using namespace std;
using namespace Msp;
+namespace {
+
+struct SetFlag
+{
+ bool &flag;
+
+ SetFlag(bool &f): flag(f) { flag = true; }
+ ~SetFlag() { flag = false; }
+};
+
+}
+
+
namespace Marklin {
Train::Train(Layout &l, const VehicleType &t, unsigned a):
loco_type(t),
address(a),
priority(0),
+ yielding_to(0),
pending_block(0),
+ reserving(false),
+ advancing(false),
controller(new AIControl(*this, new SimpleController)),
timetable(0),
active(false),
speed_changing(false),
reverse(false),
functions(0),
- route(0),
- next_route(0),
end_of_route(false),
status("Unplaced"),
travel_dist(0),
priority = p;
}
+void Train::yield_to(const Train &t)
+{
+ yielding_to = &t;
+}
+
void Train::add_vehicle(const VehicleType &vt)
{
Vehicle *veh = new Vehicle(layout, vt);
void Train::set_route(const Route *r)
{
- if(!rsv_blocks.empty())
- {
- for(list<BlockRef>::iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i)
- if(i->block->get_sensor_id())
- {
- release_blocks(rsv_blocks, ++i, rsv_blocks.end());
- break;
- }
- }
+ free_noncritical_blocks();
- route = r;
- next_route = 0;
+ routes.clear();
+ if(r)
+ routes.push_back(r);
end_of_route = false;
- if(route)
+ if(r && !cur_blocks.empty())
{
+ BlockRef &first = cur_blocks.front();
BlockRef &last = (rsv_blocks.empty() ? cur_blocks.back() : rsv_blocks.back());
BlockRef next = last.next();
- const Block::Endpoint &ep = next.block->get_endpoints()[next.entry];
- if(!route->get_tracks().count(ep.track))
+ const Block::Endpoint &first_ep = first.block->get_endpoints()[first.entry];
+ const Block::Endpoint &next_ep = next.block->get_endpoints()[next.entry];
+ if(!r->has_track(*next_ep.track))
{
- next_route = route;
- route = Route::find(*ep.track, ep.track_ep, *next_route);
+ Route *lead = Route::find(*next_ep.track, next_ep.track_ep, *r);
+ create_lead_route(lead, lead);
+ routes.push_front(lead);
}
+ else if(!r->has_track(*first_ep.track))
+ routes.push_front(create_lead_route(0, r));
}
reserve_more();
- signal_route_changed.emit(route);
+ signal_route_changed.emit(get_route());
}
-void Train::go_to(const Track &to)
+void Train::go_to(Track &to)
{
for(list<BlockRef>::const_iterator i=cur_blocks.begin(); i!=cur_blocks.end(); ++i)
- if(i->block->get_tracks().count(const_cast<Track *>(&to)))
+ if(i->block->has_track(to))
{
signal_arrived.emit();
set_route(0);
return;
}
- BlockRef *last = 0;
- if(rsv_blocks.empty())
- last = &cur_blocks.back();
+ free_noncritical_blocks();
+
+ BlockRef &last = (rsv_blocks.empty() ? cur_blocks.back() : rsv_blocks.back());
+ BlockRef next = last.next();
+ const Block::Endpoint &ep = next.block->get_endpoints()[next.entry];
+
+ Route *route = Route::find(*ep.track, ep.track_ep, to);
+ create_lead_route(route, route);
+ set_route(route);
+}
+
+bool Train::divert(Track &from)
+{
+ if(!from.get_turnout_id())
+ throw InvalidParameterValue("Can't divert from a non-turnout");
+ if(routes.empty())
+ return false;
+
+ int path = -1;
+ unsigned from_ep = 0;
+ list<RouteRef>::iterator route = routes.begin();
+ Block *block = cur_blocks.back().block;
+ unsigned entry = cur_blocks.back().entry;
+ set<const Track *> visited;
+
+ // Follow our routes to find out where we're entering the turnout
+ while(1)
+ {
+ Block *link = block->get_link(block->traverse(entry, route->route));
+ entry = link->get_endpoint_by_link(*block);
+ block = link;
+
+ const Block::Endpoint &entry_ep = block->get_endpoints()[entry];
+
+ if(visited.count(entry_ep.track))
+ return false;
+ visited.insert(entry_ep.track);
+
+ if(!advance_route(route, *entry_ep.track))
+ return false;
+
+ if(entry_ep.track==&from)
+ {
+ if(block->get_train()==this && !free_block(*block))
+ return false;
+
+ from_ep = entry_ep.track_ep;
+ path = route->route->get_turnout(from.get_turnout_id());
+ break;
+ }
+ }
+
+ // Check that more than one path is available
+ unsigned ep_paths = from.get_type().get_endpoints()[from_ep].paths;
+ if(!(ep_paths&(ep_paths-1)))
+ return false;
+
+ // Choose some other path
+ for(int i=0; ep_paths>>i; ++i)
+ if((ep_paths&(1<<i)) && i!=path)
+ {
+ path = i;
+ break;
+ }
+
+ Track *track = from.get_link(from.traverse(from_ep, path));
+ if(!track)
+ return false;
+
+ unsigned ep = track->get_endpoint_by_link(from);
+
+ set<Track *> tracks;
+ for(list<RouteRef>::iterator i=routes.begin(); i!=routes.end(); ++i)
+ tracks.insert(i->route->get_tracks().begin(), i->route->get_tracks().end());
+ Route *diversion = 0;
+ try
+ {
+ diversion = Route::find(*track, ep, tracks);
+ }
+ catch(const Msp::Exception &)
+ {
+ return false;
+ }
+
+ diversion->set_name("Diversion");
+ diversion->add_track(from);
+ diversion->set_turnout(from.get_turnout_id(), path);
+
+ if(!is_valid_diversion(*diversion, from, from_ep))
+ {
+ delete diversion;
+ return false;
+ }
+
+ // Follow the diversion route until we get back to the original route
+ list<RouteRef>::iterator end = routes.end();
+ while(1)
+ {
+ path = 0;
+ if(track->get_turnout_id())
+ path = diversion->get_turnout(track->get_turnout_id());
+ Track *next = track->get_link(track->traverse(ep, path));
+
+ for(list<RouteRef>::iterator i=route; (end==routes.end() && i!=routes.end()); ++i)
+ if(i->route->has_track(*next))
+ end = i;
+
+ if(end!=routes.end())
+ break;
+ else if(!diversion->has_track(*next))
+ throw Exception("Pathfinder returned a bad route");
+
+ ep = next->get_endpoint_by_link(*track);
+ track = next;
+ }
+
+ if(route==end)
+ // We are rejoining the same route we diverted from, duplicate it
+ routes.insert(end, *route);
else
{
- for(list<BlockRef>::iterator i=rsv_blocks.begin(); (i!=rsv_blocks.end() && !last); ++i)
- if(i->block->get_sensor_id())
- last = &*i;
+ ++route;
+ routes.erase(route, end);
}
+ routes.insert(end, RouteRef(diversion, from.get_turnout_id()));
- BlockRef next = last->next();
- const Block::Endpoint &ep = next.block->get_endpoints()[next.entry];
+ return true;
+}
- set_route(Route::find(*ep.track, ep.track_ep, to));
+const Route *Train::get_route() const
+{
+ if(routes.empty())
+ return 0;
+ return routes.front().route;
}
void Train::place(Block &block, unsigned entry)
const Block::Endpoint &bep = block.get_endpoints()[exit];
Track *track = bep.track->get_link(bep.track_ep);
unsigned ep = track->get_endpoint_by_link(*bep.track);
- vehicles.front()->place(track, ep, 0, Vehicle::FRONT_BUFFER);
+ vehicles.front()->place(*track, ep, 0, Vehicle::FRONT_BUFFER);
}
else
{
const Block::Endpoint &bep = block.get_endpoints()[entry];
- vehicles.front()->place(bep.track, bep.track_ep, 0, Vehicle::BACK_BUFFER);
+ vehicles.back()->place(*bep.track, bep.track_ep, 0, Vehicle::BACK_BUFFER);
}
}
+void Train::unplace()
+{
+ if(controller->get_speed())
+ throw InvalidState("Must be stopped before unplacing");
+
+ release_blocks(rsv_blocks);
+ release_blocks(cur_blocks);
+
+ set_active(false);
+ accurate_position = false;
+
+ for(vector<Vehicle *>::iterator i=vehicles.begin(); i!=vehicles.end(); ++i)
+ (*i)->unplace();
+
+ set_status("Unplaced");
+}
+
bool Train::free_block(Block &block)
{
+ float margin = 10*layout.get_catalogue().get_scale();
+ if(get_reserved_distance_until(&block, false)<controller->get_braking_distance()*1.3+margin)
+ return false;
+
unsigned nsens = 0;
for(list<BlockRef>::iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i)
{
return false;
}
-int Train::get_entry_to_block(Block &block) const
+void Train::free_noncritical_blocks()
{
- for(list<BlockRef>::const_iterator i=cur_blocks.begin(); i!=cur_blocks.end(); ++i)
- if(i->block==&block)
- return i->entry;
- for(list<BlockRef>::const_iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i)
- if(i->block==&block)
- return i->entry;
- return -1;
-}
+ if(cur_blocks.empty() || rsv_blocks.empty())
+ return;
+
+ if(controller->get_speed()==0)
+ {
+ release_blocks(rsv_blocks);
+ return;
+ }
+
+ float margin = 10*layout.get_catalogue().get_scale();
+ float min_dist = controller->get_braking_distance()*1.3+margin;
-float Train::get_reserved_distance() const
-{
Vehicle &veh = *(reverse ? vehicles.back() : vehicles.front());
- const VehicleType &vtype = veh.get_type();
Track *track = veh.get_track();
- if(!track)
- return 0;
- unsigned entry = veh.get_entry();
+ list<BlockRef>::iterator block = cur_blocks.begin();
+ bool in_rsv = false;
+ while(block!=rsv_blocks.end() && !block->block->has_track(*track))
+ {
+ ++block;
+ if(block==cur_blocks.end())
+ {
+ block = rsv_blocks.begin();
+ in_rsv = true;
+ }
+ }
- float result = -vtype.get_length()/2;
+ unsigned entry = veh.get_entry();
+ float dist = veh.get_offset();
if(reverse)
- {
entry = track->traverse(entry);
- result += veh.get_offset();
- }
else
- result -= veh.get_offset();
+ dist = track->get_type().get_path_length(track->get_active_path())-dist;
+ dist -= veh.get_type().get_length()/2;
- bool first = true;
- list<BlockRef>::const_iterator block = cur_blocks.begin();
+ bool nsens = 0;
while(1)
{
- if(!first || !reverse)
- result += track->get_type().get_path_length(track->get_active_path());
- first = false;
-
- if(track->get_type().get_endpoints().size()<2)
- return result;
-
- unsigned exit = track->traverse(entry);
- Track *next = track->get_link(exit);
+ Track *next = track->get_link(track->traverse(entry));
+ entry = next->get_endpoint_by_link(*track);
+ track = next;
- while(!block->block->get_tracks().count(next))
+ if(!block->block->has_track(*track))
{
++block;
if(block==cur_blocks.end())
+ {
block = rsv_blocks.begin();
+ in_rsv = true;
+ }
if(block==rsv_blocks.end())
- return result;
+ return;
+
+ if(dist>min_dist && nsens>0)
+ {
+ release_blocks(rsv_blocks, block, rsv_blocks.end());
+ return;
+ }
+
+ if(in_rsv && block->block->get_sensor_id())
+ ++nsens;
}
- entry = next->get_endpoint_by_link(*track);
- track = next;
+ dist += track->get_type().get_path_length(track->get_active_path());
}
}
+int Train::get_entry_to_block(Block &block) const
+{
+ for(list<BlockRef>::const_iterator i=cur_blocks.begin(); i!=cur_blocks.end(); ++i)
+ if(i->block==&block)
+ return i->entry;
+ for(list<BlockRef>::const_iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i)
+ if(i->block==&block)
+ return i->entry;
+ return -1;
+}
+
+float Train::get_reserved_distance() const
+{
+ return get_reserved_distance_until(0, false);
+}
+
void Train::tick(const Time::TimeStamp &t, const Time::TimeDelta &dt)
{
if(!active && stop_timeout && t>=stop_timeout)
bool ok = false;
for(list<BlockRef>::const_iterator i=cur_blocks.begin(); (!ok && i!=cur_blocks.end()); ++i)
- ok = i->block->get_tracks().count(track);
+ ok = i->block->has_track(*track);
float d = get_real_speed(current_speed)*(dt/Time::sec);
if(ok)
+ {
+ SetFlag setf(advancing);
vehicle.advance(reverse ? -d : d);
+ }
else if(accurate_position)
{
overshoot_dist += d;
}
else if(end_of_route && rsv_blocks.empty())
{
+ set_active(false);
signal_arrived.emit();
set_route(0);
}
if(!cur_blocks.empty() && !cur_blocks.front().block->get_sensor_id())
{
- Vehicle &veh = *(reverse ? vehicles.front() : vehicles.back());
-
- list<BlockRef>::iterator i = cur_blocks.begin();
- const Block::Endpoint &bep = i->block->get_endpoints()[i->entry];
+ float dist = get_reserved_distance_until(cur_blocks.front().block, true);
- Track *track = bep.track;
- unsigned entry = bep.track_ep;
-
- bool found = false;
- float dist = veh.get_offset()-veh.get_type().get_length()/2;
- while(1)
- {
- if(track==veh.get_track())
- {
- found = true;
- break;
- }
-
- if(i!=cur_blocks.begin())
- {
- float path_len = track->get_type().get_path_length(track->get_active_path());
- dist += path_len;
- }
-
- unsigned exit = track->traverse(entry);
- Track *next = track->get_link(exit);
- entry = next->get_endpoint_by_link(*track);
- track = next;
-
- if(!i->block->get_tracks().count(track))
- {
- ++i;
- if(i==cur_blocks.end())
- break;
- }
- }
-
- if(found && i!=cur_blocks.begin() && dist>10*layout.get_catalogue().get_scale())
+ if(dist>10*layout.get_catalogue().get_scale())
{
cur_blocks.front().block->reserve(0);
- cur_blocks.erase(cur_blocks.begin());
+ cur_blocks.pop_front();
}
}
}
st.push_back((DataFile::Statement("block"), i->block->get_id()));
}
- if(route)
+ if(!routes.empty())
{
- if(!route->is_temporary())
- st.push_back((DataFile::Statement("route"), route->get_name()));
- else if(next_route && !next_route->is_temporary())
- st.push_back((DataFile::Statement("route"), next_route->get_name()));
+ list<RouteRef>::const_iterator i = routes.begin();
+ for(; (i!=routes.end() && i->route->is_temporary()); ++i) ;
+ if(i!=routes.end())
+ st.push_back((DataFile::Statement("route"), i->route->get_name()));
}
if(timetable)
}
}
-void Train::control_changed(const TrainControl &ctrl)
+void Train::control_changed(const Controller::Control &ctrl)
{
signal_control_changed.emit(ctrl.name, ctrl.value);
}
j->block->traverse(j->entry, &block_len);
travel_dist += block_len;
- if(j->block->get_sensor_id()==addr)
+ if(j->block->get_sensor_id()==addr && !advancing)
{
const Block::Endpoint &bep = j->block->get_endpoints()[j->entry];
if(reverse)
{
Track *track = bep.track->get_link(bep.track_ep);
unsigned ep = track->get_endpoint_by_link(*bep.track);
- vehicles.back()->place(track, ep, 0, Vehicle::BACK_AXLE);
+ vehicles.back()->place(*track, ep, 0, Vehicle::BACK_AXLE);
}
else
- vehicles.front()->place(bep.track, bep.track_ep, 0, Vehicle::FRONT_AXLE);
+ vehicles.front()->place(*bep.track, bep.track_ep, 0, Vehicle::FRONT_AXLE);
}
}
last_entry_time = Time::now();
overshoot_dist = 0;
// Check if we've reached the next route
- if(next_route)
+ if(routes.size()>1)
{
- const set<const Track *> &rtracks = next_route->get_tracks();
+ const set<Track *> &rtracks = (++routes.begin())->route->get_tracks();
for(list<BlockRef>::iterator j=rsv_blocks.begin(); j!=i; ++j)
if(rtracks.count(j->block->get_endpoints()[j->entry].track))
{
- route = next_route;
- next_route = 0;
+ routes.pop_front();
// XXX Exceptions?
- signal_route_changed.emit(route);
+ signal_route_changed.emit(routes.front().route);
break;
}
}
}
else
{
+ const Vehicle &veh = *(reverse ? vehicles.front() : vehicles.back());
+
// Find the first sensor in our current blocks that's still active
list<BlockRef>::iterator end = cur_blocks.begin();
for(list<BlockRef>::iterator i=cur_blocks.begin(); i!=cur_blocks.end(); ++i)
+ {
+ if(i->block->has_track(*veh.get_track()))
+ break;
if(i->block->get_sensor_id())
{
if(layout.get_driver().get_sensor(i->block->get_sensor_id()))
++end;
}
}
+ }
- if(end!=cur_blocks.begin())
+ if(end!=cur_blocks.begin() && end!=cur_blocks.end())
// Free blocks up to the last inactive sensor
release_blocks(cur_blocks, cur_blocks.begin(), end);
}
void Train::turnout_event(unsigned addr, bool)
{
- if(pending_block)
+ if(pending_block && (!pending_block->get_train() || pending_block->get_train()==this))
{
unsigned pending_addr = pending_block->get_turnout_id();
bool double_addr = (*pending_block->get_tracks().begin())->get_type().is_double_address();
if(addr==pending_addr || (double_addr && addr==pending_addr+1))
- reserve_more();
+ {
+ if(reserving)
+ pending_block = 0;
+ else
+ reserve_more();
+ }
}
}
void Train::block_reserved(const Block &block, const Train *train)
{
- if(&block==pending_block && !train)
+ if(&block==pending_block && !train && !reserving)
reserve_more();
}
if(!active)
return 0;
- BlockRef *last = 0;
+ BlockRef *start = 0;
if(!rsv_blocks.empty())
- last = &rsv_blocks.back();
+ start = &rsv_blocks.back();
else if(!cur_blocks.empty())
- last = &cur_blocks.back();
- if(!last)
+ start = &cur_blocks.back();
+ if(!start)
return 0;
pending_block = 0;
- // See how many sensor blocks we already have
+ // See how many sensor blocks and how much track we already have
unsigned nsens = 0;
+ float dist = 0;
for(list<BlockRef>::const_iterator i=rsv_blocks.begin(); i!=rsv_blocks.end(); ++i)
+ {
if(i->block->get_sensor_id())
++nsens;
+ if(nsens>0)
+ {
+ float length = 0;
+ i->block->traverse(i->entry, &length);
+ dist += length;
+ }
+ }
if(end_of_route)
return nsens;
- const Route *cur_route = 0;
- if(route)
- {
- const set<Track *> &tracks = last->block->get_tracks();
- for(set<Track *>::const_iterator i=tracks.begin(); (cur_route!=route && i!=tracks.end()); ++i)
- {
- if(route->get_tracks().count(*i))
- cur_route = route;
- else if(next_route && next_route->get_tracks().count(*i))
- cur_route = next_route;
- }
- }
+ list<RouteRef>::iterator cur_route = routes.begin();
+ advance_route(cur_route, *start->block->get_endpoints()[start->entry].track);
+
+ float approach_margin = 50*layout.get_catalogue().get_scale();
+ float min_dist = controller->get_braking_distance()*1.3+approach_margin*2;
- bool got_more = false;
- BlockRef *good = last;
+ BlockRef *last = start;
+ BlockRef *good = start;
+ Track *divert_track = 0;
+ bool try_divert = false;
unsigned good_sens = nsens;
- while(good_sens<3)
+ float good_dist = dist;
+ Train *blocking_train = 0;
+ std::list<BlockRef> contested_blocks;
+
+ SetFlag setf(reserving);
+
+ while(good_sens<3 || good_dist<min_dist || !contested_blocks.empty())
{
// Traverse to the next block
- unsigned exit = last->block->traverse(last->entry);
- Block *link = last->block->get_link(exit);
+ float length = 0;
+ Block *link = 0;
+ {
+ const Route *route = (cur_route!=routes.end() ? cur_route->route : 0);
+ unsigned exit = last->block->traverse(last->entry, route, &length);
+ link = last->block->get_link(exit);
+ }
if(!link)
break;
const Block::Endpoint &entry_ep = link->get_endpoints()[entry];
- if(cur_route)
+ if(cur_route!=routes.end())
{
- if(cur_route!=next_route && next_route && next_route->get_tracks().count(entry_ep.track))
- cur_route = next_route;
- else if(!cur_route->get_tracks().count(entry_ep.track))
+ if(!advance_route(cur_route, *entry_ep.track))
{
// Keep the blocks if we arrived at the end of the route
- good = last;
- good_sens = nsens;
- end_of_route = true;
+ if(!blocking_train)
+ {
+ good = last;
+ good_sens = nsens;
+ good_dist = dist;
+ end_of_route = true;
+ }
break;
}
}
- else if(route && route->get_tracks().count(entry_ep.track))
- cur_route = route;
+ else if(!routes.empty() && routes.front().route->has_track(*entry_ep.track))
+ cur_route = routes.begin();
if(link->get_endpoints().size()<2)
{
- good = last;
- good_sens = nsens;
+ if(!blocking_train)
+ {
+ good = last;
+ good_sens = nsens;
+ good_dist = dist;
+ }
break;
}
+ if(blocking_train)
+ {
+ if(link->get_train()!=blocking_train)
+ {
+ if(blocking_train->free_block(*contested_blocks.back().block))
+ {
+ // Roll back and start actually reserving the blocks
+ last = &rsv_blocks.back();
+ cur_route = routes.begin();
+ advance_route(cur_route, *last->block->get_endpoints()[last->entry].track);
+ if(blocking_train->get_priority()==priority)
+ blocking_train->yield_to(*this);
+ blocking_train = 0;
+ continue;
+ }
+ else
+ {
+ yield_to(*blocking_train);
+ pending_block = contested_blocks.front().block;
+ try_divert = divert_track;
+ break;
+ }
+ }
+ else
+ {
+ contested_blocks.push_back(BlockRef(link, entry));
+ last = &contested_blocks.back();
+ continue;
+ }
+ }
+
bool reserved = link->reserve(this);
if(!reserved)
{
- // Ask a lesser priority train to free the block for us
- if(link->get_train()->get_priority()<priority)
- if(link->get_train()->free_block(*link))
+ /* We've found another train. If it wants to exit the block from the
+ same endpoint we're trying to enter from or the other way around,
+ treat it as coming towards us. Otherwise treat it as going in the
+ same direction. */
+ Train *other_train = link->get_train();
+ int other_entry = other_train->get_entry_to_block(*link);
+ if(other_entry<0)
+ throw LogicError("Block reservation inconsistency");
+
+ bool entry_conflict = (static_cast<unsigned>(entry)==link->traverse(other_entry));
+ bool exit_conflict = (link->traverse(entry)==static_cast<unsigned>(other_entry));
+ if(!entry_conflict && !last->block->get_turnout_id())
+ {
+ /* The other train is not coming to the blocks we're holding, so we
+ can keep them. */
+ good = last;
+ good_sens = nsens;
+ good_dist = dist;
+ }
+
+ int other_prio = other_train->get_priority();
+
+ if(!entry_conflict && !exit_conflict && other_prio<priority)
+ {
+ /* Ask a lesser priority train going to the same direction to free
+ the block for us */
+ if(other_train->free_block(*link))
reserved = link->reserve(this);
+ }
+ else if(other_train!=yielding_to && (other_prio<priority || (other_prio==priority && entry_conflict)))
+ {
+ /* A lesser priority train is coming at us, we must ask it to free
+ enough blocks to get clear of it to avoid a potential deadlock */
+ blocking_train = other_train;
+ contested_blocks.clear();
+ contested_blocks.push_back(BlockRef(link, entry));
+ last = &contested_blocks.back();
+ continue;
+ }
+ else if(divert_track && (entry_conflict || exit_conflict))
+ // We are blocked, but there's a diversion possibility
+ try_divert = true;
if(!reserved)
{
- // If we found another train and it's not headed straight for us, we can keep the blocks we got
- int other_entry = link->get_train()->get_entry_to_block(*link);
- if(other_entry<0)
- throw LogicError("Block reservation inconsistency");
- if(static_cast<unsigned>(entry)!=link->traverse(other_entry))
- {
- good = last;
- good_sens = nsens;
- }
pending_block = link;
break;
}
if(link->get_turnout_id())
{
const Endpoint &track_ep = entry_ep.track->get_type().get_endpoints()[entry_ep.track_ep];
+ bool multiple_paths = (track_ep.paths&(track_ep.paths-1));
- // Keep the blocks reserved so far, as either us or the other train can diverge
- good = last;
- good_sens = nsens;
+ if(multiple_paths || !last->block->get_turnout_id())
+ {
+ /* We can keep the blocks reserved so far if we are facing the
+ points or if there was no turnout immediately before this one.
+ With multiple successive turnouts (as is common in crossovers) it's
+ best to hold at one we can divert from. */
+ good = last;
+ good_sens = nsens;
+ good_dist = dist;
+ }
// Figure out what path we'd like to take on the turnout
int path = -1;
- if(cur_route)
- path = cur_route->get_turnout(link->get_turnout_id());
+ for(list<RouteRef>::iterator i=cur_route; (path<0 && i!=routes.end()); ++i)
+ path = i->route->get_turnout(link->get_turnout_id());
if(path<0)
path = entry_ep.track->get_active_path();
- if(!((track_ep.paths>>path)&1))
+ if(!(track_ep.paths&(1<<path)))
{
for(unsigned i=0; track_ep.paths>>i; ++i)
- if((track_ep.paths>>i)&1)
+ if(track_ep.paths&(1<<i))
path = i;
}
if(path!=static_cast<int>(entry_ep.track->get_active_path()))
{
// The turnout is set to wrong path - switch and wait for it
- link->reserve(0);
pending_block = link;
entry_ep.track->set_active_path(path);
- break;
+ if(pending_block)
+ {
+ link->reserve(0);
+ break;
+ }
}
+
+ if(multiple_paths && cur_route!=routes.end() && cur_route->diversion!=link->get_turnout_id())
+ /* There's multiple paths to be taken and we are on a route - take
+ note of the diversion possibility */
+ divert_track = entry_ep.track;
}
+ if(!contested_blocks.empty() && contested_blocks.front().block==link)
+ contested_blocks.pop_front();
+
rsv_blocks.push_back(BlockRef(link, entry));
last = &rsv_blocks.back();
if(last->block->get_sensor_id())
- {
++nsens;
- got_more = true;
- }
+ if(nsens>0)
+ dist += length;
}
// Unreserve blocks that were not good
- while(!rsv_blocks.empty() && last!=good)
+ while(!rsv_blocks.empty() && &rsv_blocks.back()!=good)
{
- last->block->reserve(0);
- rsv_blocks.erase(--rsv_blocks.end());
- if(!rsv_blocks.empty())
- last = &rsv_blocks.back();
+ rsv_blocks.back().block->reserve(0);
+ rsv_blocks.pop_back();
}
+ if(!rsv_blocks.empty() && &rsv_blocks.back()!=start)
+ // We got some new blocks, so no longer need to yield
+ yielding_to = 0;
+
// Make any sensorless blocks at the beginning immediately current
list<BlockRef>::iterator i;
for(i=rsv_blocks.begin(); (i!=rsv_blocks.end() && !i->block->get_sensor_id()); ++i) ;
if(i!=rsv_blocks.begin())
cur_blocks.splice(cur_blocks.end(), rsv_blocks, rsv_blocks.begin(), i);
+ if(try_divert && divert(*divert_track))
+ return reserve_more();
+
return good_sens;
}
+float Train::get_reserved_distance_until(const Block *until_block, bool back) const
+{
+ if(cur_blocks.empty())
+ return 0;
+
+ Vehicle &veh = *(reverse!=back ? vehicles.back() : vehicles.front());
+ const VehicleType &vtype = veh.get_type();
+
+ Track *track = veh.get_track();
+ if(!track)
+ return 0;
+
+ list<BlockRef>::const_iterator block = cur_blocks.begin();
+ while(block!=rsv_blocks.end() && !block->block->has_track(*track))
+ {
+ ++block;
+ if(block==cur_blocks.end())
+ {
+ if(back)
+ return 0;
+ block = rsv_blocks.begin();
+ }
+ }
+ if(block==rsv_blocks.end() || block->block==until_block)
+ return 0;
+
+ unsigned entry = veh.get_entry();
+
+ float result = veh.get_offset();
+ if(reverse!=back)
+ entry = track->traverse(entry);
+ else
+ result = track->get_type().get_path_length(track->get_active_path())-result;
+ result -= vtype.get_length()/2;
+
+ while(1)
+ {
+ if(track->get_type().get_endpoints().size()<2)
+ break;
+
+ Track *next = track->get_link(track->traverse(entry));
+
+ if(!block->block->has_track(*next))
+ {
+ if(back)
+ {
+ if(block==cur_blocks.begin())
+ break;
+ --block;
+ }
+ else
+ {
+ ++block;
+ if(block==cur_blocks.end())
+ block = rsv_blocks.begin();
+ if(block==rsv_blocks.end())
+ break;
+ }
+
+ if(block->block==until_block)
+ break;
+ }
+
+ entry = next->get_endpoint_by_link(*track);
+ track = next;
+
+ result += track->get_type().get_path_length(track->get_active_path());
+ }
+
+ return result;
+}
+
float Train::get_real_speed(unsigned i) const
{
if(real_speed[i].weight)
unsigned low = 0;
unsigned high = 0;
+ unsigned last = 0;
for(unsigned i=0; (!high && i<=14); ++i)
if(real_speed[i].weight)
{
+ last = i;
if(real_speed[i].speed<real)
low = i;
else
else
return 0;
}
- return min(static_cast<unsigned>(low*real/real_speed[low].speed), 14U);
+ return min(min(static_cast<unsigned>(low*real/real_speed[low].speed), 14U), last+3);
}
float f = (real-real_speed[low].speed)/(real_speed[high].speed-real_speed[low].speed);
i->entry = i->block->traverse(i->entry);
}
+bool Train::advance_route(list<RouteRef>::iterator &iter, Track &track)
+{
+ while(iter!=routes.end() && !iter->route->has_track(track))
+ ++iter;
+ if(iter==routes.end())
+ return false;
+
+ list<RouteRef>::iterator next = iter;
+ ++next;
+ if(next!=routes.end() && next->diversion && next->route->has_track(track))
+ iter = next;
+
+ return true;
+}
+
+Route *Train::create_lead_route(Route *lead, const Route *target)
+{
+ if(!lead)
+ {
+ lead = new Route(layout);
+ lead->set_name("Lead");
+ lead->set_temporary(true);
+ }
+
+ set<Track *> tracks;
+ for(list<BlockRef>::iterator i=cur_blocks.begin(); i!=rsv_blocks.end(); )
+ {
+ const set<Track *> &btracks = i->block->get_tracks();
+ for(set<Track *>::const_iterator j=btracks.begin(); j!=btracks.end(); ++j)
+ if(!target || !target->has_track(**j))
+ tracks.insert(*j);
+
+ if(++i==cur_blocks.end())
+ i = rsv_blocks.begin();
+ }
+
+ lead->add_tracks(tracks);
+
+ return lead;
+}
+
+bool Train::is_valid_diversion(const Route &diversion, Track &from, unsigned from_ep)
+{
+ float diversion_len = 0;
+ Track *track = &from;
+ unsigned ep = from_ep;
+ while(diversion.has_track(*track))
+ {
+ unsigned path = 0;
+ if(track->get_turnout_id())
+ path = diversion.get_turnout(track->get_turnout_id());
+ diversion_len += track->get_type().get_path_length(path);
+
+ Track *next = track->get_link(track->traverse(ep, path));
+ ep = next->get_endpoint_by_link(*track);
+ track = next;
+
+ if(track==&from)
+ return false;
+ }
+
+ list<RouteRef>::iterator route = routes.begin();
+ if(!advance_route(route, from))
+ return false;
+
+ set<Track *> visited;
+ float route_len = 0;
+ track = &from;
+ ep = from_ep;
+ while(1)
+ {
+ unsigned path = 0;
+ if(track->get_turnout_id())
+ path = route->route->get_turnout(track->get_turnout_id());
+ route_len += track->get_type().get_path_length(path);
+
+ if(track!=&from && diversion.has_track(*track))
+ break;
+
+ if(visited.count(track))
+ return false;
+ visited.insert(track);
+
+ Track *next = track->get_link(track->traverse(ep, path));
+ ep = next->get_endpoint_by_link(*track);
+ track = next;
+
+ if(!advance_route(route, *track))
+ return false;
+ }
+
+ return diversion_len<route_len*1.2;
+}
+
Train::BlockRef::BlockRef(Block *b, unsigned e):
block(b),
}
+Train::RouteRef::RouteRef(const Route *r, unsigned d):
+ route(r),
+ diversion(d)
+{ }
+
+
Train::RealSpeed::RealSpeed():
speed(0),
weight(0)
{
const BlockRef &blkref = obj.cur_blocks.front();
const Block::Endpoint &bep = blkref.block->get_endpoints()[blkref.entry];
- obj.vehicles.back()->place(bep.track, bep.track_ep, 0, Vehicle::BACK_BUFFER);
+ float offset = 2*obj.layout.get_catalogue().get_scale();
+ obj.vehicles.back()->place(*bep.track, bep.track_ep, offset, Vehicle::BACK_BUFFER);
obj.set_status("Stopped");
}