]> git.tdb.fi Git - r2c2.git/blobdiff - source/libr2c2/blockallocator.cpp
Basic support for beam gate sensors
[r2c2.git] / source / libr2c2 / blockallocator.cpp
index 022a8df230ee72e8e2185e36624ac13f5928b64b..8d3381da20ecada6172781d064b9feba998e669a 100644 (file)
@@ -1,5 +1,6 @@
 #include <msp/core/maputils.h>
 #include <msp/core/raii.h>
+#include "beamgate.h"
 #include "blockallocator.h"
 #include "block.h"
 #include "catalogue.h"
@@ -28,6 +29,7 @@ struct BlockAllocator::BlockMatch
 BlockAllocator::BlockAllocator(Train &t):
        train(t),
        cur_blocks_end(blocks.end()),
+       next_sensor(0),
        pending_block(0),
        stop_at_block(0),
        reserving(false),
@@ -84,6 +86,7 @@ void BlockAllocator::clear()
 {
        release_blocks_begin(blocks.end());
        active = false;
+       next_sensor = 0;
        pending_block = 0;
        stop_at_block = 0;
 }
@@ -241,9 +244,12 @@ void BlockAllocator::reserve_more()
                        dist += block->get_path_length(block.entry());
        }
 
-       // Make any sensorless blocks at the beginning immediately current
-       while(cur_blocks_end!=blocks.end() && !(*cur_blocks_end)->get_sensor_id())
-               ++cur_blocks_end;
+       if(!next_sensor)
+       {
+               update_next_sensor(0);
+               // Immediately advance to just before the next sensor
+               advance_front(next_sensor);
+       }
 }
 
 bool BlockAllocator::reserve_block(const BlockIter &block)
@@ -268,6 +274,79 @@ bool BlockAllocator::reserve_block(const BlockIter &block)
        }
 }
 
+void BlockAllocator::advance_front(const Block *block, bool inclusive)
+{
+       BlockList::iterator end;
+       if(block)
+       {
+               end = cur_blocks_end;
+               if(inclusive)
+                       --end;
+               end = find_if(end, blocks.end(), BlockMatch(*block));
+               if(inclusive && end!=blocks.end())
+                       ++end;
+       }
+       else
+               end = blocks.end();
+
+       SetFlag setf(advancing);
+       BlockList::iterator i = cur_blocks_end;
+       // Update cur_blocks_end first to keep things consistent.
+       cur_blocks_end = end;
+       for(; i!=end; ++i)
+               train.signal_advanced.emit(**i);
+}
+
+void BlockAllocator::advance_front(const Sensor *sensor)
+{
+       if(sensor)
+               advance_front(sensor->get_block(), dynamic_cast<const BeamGate *>(sensor));
+       else
+               advance_front(0, false);
+}
+
+void BlockAllocator::advance_back()
+{
+       const Vehicle &veh = train.get_vehicle(train.get_controller().get_reverse() ? 0 : train.get_n_vehicles()-1);
+       const Block &veh_block = veh.get_track()->get_block();
+
+       /* Sensors aren't guaranteed to be detriggered in order.  Go through the
+       block list and locate the first sensor that's still active. */
+       Sensor *last_inactive = 0;
+       for(BlockList::iterator i=blocks.begin(); (i!=cur_blocks_end && i->block()!=&veh_block); ++i)
+       {
+               list<Sensor *> sensors;
+               if(Sensor *sensor = (*i)->get_sensor())
+                       sensors.push_back(sensor);
+
+               Block *block = &**i;
+               for(TrackIter j=i->track_iter(); (j && &j->get_block()==block); j=j.next())
+                       if(!j->get_attachments().empty())
+                       {
+                               Track::AttachmentList attachments = j->get_attachments_ordered(j.entry());
+                               for(Track::AttachmentList::const_iterator k=attachments.begin(); k!=attachments.end(); ++k)
+                                       if(BeamGate *gate = dynamic_cast<BeamGate *>(*k))
+                                               sensors.push_back(gate);
+                       }
+
+               for(list<Sensor *>::const_iterator j=sensors.begin(); j!=sensors.end(); ++j)
+               {
+                       if((*j)->get_state())
+                       {
+                               if(last_inactive)
+                               {
+                                       if(dynamic_cast<BeamGate *>(*j))
+                                               ++i;
+                                       release_blocks_begin(i);
+                               }
+                               return;
+                       }
+                       else
+                               last_inactive = *j;
+               }
+       }
+}
+
 void BlockAllocator::release_blocks_begin(const BlockList::iterator &end)
 {
        for(BlockList::iterator i=blocks.begin(); i!=end; )
@@ -299,6 +378,8 @@ void BlockAllocator::release_block(const BlockList::iterator &i)
                throw logic_error("cannot release while advancing");
        if(i==cur_blocks_end)
                ++cur_blocks_end;
+       if(next_sensor && &**i==next_sensor->get_block())
+               next_sensor = 0;
        if(&**i==pending_block)
                pending_block = 0;
 
@@ -343,81 +424,73 @@ void BlockAllocator::block_reserved(Block &block, const Train *tr)
 
 void BlockAllocator::sensor_state_changed(Sensor &sensor, Sensor::State state)
 {
-       Block *block = 0;
-       if(TrackCircuit *tc = dynamic_cast<TrackCircuit *>(&sensor))
-               block = &tc->get_block();
-       else
-               return;
-
-       if(block->get_train()!=&train)
+       Block *block = sensor.get_block();
+       if(!block || block->get_train()!=&train)
                return;
 
        if(state==Sensor::MAYBE_ACTIVE)
        {
-               // Find the first sensor block from our reserved blocks that isn't this sensor
-               BlockList::iterator end;
-               unsigned result = 0;
-               for(end=cur_blocks_end; end!=blocks.end(); ++end)
-                       if((*end)->get_sensor_id())
-                       {
-                               if(&**end!=block)
-                               {
-                                       if(result==0)
-                                               result = 2;
-                                       else if(result==1)
-                                               break;
-                               }
-                               else if(result==0)
-                                       result = 1;
-                               else if(result==2)
-                                       result = 3;
-                       }
-
-               if(result==1)
+               if(&sensor==next_sensor)
                {
-                       /* Advance the train to the new blocks.  Update cur_blocks_end first
-                       to keep things in sync. */
-                       SetFlag setf(advancing);
-                       BlockList::iterator i = cur_blocks_end;
-                       cur_blocks_end = end;
-                       for(; i!=end; ++i)
-                               train.signal_advanced.emit(**i);
-                       advancing = false;
+                       update_next_sensor(next_sensor);
+                       advance_front(next_sensor);
 
                        if(active)
                                reserve_more();
                }
-               else if(result==3)
+               else if(!is_block_current(*block))
                        train.get_layout().emergency("Sensor for "+train.get_name()+" triggered out of order");
        }
        else if(state==Sensor::INACTIVE)
+               advance_back();
+}
+
+void BlockAllocator::update_next_sensor(Sensor *after)
+{
+       BeamGate *after_gate = dynamic_cast<BeamGate *>(after);
+
+       BlockList::iterator i = cur_blocks_end;
+       if(after)
        {
-               const Vehicle &veh = train.get_vehicle(train.get_controller().get_reverse() ? 0 : train.get_n_vehicles()-1);
-               const Block &veh_block = veh.get_track()->get_block();
-               const Driver &driver = train.get_layout().get_driver();
-
-               /* Sensors aren't guaranteed to be detriggered in order.  Go through the
-               block list and locate the first sensor that's still active. */
-               BlockList::iterator end = blocks.end();
-               for(BlockList::iterator i=blocks.begin(); i!=cur_blocks_end; ++i)
-               {
-                       // Avoid freeing blocks that still hold the train's vehicles
-                       if(&**i==&veh_block)
-                               break;
+               if(after_gate)
+                       --i;
+               i = find_if(i, blocks.end(), BlockMatch(*after->get_block()));
+       }
 
-                       if((*i)->get_sensor_id())
+       for(; i!=blocks.end(); ++i)
+       {
+               if(Sensor *sensor = (*i)->get_sensor())
+               {
+                       if(!after_gate && sensor!=next_sensor)
                        {
-                               if(driver.get_sensor((*i)->get_sensor_id()))
-                                       break;
-                               else
-                                       end = i;
+                               next_sensor = sensor;
+                               return;
                        }
                }
-               
-               if(end!=blocks.end())
-                       // Free blocks up to the last inactive sensor
-                       release_blocks_begin(++end);
+
+               Block *block = &**i;
+               for(TrackIter j=i->track_iter(); (j && &j->get_block()==block); j=j.next())
+                       if(!j->get_attachments().empty())
+                       {
+                               Track::AttachmentList attachments = j->get_attachments_ordered(j.entry());
+                               for(Track::AttachmentList::const_iterator k=attachments.begin(); k!=attachments.end(); ++k)
+                                       if(BeamGate *gate = dynamic_cast<BeamGate *>(*k))
+                                       {
+                                               if(after_gate)
+                                               {
+                                                       if(gate==after_gate)
+                                                               after_gate = 0;
+                                               }
+                                               else
+                                               {
+                                                       next_sensor = gate;
+                                                       return;
+                                               }
+                                       }
+                       }
        }
+
+       next_sensor = 0;
 }
 
 void BlockAllocator::save(list<DataFile::Statement> &st) const