#include "signal.h"
#include "signaltype.h"
#include "track.h"
+#include "trackcircuit.h"
#include "tracktype.h"
#include "train.h"
#include "vehicletype.h"
delete *routes.begin();
while(!zones.empty())
delete *zones.begin();
+ while(!signals.empty())
+ delete *signals.begin();
while(!tracks.empty())
delete *tracks.begin();
while(!blocks.empty())
}
}
-Track *Layout::pick_track(const Vector &start, const Vector &ray)
+Track *Layout::pick_track(const Ray &ray)
{
- return pick(tracks, start, ray);
+ return pick(tracks, ray);
}
void Layout::remove_track(Track &t)
signal_signal_added.emit(s);
}
-Signal *Layout::pick_signal(const Vector &start, const Vector &ray)
+Signal *Layout::pick_signal(const Ray &ray)
{
- return pick(signals, start, ray);
+ return pick(signals, ray);
}
void Layout::remove_signal(Signal &s)
signal_signal_removed.emit(s);
}
-Object *Layout::pick_object(const Vector &start, const Vector &ray)
+Object *Layout::pick_object(const Ray &ray)
{
- if(Object *obj = pick_track(start, ray))
+ if(Object *obj = pick_track(ray))
return obj;
- else if((obj = pick_signal(start, ray)))
+ else if((obj = pick_signal(ray)))
return obj;
return 0;
}
template<typename T>
-T *Layout::pick(const set<T *> &objs, const Vector &start, const Vector &ray)
+T *Layout::pick(const set<T *> &objs, const Ray &ray)
{
for(typename set<T *>::const_iterator i=objs.begin(); i!=objs.end(); ++i)
- if((*i)->collide_ray(start, ray))
+ if((*i)->collide_ray(ray))
return *i;
return 0;
{
blocks.insert(&b);
b.signal_reserved.connect(sigc::bind<0>(signal_block_reserved, sigc::ref(b)));
- if(b.get_sensor_id())
- {
- b.signal_state_changed.connect(sigc::bind<0>(sigc::mem_fun(this, &Layout::block_state_changed), sigc::ref(b)));
- b.signal_state_changed.connect(sigc::bind<0>(signal_block_state_changed, sigc::ref(b)));
- }
}
Block &Layout::get_block(unsigned id) const
signal_vehicle_removed.emit(v);
}
+void Layout::add_sensor(Sensor &s)
+{
+ if(sensors.insert(&s).second)
+ {
+ s.signal_state_changed.connect(sigc::bind<0>(sigc::mem_fun(this, &Layout::sensor_state_changed), sigc::ref(s)));
+ s.signal_state_changed.connect(sigc::bind<0>(signal_sensor_state_changed, sigc::ref(s)));
+ }
+}
+
+void Layout::remove_sensor(Sensor &s)
+{
+ sensors.erase(&s);
+}
+
void Layout::tick()
{
if(driver)
dt = t-last_tick;
last_tick = t;
- for(set<Block *>::iterator i=blocks.begin(); i!=blocks.end(); ++i)
+ for(set<Sensor *>::iterator i=sensors.begin(); i!=sensors.end(); ++i)
(*i)->tick(dt);
for(set<Signal *>::iterator i=signals.begin(); i!=signals.end(); ++i)
(*i)->tick(dt);
}
}
-void Layout::block_state_changed(Block &block, Block::State state)
+void Layout::sensor_state_changed(Sensor &sensor, Sensor::State state)
{
- if(state==Block::ACTIVE && !block.get_train())
- emergency(format("Unreserved sensor %d triggered", block.get_sensor_id()));
+ if(state==Sensor::ACTIVE)
+ {
+ Block *block = 0;
+ if(TrackCircuit *tc = dynamic_cast<TrackCircuit *>(&sensor))
+ block = &tc->get_block();
+
+ if(block && !block->get_train())
+ emergency(format("Unreserved sensor %d triggered", sensor.get_address()));
+ }
}