add("time", &Loader::time);
add("type", &Row::type);
add("zone", &Loader::zone);
+ add("zone", &Loader::zone_numbered);
}
void Timetable::Row::Loader::block(unsigned id)
obj.time = Time::TimeDelta(t);
}
-void Timetable::Row::Loader::zone(const string &name, unsigned number)
+void Timetable::Row::Loader::zone(const string &name)
+{
+ zone_numbered(name, 0);
+}
+
+void Timetable::Row::Loader::zone_numbered(const string &name, unsigned number)
{
obj.target = &layout.get_zone(name, number);
}