const;
- bool advance_route(std::list<const Route *>::iterator &, Track &);
- Route *create_lead_route(Route *, const Route *);
};
} // namespace R2C2