namespace R2C2 {
+class TrackAppearance;
+
class TrackType: public ObjectType
{
public:
struct Endpoint
{
Vector pos;
- float dir; // Direction outwards from the endpoint
+ Angle dir; // Direction outwards from the endpoint
unsigned paths;
- Endpoint(float, float, float, unsigned);
+ Endpoint(float, float, const Angle &, unsigned);
bool has_path(unsigned p) const { return paths&(1<<p); }
bool has_common_paths(const Endpoint &e) const { return paths&e.paths; }
};
private:
+ const TrackAppearance &appearance;
std::vector<TrackPart> parts;
std::vector<Endpoint> endpoints;
unsigned state_bits;
std::string object;
public:
- TrackType(const ArticleNumber &);
+ TrackType(const ArticleNumber &, const TrackAppearance &);
+ const TrackAppearance &get_appearance() const { return appearance; }
float get_total_length() const;
float get_path_length(int) const;
unsigned get_paths() const;
const std::vector<TrackPart> &get_parts() const { return parts; }
const std::vector<Endpoint> &get_endpoints() const { return endpoints; }
const Endpoint &get_endpoint(unsigned) const;
- TrackPoint get_point(unsigned, unsigned, float) const;
- TrackPoint get_nearest_point(const Vector &) const;
- bool collide_ray(const Vector &, const Vector &, float) const;
+ OrientedPoint get_point(unsigned, unsigned, float) const;
+ OrientedPoint get_nearest_point(const Vector &) const;
private:
void collect_endpoints();