#include <msp/datafile/objectloader.h>
#include "articlenumber.h"
#include "layout.h"
-#include "profile.h"
+#include "trackappearance.h"
namespace R2C2 {
-class TrackType;
-class VehicleType;
+class ObjectType;
class Catalogue
{
public:
Loader(Catalogue &);
private:
- void ballast_profile();
void gauge(float);
void layout();
- void rail_profile();
void scale(float, float);
- void track(unsigned);
+ void signal(ArticleNumber);
+ void terrain(ArticleNumber);
void track(ArticleNumber);
- void vehicle(unsigned);
+ void track_appearance();
void vehicle(ArticleNumber);
};
- typedef std::map<ArticleNumber, TrackType *> TrackMap;
- typedef std::map<ArticleNumber, VehicleType *> VehicleMap;
+ typedef std::map<ArticleNumber, ObjectType *> ObjectMap;
- sigc::signal<void, const TrackType &> signal_track_added;
- sigc::signal<void, const VehicleType &> signal_vehicle_added;
+ sigc::signal<void, const ObjectType &> signal_object_added;
private:
float scale;
float gauge;
- Profile rail_profile;
- Profile ballast_profile;
- Profile path_profile;
- std::string track_technique;
- TrackMap tracks;
- VehicleMap vehicles;
+ TrackAppearance appearance;
+ ObjectMap objects;
Layout layout;
public:
float get_scale() const { return scale; }
float get_gauge() const { return gauge; }
- float get_rail_elevation() const;
- const Profile &get_rail_profile() const { return rail_profile; }
- const Profile &get_ballast_profile() const { return ballast_profile; }
- const Profile &get_path_profile() const { return path_profile; }
- const std::string &get_track_technique() const { return track_technique; }
- void add_track(TrackType &);
- const TrackType &get_track(const ArticleNumber &) const;
- const TrackMap &get_tracks() const { return tracks; }
+ void add(ObjectType &);
+ const ObjectType &get(const ArticleNumber &) const;
+ const ObjectMap &get_all() const { return objects; }
- void add_vehicle(VehicleType &);
- const VehicleType &get_vehicle(const ArticleNumber &) const;
- const VehicleMap &get_vehicles() const { return vehicles; }
+ template<typename T>
+ const T &get(const ArticleNumber &an) const
+ { return dynamic_cast<const T &>(get(an)); }
Layout &get_layout() { return layout; }
};