]> git.tdb.fi Git - r2c2.git/blobdiff - source/libr2c2/signal.cpp
Make use of the geometry part of libmspmath
[r2c2.git] / source / libr2c2 / signal.cpp
index 72cf235193e6a9c537e67a003ede7a221b8c7673..a25f8eca4697fde499b993348a32a4de7f20e752 100644 (file)
@@ -56,12 +56,15 @@ void Signal::set_position(const Vector &p)
        for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
                if(!(*i)->get_type().is_turnout())
                {
-                       TrackPoint n = (*i)->get_nearest_point(p);
-                       float d = distance(p, n.pos);
+                       Snap sn;
+                       sn.position = p;
+                       sn.rotation = rotation;
+                       (*i)->snap(sn, 1000, SNAP_SEGMENT);
+                       float d = distance(p, sn.position);
                        if(d<dist || dist<0)
                        {
-                               position = n.pos;
-                               rotation = n.dir;
+                               position = sn.position;
+                               rotation = sn.rotation;
                                track = *i;
                                dist = d;
                        }
@@ -77,12 +80,8 @@ void Signal::normalize_location()
        unsigned n_endpoints = track->get_type().get_endpoints().size();
        for(unsigned j=0; j<n_endpoints; ++j)
        {
-               float a = track->get_endpoint_direction(j)-rotation;
-               while(a<-M_PI/2)
-                       a += M_PI*2;
-               while(a>M_PI*3/2)
-                       a -= M_PI*2;
-               if(a>=M_PI/2)
+               Angle a = wrap_with_base(track->get_snap_node(j).rotation-rotation, -Angle::quarter_turn());
+               if(a>=Angle::quarter_turn())
                {
                        BlockIter biter = TrackIter(track, j).block_iter();
                        entry = biter.entry();
@@ -90,35 +89,37 @@ void Signal::normalize_location()
        }
 }
 
-void Signal::set_rotation(float r)
+void Signal::set_rotation(const Angle &r)
 {
-       float a = rotation-r;
-       while(a>M_PI*3/2)
-               a -= M_PI*2;
-       while(a<-M_PI/2)
-               a += M_PI*2;
-       if(a>=M_PI/2)
-       {
-               rotation += M_PI;
-               if(rotation>M_PI*2)
-                       rotation -= M_PI*2;
-       }
+       Angle a = wrap_with_base(rotation-r, -Angle::quarter_turn());
+       if(a>=Angle::quarter_turn())
+               rotation = wrap_positive(rotation+Angle::half_turn());
 
        normalize_location();
 }
 
-bool Signal::collide_ray(const Vector &start, const Vector &ray) const
+unsigned Signal::get_n_snap_nodes() const
+{
+       return 1;
+}
+
+Snap Signal::get_snap_node(unsigned i) const
 {
-       // XXX Totally hardcoded stuff, should be replaced with a geometry system
-       Vector center = position;
-       center.x += sin(rotation)*0.035;
-       center.y -= cos(rotation)*0.035;
-       Vector d(center.x-start.x, center.y-start.y);
-       float x = (d.x*ray.x+d.y*ray.y)/(ray.x*ray.x+ray.y*ray.y);
-       Vector nearest(start.x+ray.x*x-center.x, start.y+ray.y*x-center.y, start.z+ray.z*x-center.z);
-       if(nearest.z<0|| nearest.z>0.12)
-               return false;
-       return nearest.x*nearest.x+nearest.y*nearest.y<0.0001;
+       if(i>=1)
+               throw out_of_range("Signal::get_snap_node");
+
+       Snap sn;
+       sn.position = position;
+       sn.rotation = rotation;
+       return sn;
+}
+
+SnapType Signal::get_default_snap_type_to(const Object &other) const
+{
+       if(dynamic_cast<const Track *>(&other))
+               return SNAP_SEGMENT;
+
+       return NO_SNAP;
 }
 
 void Signal::tick(const Time::TimeDelta &)
@@ -198,7 +199,7 @@ void Signal::reset()
 void Signal::save(list<DataFile::Statement> &st) const
 {
        st.push_back((DataFile::Statement("position"), position.x, position.y, position.z));
-       st.push_back((DataFile::Statement("rotation"), rotation));
+       st.push_back((DataFile::Statement("rotation"), rotation.radians()));
        if(address)
                st.push_back((DataFile::Statement("address"), address));
 }
@@ -224,7 +225,7 @@ void Signal::Loader::position(float x, float y, float z)
 
 void Signal::Loader::rotation(float d)
 {
-       obj.set_rotation(d);
+       obj.set_rotation(Angle::from_radians(d));
 }
 
 } // namespace R2C2