typedef Msp::Geometry::Ray<float, 3> Ray;
typedef Msp::Geometry::BoundingBox<float, 3> BoundingBox;
-struct TrackPoint
+struct OrientedPoint
{
- Vector pos;
- Angle dir;
- float grade;
-
- TrackPoint(): grade(0) { }
+ Vector position;
+ Angle rotation;
+ Angle tilt;
};
} // namespace R2C2