]> git.tdb.fi Git - r2c2.git/blobdiff - source/libmarklin/train.cpp
Set correct Z coordinate to vehicle position
[r2c2.git] / source / libmarklin / train.cpp
index 6d963396e3baa81bb5cdffa26b8b0546adfad139..acf8aa51486de42adb8901b98f9c78f2d0b79ac0 100644 (file)
@@ -13,25 +13,42 @@ Distributed under the GPL
 #include "catalogue.h"
 #include "driver.h"
 #include "layout.h"
-#include "locotype.h"
 #include "route.h"
-#include "simplephysics.h"
+#include "simplecontroller.h"
 #include "timetable.h"
 #include "tracktype.h"
 #include "train.h"
 #include "vehicle.h"
+#include "vehicletype.h"
 
 using namespace std;
 using namespace Msp;
 
+namespace {
+
+struct SetFlag
+{
+       bool &flag;
+
+       SetFlag(bool &f): flag(f) { flag = true; }
+       ~SetFlag() { flag = false; }
+};
+
+}
+
+
 namespace Marklin {
 
-Train::Train(Layout &l, const LocoType &t, unsigned a):
+Train::Train(Layout &l, const VehicleType &t, unsigned a):
        layout(l),
        loco_type(t),
        address(a),
+       priority(0),
+       yielding_to(0),
        pending_block(0),
-       control(new AIControl(*this, new SimplePhysics)),
+       reserving(false),
+       advancing(false),
+       controller(new AIControl(*this, new SimpleController)),
        timetable(0),
        active(false),
        current_speed(0),
@@ -44,8 +61,13 @@ Train::Train(Layout &l, const LocoType &t, unsigned a):
        status("Unplaced"),
        travel_dist(0),
        pure_speed(false),
-       real_speed(15)
+       real_speed(15),
+       accurate_position(false),
+       overshoot_dist(false)
 {
+       if(!loco_type.is_locomotive())
+               throw InvalidParameterValue("Initial vehicle must be a locomotive");
+
        vehicles.push_back(new Vehicle(layout, loco_type));
 
        layout.add_train(*this);
@@ -58,12 +80,14 @@ Train::Train(Layout &l, const LocoType &t, unsigned a):
        layout.get_driver().signal_sensor.connect(sigc::mem_fun(this, &Train::sensor_event));
        layout.get_driver().signal_turnout.connect(sigc::mem_fun(this, &Train::turnout_event));
 
-       control->signal_control_changed.connect(signal_control_changed);
+       layout.get_driver().signal_halt.connect(sigc::mem_fun(this, &Train::halt_event));
+
+       controller->signal_control_changed.connect(sigc::mem_fun(this, &Train::control_changed));
 }
 
 Train::~Train()
 {
-       delete control;
+       delete controller;
        delete timetable;
        for(vector<Vehicle *>::iterator i=vehicles.begin(); i!=vehicles.end(); ++i)
                delete *i;
@@ -77,6 +101,40 @@ void Train::set_name(const string &n)
        signal_name_changed.emit(name);
 }
 
+void Train::set_priority(int p)
+{
+       priority = p;
+}
+
+void Train::yield_to(const Train &t)
+{
+       yielding_to = &t;
+}
+
+void Train::add_vehicle(const VehicleType &vt)
+{
+       Vehicle *veh = new Vehicle(layout, vt);
+       vehicles.back()->attach_back(*veh);
+       vehicles.push_back(veh);
+}
+
+void Train::remove_vehicle(unsigned i)
+{
+       if(i>=vehicles.size())
+               throw InvalidParameterValue("Vehicle index out of range");
+       if(i==0)
+               throw InvalidParameterValue("Can't remove the locomotive");
+       delete vehicles[i];
+       vehicles.erase(vehicles.begin()+i);
+       if(i<vehicles.size())
+               vehicles[i-1]->attach_back(*vehicles[i]);
+}
+
+unsigned Train::get_n_vehicles() const
+{
+       return vehicles.size();
+}
+
 Vehicle &Train::get_vehicle(unsigned i)
 {
        if(i>=vehicles.size())
@@ -93,14 +151,14 @@ const Vehicle &Train::get_vehicle(unsigned i) const
 
 void Train::set_control(const string &n, float v)
 {
-       control->set_control(n, v);
+       controller->set_control(n, v);
 }
 
 void Train::set_active(bool a)
 {
        if(a==active)
                return;
-       if(!a && control->get_speed())
+       if(!a && controller->get_speed())
                throw InvalidState("Can't deactivate while moving");
 
        active = a;
@@ -126,11 +184,27 @@ void Train::set_function(unsigned func, bool state)
                layout.get_driver().set_loco_function(address+1, func-4, state);
 }
 
+float Train::get_control(const string &ctrl) const
+{
+       return controller->get_control(ctrl).value;
+}
+
+float Train::get_speed() const
+{
+       return controller->get_speed();
+}
+
 bool Train::get_function(unsigned func) const
 {
        return (functions>>func)&1;
 }
 
+void Train::set_timetable(Timetable *tt)
+{
+       delete timetable;
+       timetable = tt;
+}
+
 void Train::set_route(const Route *r)
 {
        if(!rsv_blocks.empty())
@@ -147,7 +221,7 @@ void Train::set_route(const Route *r)
        next_route = 0;
        end_of_route = false;
 
-       if(route)
+       if(route && !cur_blocks.empty())
        {
                BlockRef &last = (rsv_blocks.empty() ? cur_blocks.back() : rsv_blocks.back());
                BlockRef next = last.next();
@@ -159,8 +233,7 @@ void Train::set_route(const Route *r)
                }
        }
 
-       if(active)
-               reserve_more();
+       reserve_more();
 
        signal_route_changed.emit(route);
 }
@@ -193,13 +266,14 @@ void Train::go_to(const Track &to)
 
 void Train::place(Block &block, unsigned entry)
 {
-       if(control->get_speed())
+       if(controller->get_speed())
                throw InvalidState("Must be stopped before placing");
 
        release_blocks(rsv_blocks);
        release_blocks(cur_blocks);
 
        set_active(false);
+       accurate_position = false;
 
        if(!block.reserve(this))
        {
@@ -219,12 +293,16 @@ void Train::place(Block &block, unsigned entry)
        else
        {
                const Block::Endpoint &bep = block.get_endpoints()[entry];
-               vehicles.front()->place(bep.track, bep.track_ep, 0, Vehicle::BACK_BUFFER);
+               vehicles.back()->place(bep.track, bep.track_ep, 0, Vehicle::BACK_BUFFER);
        }
 }
 
 bool Train::free_block(Block &block)
 {
+       float margin = 10*layout.get_catalogue().get_scale();
+       if(get_reserved_distance_until(&block, false)<controller->get_braking_distance()*1.3+margin)
+               return false;
+
        unsigned nsens = 0;
        for(list<BlockRef>::iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i)
        {
@@ -255,44 +333,7 @@ int Train::get_entry_to_block(Block &block) const
 
 float Train::get_reserved_distance() const
 {
-       Vehicle &veh = *(reverse ? vehicles.back() : vehicles.front());
-       const VehicleType &vtype = veh.get_type();
-
-       Track *track = veh.get_track();
-       unsigned entry = veh.get_entry();
-
-       float result = -vtype.get_length()/2;
-       if(reverse)
-       {
-               entry = track->traverse(entry);
-               result += veh.get_offset();
-       }
-       else
-               result -= veh.get_offset();
-
-       bool first = true;
-       list<BlockRef>::const_iterator block = cur_blocks.begin();
-       while(1)
-       {
-               if(!first || !reverse)
-                       result += track->get_type().get_path_length(track->get_active_path());
-               first = false;
-
-               unsigned exit = track->traverse(entry);
-               Track *next = track->get_link(exit);
-
-               while(!block->block->get_tracks().count(next))
-               {
-                       ++block;
-                       if(block==cur_blocks.end())
-                               block = rsv_blocks.begin();
-                       if(block==rsv_blocks.end())
-                               return result;
-               }
-
-               entry = next->get_endpoint_by_link(*track);
-               track = next;
-       }
+       return get_reserved_distance_until(0, false);
 }
 
 void Train::tick(const Time::TimeStamp &t, const Time::TimeDelta &dt)
@@ -304,26 +345,28 @@ void Train::tick(const Time::TimeStamp &t, const Time::TimeDelta &dt)
                stop_timeout = Time::TimeStamp();
        }
 
+       Driver &driver = layout.get_driver();
+
        if(timetable)
                timetable->tick(t);
-       control->tick(dt);
-       float speed = control->get_speed();
-       unsigned speed_notch = find_speed(abs(speed));
+       controller->tick(dt);
+       float speed = controller->get_speed();
+       unsigned speed_notch = find_speed(speed);
 
-       if(speed && (speed<0)!=reverse)
+       if(controller->get_reverse()!=reverse)
        {
-               layout.get_driver().set_loco_reverse(address, speed<0);
-               reverse = speed<0;
+               reverse = controller->get_reverse();
+               driver.set_loco_reverse(address, reverse);
 
                release_blocks(rsv_blocks);
                reverse_blocks(cur_blocks);
 
                reserve_more();
        }
-       if(speed_notch!=current_speed && !speed_changing)
+       if(speed_notch!=current_speed && !speed_changing && !driver.is_halted() && driver.get_power())
        {
                speed_changing = true;
-               layout.get_driver().set_loco_speed(address, speed_notch);
+               driver.set_loco_speed(address, speed_notch);
 
                pure_speed = false;
 
@@ -345,19 +388,50 @@ void Train::tick(const Time::TimeStamp &t, const Time::TimeDelta &dt)
                for(list<BlockRef>::const_iterator i=cur_blocks.begin(); (!ok && i!=cur_blocks.end()); ++i)
                        ok = i->block->get_tracks().count(track);
 
+               float d = get_real_speed(current_speed)*(dt/Time::sec);
                if(ok)
                {
-                       float d = get_real_speed(current_speed)*(dt/Time::sec);
+                       SetFlag setf(advancing);
                        vehicle.advance(reverse ? -d : d);
                }
+               else if(accurate_position)
+               {
+                       overshoot_dist += d;
+                       if(overshoot_dist>40*layout.get_catalogue().get_scale())
+                       {
+                               layout.emergency(name+" has not arrived at sensor");
+                               accurate_position = false;
+                       }
+               }
        }
-       else if(end_of_route)
+       else if(end_of_route && rsv_blocks.empty())
+       {
+               signal_arrived.emit();
                set_route(0);
+       }
+
+       if(!cur_blocks.empty() && !cur_blocks.front().block->get_sensor_id())
+       {
+               float dist = get_reserved_distance_until(cur_blocks.front().block, true);
+
+               if(dist>10*layout.get_catalogue().get_scale())
+               {
+                       cur_blocks.front().block->reserve(0);
+                       cur_blocks.erase(cur_blocks.begin());
+               }
+       }
 }
 
 void Train::save(list<DataFile::Statement> &st) const
 {
        st.push_back((DataFile::Statement("name"), name));
+
+       st.push_back((DataFile::Statement("priority"), priority));
+
+       for(vector<Vehicle *>::const_iterator i=vehicles.begin(); i!=vehicles.end(); ++i)
+               if(i!=vehicles.begin())
+                       st.push_back((DataFile::Statement("vehicle"), (*i)->get_type().get_article_number()));
+
        for(unsigned i=0; i<=14; ++i)
                if(real_speed[i].weight)
                        st.push_back((DataFile::Statement("real_speed"), i, real_speed[i].speed, real_speed[i].weight));
@@ -376,7 +450,12 @@ void Train::save(list<DataFile::Statement> &st) const
        }
 
        if(route)
-               st.push_back((DataFile::Statement("route"), route->get_name()));
+       {
+               if(!route->is_temporary())
+                       st.push_back((DataFile::Statement("route"), route->get_name()));
+               else if(next_route && !next_route->is_temporary())
+                       st.push_back((DataFile::Statement("route"), next_route->get_name()));
+       }
 
        if(timetable)
        {
@@ -386,12 +465,18 @@ void Train::save(list<DataFile::Statement> &st) const
        }
 }
 
+void Train::control_changed(const Controller::Control &ctrl)
+{
+       signal_control_changed.emit(ctrl.name, ctrl.value);
+}
+
 void Train::loco_speed_event(unsigned addr, unsigned speed, bool)
 {
        if(addr==address)
        {
                current_speed = speed;
                speed_changing = false;
+               pure_speed = false;
        }
 }
 
@@ -416,19 +501,35 @@ void Train::sensor_event(unsigned addr, bool state)
        {
                // Find the first sensor block from our reserved blocks that isn't this sensor
                list<BlockRef>::iterator i;
+               unsigned result = 0;
                for(i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i)
-                       if(i->block->get_sensor_id() && i->block->get_sensor_id()!=addr)
-                               break;
+                       if(i->block->get_sensor_id())
+                       {
+                               if(i->block->get_sensor_id()!=addr)
+                               {
+                                       if(result==0)
+                                               result = 2;
+                                       else if(result==1)
+                                               break;
+                               }
+                               else if(result==0)
+                                       result = 1;
+                               else if(result==2)
+                                       result = 3;
+                       }
 
-               if(i!=rsv_blocks.begin())
+               if(result==1 && i!=rsv_blocks.begin())
                {
                        // Compute speed and update related state
                        float travel_time_secs = (Time::now()-last_entry_time)/Time::sec;
 
                        if(pure_speed)
                        {
-                               RealSpeed &rs = real_speed[current_speed];
-                               rs.add(travel_dist/travel_time_secs, travel_time_secs);
+                               if(current_speed)
+                               {
+                                       RealSpeed &rs = real_speed[current_speed];
+                                       rs.add(travel_dist/travel_time_secs, travel_time_secs);
+                               }
                                set_status(format("Traveling %d kmh", get_travel_speed()));
                        }
 
@@ -439,7 +540,7 @@ void Train::sensor_event(unsigned addr, bool state)
                                j->block->traverse(j->entry, &block_len);
                                travel_dist += block_len;
 
-                               if(j->block->get_sensor_id()==addr)
+                               if(j->block->get_sensor_id()==addr && !advancing)
                                {
                                        const Block::Endpoint &bep = j->block->get_endpoints()[j->entry];
                                        if(reverse)
@@ -454,6 +555,8 @@ void Train::sensor_event(unsigned addr, bool state)
                        }
                        last_entry_time = Time::now();
                        pure_speed = true;
+                       accurate_position = true;
+                       overshoot_dist = 0;
 
                        // Check if we've reached the next route
                        if(next_route)
@@ -475,12 +578,10 @@ void Train::sensor_event(unsigned addr, bool state)
 
                        // Try to get more blocks if we're moving
                        if(active)
-                       {
-                               unsigned nsens = reserve_more();
-                               if(!nsens && end_of_route)
-                                       signal_arrived.emit();
-                       }
+                               reserve_more();
                }
+               else if(result==3)
+                       layout.emergency("Sensor for "+name+" triggered out of order");
        }
        else
        {
@@ -492,15 +593,15 @@ void Train::sensor_event(unsigned addr, bool state)
                                if(layout.get_driver().get_sensor(i->block->get_sensor_id()))
                                        break;
                                else
+                               {
                                        end = i;
+                                       ++end;
+                               }
                        }
                
-               if(end!=cur_blocks.begin())
-               {
+               if(end!=cur_blocks.begin() && end!=cur_blocks.end())
                        // Free blocks up to the last inactive sensor
-                       ++end;
                        release_blocks(cur_blocks, cur_blocks.begin(), end);
-               }
        }
 }
 
@@ -511,10 +612,21 @@ void Train::turnout_event(unsigned addr, bool)
                unsigned pending_addr = pending_block->get_turnout_id();
                bool double_addr = (*pending_block->get_tracks().begin())->get_type().is_double_address();
                if(addr==pending_addr || (double_addr && addr==pending_addr+1))
-                       reserve_more();
+               {
+                       if(reserving)
+                               pending_block = 0;
+                       else
+                               reserve_more();
+               }
        }
 }
 
+void Train::halt_event(bool h)
+{
+       if(h)
+               accurate_position = false;
+}
+
 void Train::block_reserved(const Block &block, const Train *train)
 {
        if(&block==pending_block && !train)
@@ -523,21 +635,33 @@ void Train::block_reserved(const Block &block, const Train *train)
 
 unsigned Train::reserve_more()
 {
-       BlockRef *last = 0;
+       if(!active)
+               return 0;
+
+       BlockRef *start = 0;
        if(!rsv_blocks.empty())
-               last = &rsv_blocks.back();
+               start = &rsv_blocks.back();
        else if(!cur_blocks.empty())
-               last = &cur_blocks.back();
-       if(!last)
+               start = &cur_blocks.back();
+       if(!start)
                return 0;
 
        pending_block = 0;
 
-       // See how many sensor blocks we already have
+       // See how many sensor blocks and how much track we already have
        unsigned nsens = 0;
+       float dist = 0;
        for(list<BlockRef>::const_iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i)
+       {
                if(i->block->get_sensor_id())
                        ++nsens;
+               if(nsens>0)
+               {
+                       float length = 0;
+                       i->block->traverse(i->entry, &length);
+                       dist += length;
+               }
+       }
        
        if(end_of_route)
                return nsens;
@@ -545,7 +669,7 @@ unsigned Train::reserve_more()
        const Route *cur_route = 0;
        if(route)
        {
-               const set<Track *> &tracks = last->block->get_tracks();
+               const set<Track *> &tracks = start->block->get_tracks();
                for(set<Track *>::const_iterator i=tracks.begin(); (cur_route!=route && i!=tracks.end()); ++i)
                {
                        if(route->get_tracks().count(*i))
@@ -555,13 +679,23 @@ unsigned Train::reserve_more()
                }
        }
 
-       bool got_more = false;
-       BlockRef *good = last;
+       float approach_margin = 50*layout.get_catalogue().get_scale();
+       float min_dist = controller->get_braking_distance()*1.3+approach_margin*2;
+
+       BlockRef *last = start;
+       BlockRef *good = start;
        unsigned good_sens = nsens;
-       while(good_sens<3)
+       float good_dist = dist;
+       Train *blocking_train = 0;
+       std::list<BlockRef> contested_blocks;
+
+       SetFlag setf(reserving);
+
+       while(good_sens<3 || good_dist<min_dist || !contested_blocks.empty())
        {
                // Traverse to the next block
-               unsigned exit = last->block->traverse(last->entry);
+               float length = 0;
+               unsigned exit = last->block->traverse(last->entry, cur_route, &length);
                Block *link = last->block->get_link(exit);
                if(!link)
                        break;
@@ -579,28 +713,103 @@ unsigned Train::reserve_more()
                        else if(!cur_route->get_tracks().count(entry_ep.track))
                        {
                                // Keep the blocks if we arrived at the end of the route
-                               good = last;
-                               good_sens = nsens;
-                               end_of_route = true;
+                               if(!blocking_train)
+                               {
+                                       good = last;
+                                       good_sens = nsens;
+                                       good_dist = dist;
+                                       end_of_route = true;
+                               }
                                break;
                        }
                }
                else if(route && route->get_tracks().count(entry_ep.track))
                        cur_route = route;
 
-               if(!link->reserve(this))
+               if(link->get_endpoints().size()<2)
+               {
+                       if(!blocking_train)
+                       {
+                               good = last;
+                               good_sens = nsens;
+                               good_dist = dist;
+                       }
+                       break;
+               }
+
+               if(blocking_train)
+               {
+                       if(link->get_train()!=blocking_train)
+                       {
+                               // XXX is it possible that this won't free all the blocks we want?
+                               if(blocking_train->free_block(*contested_blocks.back().block))
+                               {
+                                       // Roll back and start actually reserving the blocks
+                                       last = &rsv_blocks.back();
+                                       if(blocking_train->get_priority()==priority)
+                                               blocking_train->yield_to(*this);
+                                       blocking_train = 0;
+                                       continue;
+                               }
+                               else
+                               {
+                                       pending_block = contested_blocks.front().block;
+                                       break;
+                               }
+                       }
+                       else
+                       {
+                               contested_blocks.push_back(BlockRef(link, entry));
+                               last = &contested_blocks.back();
+                               continue;
+                       }
+               }
+
+               bool reserved = link->reserve(this);
+               if(!reserved)
                {
-                       // If we found another train and it's not headed straight for us, we can keep the blocks we got
-                       int other_entry = link->get_train()->get_entry_to_block(*link);
+                       /* We've found another train.  If it wants to exit the block from the
+                       same endpoint we're trying to enter from or the other way around,
+                       treat it as coming towards us.  Otherwise treat it as going in the
+                       same direction. */
+                       Train *other_train = link->get_train();
+                       int other_entry = other_train->get_entry_to_block(*link);
                        if(other_entry<0)
                                throw LogicError("Block reservation inconsistency");
-                       if(static_cast<unsigned>(entry)!=link->traverse(other_entry))
+
+                       int other_prio = other_train->get_priority();
+
+                       bool entry_conflict = (static_cast<unsigned>(entry)==link->traverse(other_entry));
+                       bool exit_conflict = (link->traverse(entry)==static_cast<unsigned>(other_entry));
+                       if(!entry_conflict && !exit_conflict)
                        {
+                               /* Same direction, keep the blocks we got so far and wait for the
+                               other train to pass */
                                good = last;
                                good_sens = nsens;
+                               good_dist = dist;
+
+                               // Ask a lesser priority train to free the block for us
+                               if(other_train->get_priority()<priority)
+                                       if(other_train->free_block(*link))
+                                               reserved = link->reserve(this);
+                       }
+                       else if(other_prio<priority || (other_prio==priority && other_train!=yielding_to && entry_conflict))
+                       {
+                               /* A lesser priority train is coming at us, we must ask it to free
+                               enough blocks to get clear of it to avoid a potential deadlock */
+                               blocking_train = other_train;
+                               contested_blocks.clear();
+                               contested_blocks.push_back(BlockRef(link, entry));
+                               last = &contested_blocks.back();
+                               continue;
+                       }
+
+                       if(!reserved)
+                       {
+                               pending_block = link;
+                               break;
                        }
-                       pending_block = link;
-                       break;
                }
 
                if(link->get_turnout_id())
@@ -610,6 +819,7 @@ unsigned Train::reserve_more()
                        // Keep the blocks reserved so far, as either us or the other train can diverge
                        good = last;
                        good_sens = nsens;
+                       good_dist = dist;
 
                        // Figure out what path we'd like to take on the turnout
                        int path = -1;
@@ -627,34 +837,111 @@ unsigned Train::reserve_more()
                        if(path!=static_cast<int>(entry_ep.track->get_active_path()))
                        {
                                // The turnout is set to wrong path - switch and wait for it
-                               link->reserve(0);
                                pending_block = link;
                                entry_ep.track->set_active_path(path);
-                               break;
+                               if(pending_block)
+                               {
+                                       link->reserve(0);
+                                       break;
+                               }
                        }
                }
 
+               if(!contested_blocks.empty() && contested_blocks.front().block==link)
+                       contested_blocks.pop_front();
+
                rsv_blocks.push_back(BlockRef(link, entry));
                last = &rsv_blocks.back();
                if(last->block->get_sensor_id())
-               {
                        ++nsens;
-                       got_more = true;
-               }
+               if(nsens>0)
+                       dist += length;
        }
 
        // Unreserve blocks that were not good
-       while(!rsv_blocks.empty() && last!=good)
+       while(!rsv_blocks.empty() && &rsv_blocks.back()!=good)
        {
-               last->block->reserve(0);
+               rsv_blocks.back().block->reserve(0);
                rsv_blocks.erase(--rsv_blocks.end());
-               if(!rsv_blocks.empty())
-                       last = &rsv_blocks.back();
        }
 
+       if(!rsv_blocks.empty() && &rsv_blocks.back()!=start)
+               // We got some new blocks, so no longer need to yield
+               yielding_to = 0;
+
+       // Make any sensorless blocks at the beginning immediately current
+       list<BlockRef>::iterator i;
+       for(i=rsv_blocks.begin(); (i!=rsv_blocks.end() && !i->block->get_sensor_id()); ++i) ;
+       if(i!=rsv_blocks.begin())
+               cur_blocks.splice(cur_blocks.end(), rsv_blocks, rsv_blocks.begin(), i);
+
        return good_sens;
 }
 
+float Train::get_reserved_distance_until(const Block *until_block, bool back) const
+{
+       if(cur_blocks.empty())
+               return 0;
+
+       Vehicle &veh = *(reverse!=back ? vehicles.back() : vehicles.front());
+       const VehicleType &vtype = veh.get_type();
+
+       Track *track = veh.get_track();
+       if(!track)
+               return 0;
+
+       list<BlockRef>::const_iterator block = cur_blocks.begin();
+       while(block!=cur_blocks.end() && !block->block->get_tracks().count(track))
+               ++block;
+       if(block==cur_blocks.end() || block->block==until_block)
+               return 0;
+
+       unsigned entry = veh.get_entry();
+
+       float result = veh.get_offset();
+       if(reverse!=back)
+               entry = track->traverse(entry);
+       else
+               result = track->get_type().get_path_length(track->get_active_path())-result;
+       result -= vtype.get_length()/2;
+
+       while(1)
+       {
+               if(track->get_type().get_endpoints().size()<2)
+                       break;
+
+               Track *next = track->get_link(track->traverse(entry));
+
+               if(!block->block->get_tracks().count(next))
+               {
+                       if(back)
+                       {
+                               if(block==cur_blocks.begin())
+                                       break;
+                               --block;
+                       }
+                       else
+                       {
+                               ++block;
+                               if(block==cur_blocks.end())
+                                       block = rsv_blocks.begin();
+                               if(block==rsv_blocks.end())
+                                       break;
+                       }
+
+                       if(block->block==until_block)
+                               break;
+               }
+
+               entry = next->get_endpoint_by_link(*track);
+               track = next;
+
+               result += track->get_type().get_path_length(track->get_active_path());
+       }
+
+       return result;
+}
+
 float Train::get_real_speed(unsigned i) const
 {
        if(real_speed[i].weight)
@@ -703,7 +990,12 @@ unsigned Train::find_speed(float real) const
        if(!high)
        {
                if(!low)
-                       return 0;
+               {
+                       if(real)
+                               return 3;
+                       else
+                               return 0;
+               }
                return min(static_cast<unsigned>(low*real/real_speed[low].speed), 14U);
        }
 
@@ -780,41 +1072,72 @@ void Train::RealSpeed::add(float s, float w)
 
 Train::Loader::Loader(Train &t):
        DataFile::BasicLoader<Train>(t),
-       prev_block(0)
+       prev_block(0),
+       blocks_valid(true)
 {
        add("block",       &Loader::block);
        add("block_hint",  &Loader::block_hint);
        add("name",        &Loader::name);
+       add("priority",    &Train::priority);
        add("real_speed",  &Loader::real_speed);
        add("route",       &Loader::route);
        add("timetable",   &Loader::timetable);
        add("vehicle",     &Loader::vehicle);
 }
 
+void Train::Loader::finish()
+{
+       if(!obj.cur_blocks.empty())
+       {
+               const BlockRef &blkref = obj.cur_blocks.front();
+               const Block::Endpoint &bep = blkref.block->get_endpoints()[blkref.entry];
+               obj.vehicles.back()->place(bep.track, bep.track_ep, 0, Vehicle::BACK_BUFFER);
+
+               obj.set_status("Stopped");
+       }
+}
+
 void Train::Loader::block(unsigned id)
 {
-       Block &blk = obj.layout.get_block(id);
+       if(!blocks_valid)
+               return;
+
+       Block *blk;
+       try
+       {
+               blk = &obj.layout.get_block(id);
+       }
+       catch(const KeyError &)
+       {
+               blocks_valid = false;
+               return;
+       }
+
        int entry = -1;
        if(prev_block)
-               entry = blk.get_endpoint_by_link(*prev_block);
+               entry = blk->get_endpoint_by_link(*prev_block);
        if(entry<0)
                entry = 0;
 
-       blk.reserve(&obj);
-       obj.cur_blocks.push_back(BlockRef(&blk, entry));
-       obj.set_status("Stopped");
-       const Block::Endpoint &bep = blk.get_endpoints()[entry];
-       obj.vehicles.back()->place(bep.track, bep.track_ep, 0, Vehicle::BACK_BUFFER);
+       blk->reserve(&obj);
+       obj.cur_blocks.push_back(BlockRef(blk, entry));
 
-       if(blk.get_sensor_id())
-               obj.layout.get_driver().set_sensor(blk.get_sensor_id(), true);
+       if(blk->get_sensor_id())
+               obj.layout.get_driver().set_sensor(blk->get_sensor_id(), true);
 
-       prev_block = &blk;
+       prev_block = blk;
 }
 
 void Train::Loader::block_hint(unsigned id)
 {
-       prev_block = &obj.layout.get_block(id);
+       try
+       {
+               prev_block = &obj.layout.get_block(id);
+       }
+       catch(const KeyError &)
+       {
+               blocks_valid = false;
+       }
 }
 
 void Train::Loader::name(const string &n)