#include "track.h"
#include "trackchain.h"
+using namespace std;
+
namespace R2C2 {
TrackChain::TrackChain(Layout &l):
layout.signal_object_removed.connect(sigc::mem_fun(this, &TrackChain::object_removed));
}
+void TrackChain::set_name(const string &n)
+{
+ name = n;
+ signal_name_changed.emit(name);
+}
+
void TrackChain::add_track(Track &track)
{
if(tracks.count(&track))
tracks.insert(&track);
update_ends(track);
on_track_added(track);
+ signal_track_added.emit(track);
}
void TrackChain::add_tracks(const TrackSet &trks)
for(TrackSet::iterator i=pending.begin(); i!=pending.end(); ++i)
if((valid=check_validity(**i))==VALID)
{
- tracks.insert(*i);
- update_ends(**i);
- on_track_added(**i);
+ Track *t = *i;
pending.erase(i);
+ tracks.insert(t);
+ update_ends(*t);
+ on_track_added(*t);
+ signal_track_added.emit(*t);
break;
}
void TrackChain::object_removed(Object &obj)
{
if(Track *track = dynamic_cast<Track *>(&obj))
+ {
tracks.erase(track);
/* TODO If the track was in the middle of the chain, keep only the
longest fragment */
+ signal_track_removed.emit(*track);
+ }
}
} // namespace R2C2