Loader(Route &);
private:
virtual void finish();
+ void name(const std::string &);
void turnout(unsigned, unsigned);
};
- sigc::signal<void, const std::string &> signal_name_changed;
-
private:
- std::string name;
bool temporary;
TurnoutMap turnouts;
Route(Layout &);
~Route();
- void set_name(const std::string &);
- const std::string &get_name() const { return name; }
void set_temporary(bool);
bool is_temporary() const { return temporary; }
- void set_turnout(unsigned, unsigned);
void update_turnouts();
+private:
+ void update_turnout(Track &);
+public:
int get_turnout(unsigned) const;
unsigned get_path(Track &) const;
const std::map<unsigned, int> &get_turnouts() const { return turnouts; }
- void add_track_chain(const TrackIter &, const TurnoutMap &);
private:
+ void add_turnout(Track &, unsigned);
virtual void on_track_added(Track &);
public:
void save(std::list<Msp::DataFile::Statement> &) const;
+ virtual Msp::DataFile::Statement save_reference() const;
static Route *find(const TrackIter &, Track &);
static Route *find(const TrackIter &, const Route &);