namespace R2C2 {
+class TrackAppearance;
+
class TrackType: public ObjectType
{
public:
class Loader: public Msp::DataFile::DerivedObjectLoader<TrackType, ObjectType::Loader>
{
+ public:
+ typedef Msp::DataFile::Collection Collection;
+
private:
+ Collection &coll;
bool state_bits_set;
public:
- Loader(TrackType &);
+ Loader(TrackType &, Collection &);
+
+ virtual Collection &get_collection() const { return coll; }
private:
virtual void finish();
+ void appearance(const std::string &);
void part();
void position(float, float, float);
void state_bits(unsigned);
};
private:
+ const TrackAppearance *appearance;
std::vector<TrackPart> parts;
std::vector<Endpoint> endpoints;
unsigned state_bits;
std::string object;
public:
- TrackType(const ArticleNumber &);
+ TrackType(const ArticleNumber & = ArticleNumber());
+ const TrackAppearance &get_appearance() const;
+ float get_gauge() const;
float get_total_length() const;
float get_path_length(int) const;
unsigned get_paths() const;
unsigned get_n_paths() const;
+ unsigned coerce_path(unsigned, unsigned) const;
unsigned get_state_bits() const { return state_bits; }
bool is_turnout() const;
bool is_dead_end() const;
const std::vector<TrackPart> &get_parts() const { return parts; }
const std::vector<Endpoint> &get_endpoints() const { return endpoints; }
const Endpoint &get_endpoint(unsigned) const;
- TrackPoint get_point(unsigned, unsigned, float) const;
- TrackPoint get_nearest_point(const Vector &) const;
+ OrientedPoint get_point(unsigned, unsigned, float) const;
+ OrientedPoint get_nearest_point(const Vector &) const;
private:
void collect_endpoints();