bool is_path_changing() const { return path_changing; }
int get_endpoint_by_link(Track &) const;
- Vector get_endpoint_position(unsigned) const;
- float get_endpoint_direction(unsigned) const;
bool snap_to(Track &, bool, float = 0);
- bool snap(Vector &, float &) const;
void break_link(Track &);
void break_links();
const std::vector<Track *> &get_links() const { return links; }
Track *get_link(unsigned) const;
TrackPoint get_point(unsigned, unsigned, float) const;
TrackPoint get_point(unsigned, float) const;
- TrackPoint get_nearest_point(const Vector &) const;
+ virtual unsigned get_n_snap_nodes() const;
+ virtual Snap get_snap_node(unsigned) const;
+ virtual bool snap(Snap &, float, SnapType = SNAP_DEFAULT) const;
+private:
+ virtual SnapType get_default_snap_type_to(const Object &) const;
+
+public:
virtual bool collide_ray(const Vector &, const Vector &) const;
void save(std::list<Msp::DataFile::Statement> &) const;