layout.remove(*this);
}
-void Route::set_name(const string &n)
-{
- name = n;
- signal_name_changed.emit(name);
-}
-
void Route::set_temporary(bool t)
{
temporary = t;
Route::Loader::Loader(Route &r):
DataFile::ObjectLoader<Route>(r)
{
- add("name", &Route::name);
+ add("name", &Loader::name);
add("turnout", &Loader::turnout);
}
}
}
+void Route::Loader::name(const string &n)
+{
+ obj.name = n;
+}
+
void Route::Loader::turnout(unsigned id, unsigned path)
{
turnouts[id] = path;