]> git.tdb.fi Git - r2c2.git/blobdiff - source/libr2c2/layout.cpp
Reduce interface clutter in Layout by storing Objects in a uniform way
[r2c2.git] / source / libr2c2 / layout.cpp
index 16542953a76320697ece0cb037767c70d9793ef3..6db66a62fc99644e2bedf7e85942b67d49e12b5b 100644 (file)
@@ -16,6 +16,7 @@
 #include "trackcircuit.h"
 #include "tracktype.h"
 #include "train.h"
+#include "vehicle.h"
 #include "vehicletype.h"
 #include "zone.h"
 
@@ -51,10 +52,8 @@ Layout::~Layout()
                delete *routes.begin();
        while(!zones.empty())
                delete *zones.begin();
-       while(!signals.empty())
-               delete *signals.begin();
-       while(!tracks.empty())
-               delete *tracks.begin();
+       objects.del<Signal>();
+       objects.del<Track>();
        while(!blocks.empty())
                delete *blocks.begin();
 }
@@ -66,78 +65,93 @@ Driver &Layout::get_driver() const
        return *driver;
 }
 
-void Layout::add_track(Track &t)
+void Layout::add(Object &o)
 {
-       if(tracks.insert(&t).second)
+       if(objects.insert(o))
+               signal_object_added.emit(o);
+}
+
+void Layout::add(Track &t)
+{
+       if(objects.insert(t))
        {
+               // Blocks must be recreated first
                create_blocks();
-               signal_track_added.emit(t);
+               signal_object_added.emit(t);
        }
 }
 
-Track *Layout::pick_track(const Ray &ray)
+template<>
+const set<Object *> &Layout::get_all<Object>() const
 {
-       return pick(tracks, ray);
+       return objects.get();
 }
 
-void Layout::remove_track(Track &t)
+template<>
+const set<Track *> &Layout::get_all<Track>() const
 {
-       if(tracks.erase(&t))
-       {
-               create_blocks(t);
-               signal_track_removed.emit(t);
-       }
+       return objects.get<Track>();
 }
 
-unsigned Layout::allocate_turnout_id()
+template<>
+const set<Signal *> &Layout::get_all<Signal>() const
 {
-       set<unsigned> used_ids;
-       for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
-               if((*i)->get_turnout_id())
-                       used_ids.insert((*i)->get_turnout_id());
-
-       unsigned result = next_turnout_id;
-       while(used_ids.count(result))
-               ++result;
-       next_turnout_id = result+1;
-
-       return result;
+       return objects.get<Signal>();
 }
 
-void Layout::add_signal(Signal &s)
+template<>
+const set<Vehicle *> &Layout::get_all<Vehicle>() const
 {
-       if(signals.insert(&s).second)
-               signal_signal_added.emit(s);
+       return objects.get<Vehicle>();
 }
 
-Signal *Layout::pick_signal(const Ray &ray)
+template<typename T>
+T *Layout::pick(const Ray &ray)
 {
-       return pick(signals, ray);
+       const set<Object *> &objs = objects.get();
+       for(set<Object *>::const_iterator i=objs.begin(); i!=objs.end(); ++i)
+               if(T *t = dynamic_cast<T *>(*i))
+                       if(t->collide_ray(ray))
+                               return t;
+
+       return 0;
 }
 
-void Layout::remove_signal(Signal &s)
+template Object *Layout::pick<Object>(const Ray &);
+template Track *Layout::pick<Track>(const Ray &);
+template Signal *Layout::pick<Signal>(const Ray &);
+template Vehicle *Layout::pick<Vehicle>(const Ray &);
+
+void Layout::remove(Object &o)
 {
-       if(signals.erase(&s))
-               signal_signal_removed.emit(s);
+       if(objects.erase(o))
+               signal_object_removed.emit(o);
 }
 
-Object *Layout::pick_object(const Ray &ray)
+void Layout::remove(Track &t)
 {
-       if(Object *obj = pick_track(ray))
-               return obj;
-       else if((obj = pick_signal(ray)))
-               return obj;
-       return 0;
+       if(objects.erase(t))
+       {
+               // Blocks must be recreated first
+               create_blocks(t);
+               signal_object_removed.emit(t);
+       }
 }
 
-template<typename T>
-T *Layout::pick(const set<T *> &objs, const Ray &ray)
+unsigned Layout::allocate_turnout_id()
 {
-       for(typename set<T *>::const_iterator i=objs.begin(); i!=objs.end(); ++i)
-               if((*i)->collide_ray(ray))
-                       return *i;
+       set<unsigned> used_ids;
+       const set<Track *> &tracks = objects.get<Track>();
+       for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+               if((*i)->get_turnout_id())
+                       used_ids.insert((*i)->get_turnout_id());
 
-       return 0;
+       unsigned result = next_turnout_id;
+       while(used_ids.count(result))
+               ++result;
+       next_turnout_id = result+1;
+
+       return result;
 }
 
 void Layout::add_block(Block &b)
@@ -164,6 +178,7 @@ void Layout::create_blocks()
                used_tracks.insert(btracks.begin(), btracks.end());
        }
 
+       const set<Track *> &tracks = objects.get<Track>();
        for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
                if(used_tracks.count(*i)==0)
                {
@@ -277,18 +292,6 @@ void Layout::remove_train(Train &t)
                signal_train_removed.emit(t);
 }
 
-void Layout::add_vehicle(Vehicle &v)
-{
-       if(vehicles.insert(&v).second)
-               signal_vehicle_added.emit(v);
-}
-
-void Layout::remove_vehicle(Vehicle &v)
-{
-       if(vehicles.erase(&v))
-               signal_vehicle_removed.emit(v);
-}
-
 void Layout::add_sensor(Sensor &s)
 {
        if(sensors.insert(&s).second)
@@ -316,6 +319,7 @@ void Layout::tick()
 
        for(set<Sensor *>::iterator i=sensors.begin(); i!=sensors.end(); ++i)
                (*i)->tick(dt);
+       const set<Signal *> &signals = objects.get<Signal>();
        for(set<Signal *>::iterator i=signals.begin(); i!=signals.end(); ++i)
                (*i)->tick(dt);
        for(map<unsigned, Train *>::iterator i=trains.begin(); i!=trains.end(); ++i)
@@ -338,6 +342,7 @@ void Layout::save(const string &fn) const
        if(!base.empty())
                writer.write((DataFile::Statement("base"), base));
 
+       const set<Track *> &tracks = objects.get<Track>();
        for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
        {
                DataFile::Statement st("track");
@@ -346,6 +351,7 @@ void Layout::save(const string &fn) const
                writer.write(st);
        }
 
+       const set<Signal *> &signals = objects.get<Signal>();
        for(set<Signal *>::const_iterator i=signals.begin(); i!=signals.end(); ++i)
        {
                DataFile::Statement st("signal");
@@ -377,6 +383,7 @@ void Layout::save_dynamic(const string &fn) const
        IO::BufferedFile out(fn, IO::M_WRITE);
        DataFile::Writer writer(out);
 
+       const set<Track *> &tracks = objects.get<Track>();
        for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
                if(unsigned tid = (*i)->get_turnout_id())
                        writer.write((DataFile::Statement("turnout"), tid, (*i)->get_active_path()));
@@ -406,6 +413,59 @@ void Layout::sensor_state_changed(Sensor &sensor, Sensor::State state)
 }
 
 
+template<typename B>
+Layout::Storage<B>::~Storage()
+{
+       while(!base.empty())
+               delete *base.begin();
+}
+
+template<typename B>
+bool Layout::Storage<B>::insert(B &b)
+{
+       bool result = base.insert(&b).second;
+       if(result)
+               caches.clear();
+       return result;
+}
+
+template<typename B>
+bool Layout::Storage<B>::erase(B &b)
+{
+       bool result = base.erase(&b);
+       if(result)
+               caches.clear();
+       return result;
+}
+
+template<typename B>
+template<typename T>
+const set<T *> &Layout::Storage<B>::get() const
+{
+       for(list<Variant>::const_iterator i=caches.begin(); i!=caches.end(); ++i)
+               if(i->check_type<set<T *> >())
+                       return i->value<set<T *> >();
+
+       caches.push_back(set<T *>());
+       set<T *> &result = caches.back().value<set<T *> >();
+       for(typename set<B *>::const_iterator i=base.begin(); i!=base.end(); ++i)
+               if(T *t = dynamic_cast<T *>(*i))
+                       result.insert(t);
+
+       return result;
+}
+
+template<typename B>
+template<typename T>
+void Layout::Storage<B>::del()
+{
+       set<T *> ts = get<T>();
+       for(typename set<T *>::iterator i=ts.begin(); i!=ts.end(); ++i)
+               if(base.count(*i))
+                       delete *i;
+}
+
+
 Layout::Loader::Loader(Layout &l):
        DataFile::ObjectLoader<Layout>(l),
        new_tracks(false)
@@ -453,7 +513,8 @@ void Layout::Loader::track(ArticleNumber art_nr)
        Track *trk = new Track(obj, obj.catalogue.get_track(art_nr));
        load_sub(*trk);
        new_tracks = true;
-       for(set<Track *>::iterator i=obj.tracks.begin(); i!=obj.tracks.end(); ++i)
+       const set<Track *> &tracks = obj.objects.get<Track>();
+       for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
                if(*i!=trk)
                        trk->link_to(**i);
 }