loco(l),
pending_block(0),
target_speed(0),
+ route(0),
status("Unplaced"),
travel_dist(0),
travel_speed(0),
return false;
}
+int Train::get_entry_to_block(Block *block) const
+{
+ for(list<BlockRef>::const_iterator i=cur_blocks.begin(); i!=cur_blocks.end(); ++i)
+ if(i->block==block)
+ return i->entry;
+ for(list<BlockRef>::const_iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i)
+ if(i->block==block)
+ return i->entry;
+ return -1;
+}
+
void Train::tick(const Time::TimeStamp &t, const Time::TimeDelta &dt)
{
if(try_reserve && t>try_reserve)
pending_block = 0;
+ // See how many blocks we already have
unsigned nsens = 0;
for(list<BlockRef>::const_iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i)
if(i->block->get_sensor_id())
++nsens;
bool got_more = false;
- while(nsens<3)
+ BlockRef *good = last;
+ unsigned good_sens = nsens;
+ while(good_sens<3)
{
- int exit = last->block->traverse(last->entry);
- if(exit<0)
+ // Traverse to the next block
+ unsigned exit = last->block->traverse(last->entry);
+ Block *link = last->block->get_link(exit);
+ if(!link)
break;
- Block *link = last->block->get_link(exit);
- if(!link || !link->reserve(this))
+ int entry = link->get_endpoint_by_link(*last->block);
+ if(!link->reserve(this))
{
+ // If we found another train going in the same direction as us, we can keep the blocks we got
+ int other_entry = link->get_train()->get_entry_to_block(link);
+ if(other_entry==entry || link->traverse(entry)==link->traverse(other_entry))
+ {
+ good = last;
+ good_sens = nsens;
+ }
pending_block = link;
break;
}
- if(route && link->get_turnout_id())
+ if(link->get_turnout_id())
{
- int path = route->get_turnout(link->get_turnout_id());
+ const Block::Endpoint &ep = link->get_endpoints()[entry];
+ const Endpoint &track_ep = ep.track->get_type().get_endpoints()[ep.track_ep];
+
+ if(track_ep.paths&(track_ep.paths-1))
+ {
+ // We're facing the points - keep the blocks reserved so far
+ good = last;
+ good_sens = nsens;
+ }
+
Turnout &turnout = trfc_mgr.get_control().get_turnout(link->get_turnout_id());
- if(path>=0 && path!=turnout.get_path())
+
+ // Figure out what path we'd like to take on the turnout
+ int path = -1;
+ if(route)
+ path = route->get_turnout(link->get_turnout_id());
+ if(path<0)
+ path = turnout.get_path();
+ if(!((track_ep.paths>>path)&1))
{
+ for(unsigned i=0; track_ep.paths>>i; ++i)
+ if((track_ep.paths>>i)&1)
+ path = i;
+ }
+
+ if(path!=turnout.get_path())
+ {
+ // The turnout is set to wrong path - switch and wait for it
link->reserve(0);
pending_block = link;
turnout.set_path(path);
}
}
- rsv_blocks.push_back(BlockRef(link, link->get_endpoint_by_link(*last->block)));
+ rsv_blocks.push_back(BlockRef(link, entry));
last = &rsv_blocks.back();
if(last->block->get_sensor_id())
{
}
}
- while(!rsv_blocks.empty() && !last->block->get_sensor_id())
+ // Unreserve blocks that were not good
+ while(!rsv_blocks.empty() && last!=good)
{
last->block->reserve(0);
rsv_blocks.erase(--rsv_blocks.end());
if(!rsv_blocks.empty())
last = &rsv_blocks.back();
- else
- last = 0;
}
if(got_more)