#include <msp/time/utils.h>
#include "control.h"
#include "except.h"
+#include "route.h"
#include "tracktype.h"
#include "trafficmanager.h"
#include "train.h"
const map<unsigned, Turnout *> &turnouts = trfc_mgr.get_control().get_turnouts();
for(map<unsigned, Turnout *>::const_iterator i=turnouts.begin(); i!=turnouts.end(); ++i)
{
- i->second->signal_route_changing.connect(sigc::bind(sigc::mem_fun(this, &Train::turnout_route_changing), i->second));
- i->second->signal_route_changed.connect(sigc::bind(sigc::mem_fun(this, &Train::turnout_route_changed), i->second));
+ i->second->signal_path_changing.connect(sigc::bind(sigc::mem_fun(this, &Train::turnout_path_changing), i->second));
+ i->second->signal_path_changed.connect(sigc::bind(sigc::mem_fun(this, &Train::turnout_path_changed), i->second));
}
}
loco.set_reverse(rev);
}
+void Train::set_route(const Route *r)
+{
+ route = r;
+ signal_route_changed.emit(route);
+}
+
void Train::place(Block *block, unsigned entry)
{
for(list<BlockRef>::iterator i=rsv_blocks.begin(); i!=rsv_blocks.end();)
if(cur_track)
{
- unsigned route = 0;
+ unsigned path = 0;
if(cur_track->get_turnout_id())
- route = trfc_mgr.get_control().get_turnout(cur_track->get_turnout_id()).get_route();
+ path = trfc_mgr.get_control().get_turnout(cur_track->get_turnout_id()).get_path();
offset += get_real_speed(loco.get_speed())*(dt/Time::sec);
- if(offset>cur_track->get_type().get_route_length(route))
+ if(offset>cur_track->get_type().get_path_length(path))
{
- int out = cur_track->traverse(cur_track_ep, route);
+ int out = cur_track->traverse(cur_track_ep, path);
if(out>=0)
{
Track *next = cur_track->get_link(out);
}
if(cur_track)
- pos = cur_track->get_point(cur_track_ep, route, offset);
+ pos = cur_track->get_point(cur_track_ep, path, offset);
}
}
i->entry = i->block->traverse(i->entry);
reserve_more();
update_speed();
+
+ if(cur_track)
+ {
+ unsigned path = 0;
+ if(unsigned turnout = cur_track->get_turnout_id())
+ path = trfc_mgr.get_control().get_turnout(turnout).get_path();
+ cur_track_ep = cur_track->traverse(cur_track_ep, path);
+ offset = cur_track->get_type().get_path_length(path)-offset;
+ }
}
void Train::sensor_event(bool state, Sensor *sensor)
}
}
-void Train::turnout_route_changing(unsigned, Turnout *turnout)
+void Train::turnout_path_changing(unsigned, Turnout *turnout)
{
unsigned tid = turnout->get_address();
for(list<BlockRef>::const_iterator i=cur_blocks.begin(); i!=cur_blocks.end(); ++i)
}
}
-void Train::turnout_route_changed(unsigned, Turnout *turnout)
+void Train::turnout_path_changed(unsigned, Turnout *turnout)
{
unsigned tid = turnout->get_address();
for(list<BlockRef>::iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i)
while(nsens<2)
{
int exit = last->block->traverse(last->entry);
- if(exit>=0)
+ if(exit<0)
+ break;
+
+ Block *link = last->block->get_link(exit);
+ if(!link || !link->reserve(this))
+ break;
+
+ if(route && link->get_turnout_id())
{
- Block *link = last->block->get_link(exit);
- if(link && link->reserve(this))
- {
- rsv_blocks.push_back(BlockRef(link, link->get_endpoint_by_link(*last->block)));
- last = &rsv_blocks.back();
- if(last->block->get_sensor_id())
- {
- ++nsens;
- result = true;
- }
- }
- else
- break;
+ int path = route->get_turnout(link->get_turnout_id());
+ if(path>=0)
+ trfc_mgr.get_control().get_turnout(link->get_turnout_id()).set_path(path);
+ }
+ rsv_blocks.push_back(BlockRef(link, link->get_endpoint_by_link(*last->block)));
+ last = &rsv_blocks.back();
+ if(last->block->get_sensor_id())
+ {
+ ++nsens;
+ result = true;
}
- else
- break;
}
- while(last && !last->block->get_sensor_id())
+ while(!rsv_blocks.empty() && !last->block->get_sensor_id())
{
last->block->reserve(0);
rsv_blocks.erase(--rsv_blocks.end());
{
if(real<=real_speed[0].speed)
return 0;
- if(real>=real_speed[14].speed)
- return 14;
unsigned low = 0;
unsigned high = 0;
- for(high=0; real_speed[high].speed<real; ++high)
- if(real_speed[high].weight)
- low = high;
+ for(unsigned i=0; (!high && i<=14); ++i)
+ if(real_speed[i].weight)
+ {
+ if(real_speed[i].speed<real)
+ low = i;
+ else
+ high = i;
+ }
+ if(!high)
+ {
+ if(!low)
+ return 0;
+ return min(static_cast<unsigned>(low*real/real_speed[low].speed), 14U);
+ }
float f = (real-real_speed[low].speed)/(real_speed[high].speed-real_speed[low].speed);
return static_cast<unsigned>(low*(1-f)+high*f+0.5);