]> git.tdb.fi Git - r2c2.git/blobdiff - source/libr2c2/train.cpp
Improve the interface and algorithms of BlockAllocator
[r2c2.git] / source / libr2c2 / train.cpp
index aa6cc481855ff3655ad2e29ff7ad65bdc5db66d1..b7dc2470c4c1a98e98e5aae789c39e4130e1f31f 100644 (file)
@@ -40,7 +40,6 @@ Train::Train(Layout &l, const VehicleType &t, unsigned a, const string &p):
        speed_changing(false),
        reverse(false),
        functions(0),
-       travel_dist(0),
        pure_speed(false),
        speed_quantizer(0),
        accurate_position(false),
@@ -192,26 +191,22 @@ void Train::ai_message(const TrainAI::Message &msg)
                (*i)->message(msg);
 }
 
-void Train::place(Block &block, unsigned entry)
+void Train::place(const BlockIter &block)
 {
+       if(!block)
+               throw invalid_argument("Train::place");
        if(controller->get_speed())
                throw logic_error("moving");
 
        set_active(false);
        accurate_position = false;
 
-       allocator.start_from(block, entry);
+       allocator.start_from(block);
 
        if(reverse)
-       {
-               TrackIter track = BlockIter(&block, entry).reverse().track_iter();
-               vehicles.front()->place(*track, track.entry(), 0, Vehicle::FRONT_BUFFER);
-       }
+               vehicles.front()->place(block.reverse().track_iter(), 0, Vehicle::FRONT_BUFFER);
        else
-       {
-               const Block::Endpoint &bep = block.get_endpoint(entry);
-               vehicles.back()->place(*bep.track, bep.track_ep, 0, Vehicle::BACK_BUFFER);
-       }
+               vehicles.back()->place(block.track_iter(), 0, Vehicle::BACK_BUFFER);
 }
 
 void Train::unplace()
@@ -259,7 +254,7 @@ void Train::free_noncritical_blocks()
 
        Vehicle &veh = *(reverse ? vehicles.back() : vehicles.front());
 
-       TrackIter track(veh.get_track(), veh.get_entry());
+       TrackIter track = veh.get_track_iter();
        BlockIter block = allocator.first();
        const BlockIter &last_cur = allocator.last_current();
        const BlockIter &last = allocator.last();
@@ -374,20 +369,9 @@ void Train::tick(const Time::TimeStamp &t, const Time::TimeDelta &dt)
                        set_active(true);
 
                Vehicle &vehicle = *(reverse ? vehicles.back() : vehicles.front());
-               Track *track = vehicle.get_track();
-
-               BlockIter first = allocator.first();
-               BlockIter last_current = allocator.last_current();
-               bool ok = false;
-               for(BlockIter i=first; !ok; i=i.next())
-               {
-                       ok = i->has_track(*track);
-                       if(i==last_current)
-                               break;
-               }
 
                float d = speed*(dt/Time::sec);
-               if(ok)
+               if(allocator.is_block_current(vehicle.get_track()->get_block()))
                {
                        SetFlag setf(advancing);
                        vehicle.advance(reverse ? -d : d);
@@ -486,52 +470,47 @@ void Train::loco_func_event(unsigned addr, unsigned func, bool state)
 
 void Train::block_state_changed(Block &block, Block::State state)
 {
-       if(state==Block::MAYBE_ACTIVE)
+       if(block.get_train()==this && state==Block::MAYBE_ACTIVE)
        {
-               const BlockIter &first = allocator.first();
-               const BlockIter &last_cur = allocator.last_current();
-               bool valid = false;
-               for(BlockIter i=first; !valid; i=i.next())
+               if(last_entry_block)
                {
-                       if(&*i==&block)
-                               valid = true;
-                       if(&*i==&*last_cur)
-                               break;
-               }
+                       float travel_distance = -1;
+                       if(pure_speed && speed_quantizer && current_speed_step>0)
+                               travel_distance = 0;
 
-               if(valid)
-               {
-                       // Compute speed and update related state
-                       float travel_time_secs = (Time::now()-last_entry_time)/Time::sec;
+                       for(BlockIter i=last_entry_block; &*i!=█ i=i.next())
+                       {
+                               if(i->get_sensor_id())
+                                       return;
+                               if(travel_distance>=0)
+                                       travel_distance += i->get_path_length(i.entry());
+                       }
+
+                       if(travel_distance>0)
+                       {
+                               float travel_time_secs = (Time::now()-last_entry_time)/Time::sec;
+
+                               if(travel_time_secs>=2)
+                                       speed_quantizer->learn(current_speed_step, travel_distance/travel_time_secs, travel_time_secs);
+                       }
+               }
 
-                       if(pure_speed && speed_quantizer && current_speed_step>0 && travel_time_secs>=2)
-                               speed_quantizer->learn(current_speed_step, travel_dist/travel_time_secs, travel_time_secs);
+               last_entry_block = allocator.iter_for(block);
+               last_entry_time = Time::now();
+               pure_speed = true;
+               accurate_position = true;
+               overshoot_dist = 0;
 
-                       travel_dist = 0;
-                       unsigned entry = allocator.get_entry_to_block(block);
-                       for(BlockIter i(&block, entry);; i=i.next())
+               if(!advancing && vehicles.front()->get_track())
+               {
+                       TrackIter track = last_entry_block.track_iter();
+                       if(reverse)
                        {
-                               travel_dist += i->get_path_length(i.entry());
-
-                               if(&*i==&block && !advancing && vehicles.front()->get_track())
-                               {
-                                       TrackIter track = i.track_iter();
-                                       if(reverse)
-                                       {
-                                               track = track.flip();
-                                               vehicles.back()->place(*track, track.entry(), 0, Vehicle::BACK_AXLE);
-                                       }
-                                       else
-                                               vehicles.front()->place(*track, track.entry(), 0, Vehicle::FRONT_AXLE);
-                               }
-
-                               if(i==last_cur)
-                                       break;
+                               track = track.flip();
+                               vehicles.back()->place(track, 0, Vehicle::BACK_AXLE);
                        }
-                       last_entry_time = Time::now();
-                       pure_speed = true;
-                       accurate_position = true;
-                       overshoot_dist = 0;
+                       else
+                               vehicles.front()->place(track, 0, Vehicle::FRONT_AXLE);
                }
        }
 }
@@ -550,7 +529,7 @@ float Train::get_reserved_distance_until(const Block *until_block, bool back) co
        Vehicle &veh = *(reverse!=back ? vehicles.back() : vehicles.front());
        const VehicleType &vtype = veh.get_type();
 
-       TrackIter track(veh.get_track(), veh.get_entry());
+       TrackIter track = veh.get_track_iter();
        if(!track)  // XXX Probably unnecessary
                return 0;
 
@@ -626,7 +605,7 @@ void Train::Loader::finish()
        {
                TrackIter track = obj.allocator.first().track_iter();
                float offset = 2*obj.layout.get_catalogue().get_scale();
-               obj.vehicles.back()->place(*track, track.entry(), offset, Vehicle::BACK_BUFFER);
+               obj.vehicles.back()->place(track, offset, Vehicle::BACK_BUFFER);
        }
 }