const vector<Endpoint> &endpoints = (*i)->get_type().get_endpoints();
const vector<Track *> &links = (*i)->get_links();
+ // Build a combined path mask from linked endpoints
unsigned mask = 15;
for(unsigned j=0; j<endpoints.size(); ++j)
{
if(!tracks.count(links[j]))
continue;
+
if(unsigned tid2=links[j]->get_turnout_id())
{
const Endpoint &ep = links[j]->get_type().get_endpoints()[links[j]->get_endpoint_by_link(**i)];
int p = get_turnout(tid2);
if(p>=0 && !(ep.paths&(1<<p)))
{
+ // The linked track is a turnout and has a path which is incompatible with this endpoint
mask &= ~endpoints[j].paths;
continue;
}
mask &= endpoints[j].paths;
}
- if(!(mask&(mask-1)))
+ if(mask && !(mask&(mask-1)))
{
+ // Exactly one possible choice, set the path accordingly
unsigned path = 0;
for(; (mask && !(mask&1)); mask>>=1, ++path) ;
turnouts[tid] = path;
}
- else
+ else if(!turnouts.count(tid))
+ // More than one possible choice, and no existing entry - set as undecided
turnouts[tid] = -1;
}
+ // Remove any turnouts that do not exist in the route
for(map<unsigned, int>::iterator i=turnouts.begin(); i!=turnouts.end();)
{
if(!found.count(i->first))
int epi=(*i)->get_endpoint_by_link(trk);
if(epi>=0)
{
+ // Linked to an existing track - good
result |= 1;
const vector<Endpoint> &endpoints = (*i)->get_type().get_endpoints();
if(unsigned tid=(*i)->get_turnout_id())
int r = get_turnout(tid);
if(r>=0)
{
+ // Linking to a turnout with path set is only good if we're continuing that path
if(endpoints[epi].paths&(1<<r))
result |= 2;
}
else
{
+ // Linked to a turnout with no path set - find out other linked tracks
unsigned count = 0;
const vector<Track *> &links = (*i)->get_links();
int epj = -1;
++count;
epj = k;
}
+
+ // Only good if at most one other track is linked to the turnout
if(count<=1)
{
result |= 2;
if(epj>=0 && !(endpoints[epi].paths&endpoints[epj].paths))
+ // Impossible path through the turnout - not good
result &= 3;
}
}
}
else
+ // Linked to something linear - good
result |= 2;
}
}