Loader(Layout &);
private:
void beamgate();
+ void clock();
void route();
void signal(ArticleNumber);
void terrain(ArticleNumber);
Catalogue &get_catalogue() const { return catalogue; }
bool has_driver() const { return driver; }
Driver &get_driver() const;
- const Clock &get_clock() const { return clock; }
+ Clock &get_clock() { return clock; }
const std::string &get_base() const { return base; }
void add(Object &);